Player Matchup

Athena
Athena
FourlnchPounder
Athena
Level 29
God Stats
46W - 32L
1,567 SR
Queue Stats
338W - 323L
1,428 Elo+
Solo
Ares
Ares
G_THA_R34P3R
Ares
Level 12
God Stats
2W - 6L
1,454 SR
Queue Stats
10W - 16L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
HIM_214
Sun Wukong
Level 18
God Stats
12W - 9L
1,493 SR
Queue Stats
29W - 27L
1,578 Elo+
Party 1
Loki
Loki
SniperMonkey312
Loki
Level 27
God Stats
4W - 5L
1,574 SR
Queue Stats
40W - 32L
1,578 Elo+
Party 1
Anhur
Anhur
SuaveiPapi
Anhur
Level 18
God Stats
21W - 16L
1,398 SR
Queue Stats
31W - 26L
1,578 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,513 Elo+

VS

Team Averages
Level 36
1,383 SR
1,405 Elo+
Sylvanus
Sylvanus
C_ZERO
Sylvanus
Level 42
God Stats
4W - 3L
1,300 SR
Queue Stats
163W - 177L
1,404 Elo+
Party 2
Cupid
Cupid
Desert_Ranger99
Cupid
Level 106
God Stats
1W - 1L
1,234 SR
Queue Stats
12W - 18L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
Eng53ine_Gaming
Kukulkan
Level 14
God Stats
3W - 1L
1,399 SR
Queue Stats
5W - 11L
1,419 Elo+
Party 2
Pele
Pele
nbkdx7n
Pele
Level 8
God Stats
4W - 3L
1,629 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 2
King Arthur
King Arthur
nortron_gg
King Arthur
Level 8
God Stats
20W - 24L
1,354 SR
Queue Stats
52W - 51L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
10,411
416
7,218
20,518
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
7,239
290
1,582
6,862
3,455
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
HIM_214
Sun Wukong
17
0 / 4 / 5
10,273
411
7,305
26,965
17,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 4 / 2
13,184
527
11,433
21,032
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
16
4 / 10 / 4
10,760
430
11,583
22,796
6,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C_ZERO
Sylvanus
17
3 / 1 / 8
13,211
528
6,691
11,744
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 5 / 6
15,933
637
28,997
24,260
10,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
17
1 / 4 / 4
12,638
506
12,698
9,768
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
nbkdx7n
Pele
19
4 / 3 / 4
12,831
513
4,807
12,731
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
nortron_gg
King Arthur
20
6 / 1 / 5
13,885
555
16,216
19,466
18,214
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
29
30
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
C_ZERO
Sylvanus
3
1
8
7
W
15
5
6
3.6
W
Kukulkan
1
4
4
0.75
L
1
8
5
0.44
L
0
4
0
0
L
Sun Wukong
HIM_214
Sun Wukong
0
4
5
0.63
L
8
4
2
2.25
L
Anhur
4
10
4
0.6
W
Pele
nbkdx7n
Pele
4
3
4
2
W
King Arthur
nortron_gg
King Arthur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
69,409
98,173
Taken
77,969
61,501
Mitigated
55,101
18,384
Healing
27,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
C_ZERO
Sylvanus
6,691
2,240
1,154
6,120
11,744
18,545
1,035
2,675
9,069
48,763
0
W
28,997
17,157
189
13,221
24,260
10,159
5,306
3,273
20,987
0
146,583
W
Kukulkan
12,698
1,145
0
0
9,768
3,055
2,548
402
9,366
69,326
0
L
7,218
1,992
0
380
20,518
24,227
153
6,360
14,158
38,162
0
L
1,582
430
0
1,564
6,862
3,455
0
551
6,311
7,592
0
L
Sun Wukong
HIM_214
Sun Wukong
7,305
1,283
0
4,491
26,965
17,357
396
5,729
21,236
0
62,489
L
11,433
3,873
0
5,720
21,032
9,674
587
3,061
17,971
0
96,786
L
Anhur
11,583
6,027
0
6,229
22,796
6,788
515
3,974
18,822
0
57,032
W
Pele
nbkdx7n
Pele
4,807
658
0
3,999
12,731
5,128
5,027
269
12,462
0
63,209
W
King Arthur
nortron_gg
King Arthur
16,216
3,243
0
2,806
19,466
18,214
1,444
2,181
17,285
294
110,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,867
Gold Earned
68,498
404
Minions Killed
653
0
Camps Cleared
0
1,941,709
Distance Traveled
2,276,804
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,211
528
68
3
0
373,757
5
W
Cupid
15,933
637
164
7
0
399,686
0
W
Kukulkan
12,638
506
134
5
0
449,169
0
L
Athena
10,411
416
58
2
0
392,789
0
L
Ares
7,239
290
16
1
0
167,746
4
L
Sun Wukong
10,273
411
94
4
0
458,179
0
L
Loki
13,184
527
139
6
0
532,384
3
L
Anhur
10,760
430
97
4
0
390,611
1
W
Pele
12,831
513
112
4
0
543,132
0
W
King Arthur
13,885
555
175
7
0
511,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role