Player Matchup

Yemoja
Yemoja
KhanStotch
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Set
Set
Thecejotas
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,203 Elo+
Solo
Nemesis
Nemesis
iWoozieS2
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
jesus8888888888
Thanatos
Level 27
God Stats
2W - 3L
1,267 SR
Queue Stats
38W - 63L
1,207 Elo+
Solo
Neith
Neith
keny216
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,453 SR
1,382 Elo+

VS

Team Averages
Level 13
1,490 SR
1,327 Elo+
Thor
Thor
El_Chapo_Garz713
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
angel971904
Anubis
Level 23
God Stats
28W - 25L
1,488 SR
Queue Stats
90W - 80L
1,348 Elo+
Solo
Ravana
Ravana
cobracrip6923
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
kacchan 7w7
Neith
Level 11
God Stats
2W - 3L
1,670 SR
Queue Stats
4W - 13L
1,156 Elo+
Solo
Medusa
Medusa
lady_hightimes
Medusa
Level 24
God Stats
24W - 43L
1,289 SR
Queue Stats
35W - 63L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KhanStotch
Yemoja
14
0 / 4 / 16
9,907
495
5,047
10,477
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 1 / 3
10,403
520
7,812
9,345
3,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
iWoozieS2
Nemesis
15
8 / 3 / 13
10,390
520
11,105
12,802
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
19
12 / 4 / 4
12,245
612
10,048
20,961
9,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
keny216
Neith
16
12 / 1 / 10
10,998
550
16,690
11,460
3,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 2
7,396
370
5,656
21,508
16,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
15
4 / 10 / 2
9,956
498
8,985
11,103
3,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 3 / 0
5,390
270
295
1,623
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 6
8,811
441
10,687
14,287
4,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 11 / 1
8,857
443
9,823
15,866
4,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
42
Kills
12
13
Deaths
43
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
W
Yemoja
KhanStotch
Yemoja
0
4
16
2
W
10
1
3
11.5
L
Anubis
4
10
2
0.5
L
0
3
0
0
W
Nemesis
iWoozieS2
Nemesis
8
3
13
4.83
W
Thanatos
12
4
4
3.5
L
1
6
6
0.67
W
Neith
keny216
Neith
12
1
10
17
L
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,702
Damage
35,446
65,045
Taken
64,387
31,706
Mitigated
28,652
32,208
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,656
1,333
0
0
21,508
16,073
0
540
20,968
0
25,014
W
Yemoja
KhanStotch
Yemoja
5,047
1,756
2,366
1,192
10,477
8,802
164
1,475
9,002
31,831
0
W
7,812
4,489
0
3,750
9,345
3,749
3,355
1,136
8,209
0
28,874
L
Anubis
8,985
118
27
566
11,103
3,607
1,391
277
10,826
42,284
0
L
295
161
0
21
1,623
445
0
138
1,485
0
1,338
W
Nemesis
iWoozieS2
Nemesis
11,105
5,387
0
945
12,802
6,031
3,148
1,634
11,168
0
39,422
W
Thanatos
10,048
4,092
108
18,276
20,961
9,139
1,435
3,062
17,899
0
101,947
L
10,687
3,217
0
4,695
14,287
4,151
394
2,147
12,140
0
34,988
W
Neith
keny216
Neith
16,690
10,506
0
5,571
11,460
3,985
2,955
1,873
9,587
0
53,999
L
9,823
5,279
0
571
15,866
4,376
156
1,945
13,921
281
28,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
40,410
379
Minions Killed
202
0
Camps Cleared
0
1,673,349
Distance Traveled
1,123,831
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,396
370
32
2
0
277,255
0
W
Yemoja
9,907
495
47
2
0
309,533
8
W
Set
10,403
520
46
2
0
345,777
2
L
Anubis
9,956
498
69
3
0
269,320
1
L
Ravana
5,390
270
2
0
0
65,131
0
W
Nemesis
10,390
520
73
4
0
411,013
0
W
Thanatos
12,245
612
138
7
0
307,069
1
L
Neith
8,811
441
57
3
0
280,669
1
W
Neith
10,998
550
75
4
0
299,957
1
L
Medusa
8,857
443
42
2
0
231,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role