Player Matchup

Sol
Sol
Dowdys 1
Sol
Level 28
God Stats
13W - 10L
1,552 SR
Queue Stats
39W - 32L
1,229 Elo+
Party 3
King Arthur
King Arthur
Swelled
King Arthur
Level 44
God Stats
14W - 20L
1,343 SR
Queue Stats
91W - 95L
1,373 Elo+
Party 3
Thanatos
Thanatos
The Jewthan
Thanatos
Level 67
God Stats
22W - 13L
1,263 SR
Queue Stats
89W - 68L
1,406 Elo+
Party 3
Geb
Geb
cerz638
Geb
Level 49
God Stats
7W - 2L
1,679 SR
Queue Stats
345W - 319L
1,429 Elo+
Solo
Charybdis
Charybdis
sniper sprees
Charybdis
Level 46
God Stats
2W - 4L
1,480 SR
Queue Stats
85W - 84L
1,393 Elo+
Party 3
Team Averages
Level 47
1,464 SR
1,366 Elo+

VS

Team Averages
Level 69
1,415 SR
1,434 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Fjix
He Bo
Level 108
God Stats
1W - 2L
1,213 SR
Queue Stats
248W - 243L
1,448 Elo+
Party 2
Thanatos
Thanatos
Hammarino
Thanatos
Level 89
God Stats
16W - 12L
1,607 SR
Queue Stats
165W - 170L
1,445 Elo+
Party 2
Ares
Ares
L0RUSSO
Ares
Level 27
God Stats
9W - 16L
1,312 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 2
Freya
Freya
T0x1cl1pse
Freya
Level 28
God Stats
24W - 28L
1,444 SR
Queue Stats
80W - 105L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,876
458
3,744
11,088
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Swelled
King Arthur
12
2 / 6 / 1
7,359
491
6,634
13,140
8,261
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
The Jewthan
Thanatos
12
6 / 5 / 3
8,005
534
10,235
12,779
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
10
4 / 4 / 5
7,050
470
5,675
12,944
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
sniper sprees
Charybdis
12
3 / 6 / 2
7,749
517
2,729
9,161
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
8 / 5 / 4
8,824
588
10,808
11,660
4,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Fjix
He Bo
15
4 / 2 / 9
8,976
598
14,192
9,854
3,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hammarino
Thanatos
14
9 / 3 / 5
9,040
603
7,288
10,244
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
L0RUSSO
Ares
12
0 / 3 / 9
7,463
498
2,495
8,797
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
15
5 / 3 / 4
8,885
592
10,093
9,500
3,485
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
16
Kills
26
26
Deaths
16
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
5
4
2
L
1
5
3
0.5
W
He Bo
Fjix
He Bo
4
2
9
4.25
W
Thanatos
Hammarino
Thanatos
9
3
5
3.83
W
Ares
L0RUSSO
Ares
0
3
9
1.5
L
King Arthur
Swelled
King Arthur
2
6
1
0.42
W
Freya
5
3
4
2.33
L
Thanatos
The Jewthan
Thanatos
6
5
3
1.5
L
Geb
4
4
5
1.63
L
Charybdis
sniper sprees
Charybdis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
44,876
59,112
Taken
50,055
28,475
Mitigated
21,916
16,117
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,808
4,607
0
3,239
11,660
4,420
2,052
2,303
9,357
0
61,866
L
3,744
837
0
3,515
11,088
3,242
0
5,301
5,787
29,872
0
W
He Bo
Fjix
He Bo
14,192
1,004
236
5,188
9,854
3,372
32
3,672
6,182
58,597
0
W
Thanatos
Hammarino
Thanatos
7,288
1,317
0
9,060
10,244
3,983
0
1,924
8,320
0
44,021
W
Ares
L0RUSSO
Ares
2,495
72
791
962
8,797
6,656
406
1,493
7,304
14,493
0
L
King Arthur
Swelled
King Arthur
6,634
866
0
2,323
13,140
8,261
0
8,835
4,305
0
40,679
W
Freya
10,093
3,813
215
4,362
9,500
3,485
838
204
9,296
49,307
0
L
Thanatos
The Jewthan
Thanatos
10,235
2,040
0
6,914
12,779
4,060
0
5,649
7,130
0
32,148
L
Geb
5,675
674
0
1,928
12,944
10,572
0
6,076
6,868
15,311
0
L
Charybdis
sniper sprees
Charybdis
2,729
1,627
69
1,368
9,161
2,340
860
919
8,239
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
43,188
291
Minions Killed
382
0
Camps Cleared
0
1,540,513
Distance Traveled
1,412,749
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,824
588
98
7
0
270,843
0
L
Sol
6,876
458
68
5
0
260,078
4
W
He Bo
8,976
598
95
6
0
271,551
2
W
Thanatos
9,040
603
70
5
0
310,781
3
W
Ares
7,463
498
22
1
0
303,866
1
L
King Arthur
7,359
491
89
6
0
294,676
5
W
Freya
8,885
592
97
6
0
255,708
1
L
Thanatos
8,005
534
49
3
0
328,348
8
L
Geb
7,050
470
14
1
0
335,626
4
L
Charybdis
7,749
517
71
5
0
321,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role