Player Matchup

Sun Wukong
Sun Wukong
CGUJerrico
Sun Wukong
Level 66
God Stats
2W - 0L
1,622 SR
Queue Stats
19W - 9L
1,670 Elo+
Party 1
Chang'e
Chang'e
DeTHydRa
Chang'e
Level 117
God Stats
2W - 0L
1,496 SR
Queue Stats
111W - 97L
1,599 Elo+
Party 1
Poseidon
Poseidon
DeathsGamer666
Poseidon
Level 129
God Stats
6W - 3L
1,470 SR
Queue Stats
270W - 240L
1,567 Elo+
Solo
Nemesis
Nemesis
LiftedCannor
Nemesis
Level 127
God Stats
11W - 3L
1,705 SR
Queue Stats
576W - 489L
1,585 Elo+
Solo
Artemis
Artemis
StripedEagle
Artemis
Level 68
God Stats
2W - 1L
1,276 SR
Queue Stats
78W - 77L
1,427 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,570 Elo+

VS

Team Averages
Level 148
1,449 SR
1,513 Elo+
Fenrir
Fenrir
CagedBird89
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 263L
1,504 Elo+
Solo
Jing Wei
Jing Wei
E7Gamer027
Jing Wei
Level 160
God Stats
0W - 1L
1,538 SR
Queue Stats
3W - 5L
1,528 Elo+
Solo
Bakasura
Bakasura
Epic Cuddles
Bakasura
Level 128
God Stats
0W - 3L
1,225 SR
Queue Stats
58W - 52L
1,525 Elo+
Party 2
Horus
Horus
TornGray
Horus
Level 149
God Stats
3W - 4L
1,427 SR
Queue Stats
249W - 228L
1,508 Elo+
Party 2
Janus
Janus
WookieeSquirrel
Janus
Level 158
God Stats
6W - 7L
1,555 SR
Queue Stats
420W - 353L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CGUJerrico
Sun Wukong
18
7 / 1 / 21
10,896
778
13,553
17,455
12,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
DeTHydRa
Chang'e
19
7 / 2 / 22
11,585
828
14,674
13,116
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
16
2 / 2 / 23
9,986
713
16,479
11,337
4,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
LiftedCannor
Nemesis
17
8 / 3 / 13
11,475
820
10,672
14,015
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
StripedEagle
Artemis
19
7 / 3 / 20
11,343
810
27,528
12,655
6,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 9 / 4
8,678
620
5,299
16,437
13,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
E7Gamer027
Jing Wei
16
1 / 6 / 4
8,852
632
10,619
16,376
7,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Epic Cuddles
Bakasura
16
2 / 6 / 6
8,745
625
5,198
16,005
9,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
TornGray
Horus
17
2 / 5 / 5
9,399
671
3,786
25,198
22,003
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 5 / 5
10,345
739
24,292
12,979
5,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
31
Kills
11
11
Deaths
31
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CGUJerrico
Sun Wukong
7
1
21
17.5
L
Fenrir
2
9
4
0.44
W
Chang'e
DeTHydRa
Chang'e
7
2
22
9
W
Poseidon
2
2
23
6.75
L
Jing Wei
E7Gamer027
Jing Wei
1
6
4
0.5
L
Bakasura
Epic Cuddles
Bakasura
2
6
6
0.83
W
Nemesis
LiftedCannor
Nemesis
8
3
13
4.83
W
Artemis
StripedEagle
Artemis
7
3
20
5.67
L
Horus
TornGray
Horus
2
5
5
0.9
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,906
Damage
49,194
68,578
Taken
86,995
44,311
Mitigated
57,648
37,820
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CGUJerrico
Sun Wukong
13,553
1,355
2,615
4,037
17,455
12,156
1,315
4,259
12,496
594
26,007
L
Fenrir
5,299
1,268
0
674
16,437
13,658
0
5,273
11,164
0
6,760
W
Chang'e
DeTHydRa
Chang'e
14,674
2,688
9,690
5,940
13,116
9,432
1,086
6,568
5,880
33,652
0
W
Poseidon
16,479
1,624
1,284
2,330
11,337
4,253
1,224
3,609
7,232
34,926
0
L
Jing Wei
E7Gamer027
Jing Wei
10,619
6,915
700
2,051
16,376
7,300
0
4,940
11,436
0
24,354
L
Bakasura
Epic Cuddles
Bakasura
5,198
3,704
634
3,418
16,005
9,027
0
6,183
9,822
0
6,618
W
Nemesis
LiftedCannor
Nemesis
10,672
2,894
646
4,716
14,015
12,061
122
4,419
9,244
368
18,989
W
Artemis
StripedEagle
Artemis
27,528
11,237
2,989
3,573
12,655
6,409
1,834
4,087
8,050
0
48,309
L
Horus
TornGray
Horus
3,786
1,755
8,143
9,431
25,198
22,003
0
11,334
13,864
0
8,814
L
24,292
482
1,335
2,267
12,979
5,660
0
3,904
9,075
49,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
46,019
168
Minions Killed
128
0
Camps Cleared
0
1,293,569
Distance Traveled
1,057,377
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,896
778
19
1
0
265,213
0
L
Fenrir
8,678
620
2
0
0
152,813
0
W
Chang'e
11,585
828
39
3
0
271,995
0
W
Poseidon
9,986
713
42
3
0
258,404
8
L
Jing Wei
8,852
632
35
3
0
222,024
0
L
Bakasura
8,745
625
19
1
0
229,443
1
W
Nemesis
11,475
820
11
1
0
241,208
0
W
Artemis
11,343
810
57
4
0
256,749
0
L
Horus
9,399
671
5
0
0
248,378
0
L
Janus
10,345
739
67
5
0
204,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role