Player Matchup

Ymir
Ymir
ThiAguin_PaoEvin
Ymir
Level 37
God Stats
2W - 3L
1,463 SR
Queue Stats
12W - 9L
1,434 Elo+
Party 2
Artemis
Artemis
VICTOR151619
Artemis
Level 29
God Stats
9W - 10L
1,634 SR
Queue Stats
156W - 153L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoQueenO_o
Morgan Le Fay
Level 41
God Stats
1W - 2L
1,291 SR
Queue Stats
40W - 60L
1,469 Elo+
Party 2
Arachne
Arachne
xRaiijiinXD
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,573 Elo+
Party 2
Yemoja
Yemoja
zTilTado
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,450 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,466 Elo+

VS

Team Averages
Level 24
1,541 SR
1,456 Elo+
Thanatos
Thanatos
ConstantVeil206
Thanatos
Level 29
God Stats
7W - 8L
1,428 SR
Queue Stats
95W - 98L
1,434 Elo+
Party 1
Sol
Sol
Screeww
Sol
Level 18
God Stats
29W - 19L
1,630 SR
Queue Stats
29W - 19L
1,532 Elo+
Party 1
He Bo
He Bo
SobekEduardo
He Bo
Level 18
God Stats
3W - 3L
1,400 SR
Queue Stats
23W - 26L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
el_lucas1523
Heimdallr
Level 25
God Stats
32W - 23L
1,539 SR
Queue Stats
159W - 167L
1,442 Elo+
Solo
Ymir
Ymir
ySkypea
Ymir
Level 29
God Stats
7W - 1L
1,707 SR
Queue Stats
48W - 42L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,950
425
1,033
7,527
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
VICTOR151619
Artemis
11
1 / 6 / 2
6,470
462
6,772
9,171
2,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
YoQueenO_o
Morgan Le Fay
10
2 / 6 / 0
6,252
447
4,662
7,366
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
xRaiijiinXD
Arachne
8
1 / 9 / 0
5,371
384
2,347
12,719
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
zTilTado
Yemoja
11
2 / 1 / 2
7,427
531
4,854
5,087
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 1 / 0
6,989
499
1,699
7,593
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
15
7 / 0 / 2
8,771
627
10,439
8,512
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 4 / 5
8,776
627
9,383
12,918
4,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
el_lucas1523
Heimdallr
11
4 / 2 / 4
7,046
503
7,346
9,550
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
ySkypea
Ymir
11
2 / 1 / 6
7,304
522
2,270
9,097
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
25
25
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
1
0
3
W
Sol
7
0
2
8
W
9
4
5
2.88
L
0
3
0
0
L
Artemis
VICTOR151619
Artemis
1
6
2
0.33
L
Morgan Le Fay
YoQueenO_o
Morgan Le Fay
2
6
0
0.33
W
Heimdallr
el_lucas1523
Heimdallr
4
2
4
3
L
Arachne
xRaiijiinXD
Arachne
1
9
0
0.11
W
Ymir
ySkypea
Ymir
2
1
6
5
L
Yemoja
zTilTado
Yemoja
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
31,137
41,870
Taken
47,670
17,280
Mitigated
22,768
8,259
Healing
23,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,699
629
0
7,472
7,593
3,202
20
0
7,593
0
43,798
W
Sol
10,439
4,103
0
6,543
8,512
3,059
3,083
2,204
6,308
61,708
0
W
9,383
696
0
5,333
12,918
4,692
333
4,326
8,592
44,053
0
L
1,033
208
0
922
7,527
4,528
0
5,821
1,706
17,724
0
L
Artemis
VICTOR151619
Artemis
6,772
3,186
162
1,901
9,171
2,557
584
1,558
7,613
0
35,301
L
Morgan Le Fay
YoQueenO_o
Morgan Le Fay
4,662
1,127
0
458
7,366
2,882
0
6,696
670
23,137
0
W
Heimdallr
el_lucas1523
Heimdallr
7,346
3,733
0
2,950
9,550
3,636
260
2,617
6,933
0
38,794
L
Arachne
xRaiijiinXD
Arachne
2,347
2,095
0
3,644
12,719
3,706
0
5,993
6,726
0
15,398
W
Ymir
ySkypea
Ymir
2,270
391
0
977
9,097
8,179
0
1,850
7,247
25,020
0
L
Yemoja
zTilTado
Yemoja
4,854
1,197
195
977
5,087
3,607
0
2,024
3,063
23,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
38,886
209
Minions Killed
394
0
Camps Cleared
0
1,322,250
Distance Traveled
1,343,003
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,989
499
65
5
0
303,176
0
W
Sol
8,771
627
125
9
0
251,085
2
W
He Bo
8,776
627
93
7
0
277,269
0
L
Ymir
5,950
425
42
3
0
224,049
0
L
Artemis
6,470
462
67
5
0
298,695
4
L
Morgan Le Fay
6,252
447
34
2
0
245,628
1
W
Heimdallr
7,046
503
64
5
0
258,796
1
L
Arachne
5,371
384
30
2
0
268,296
0
W
Ymir
7,304
522
47
3
0
252,677
5
L
Yemoja
7,427
531
36
3
0
285,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role