Player Matchup

Set
Set
DrThunderMonkey
Set
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 18L
1,699 Elo+
Solo
Merlin
Merlin
Ellis4531
Merlin
Level 120
God Stats
3W - 4L
1,647 SR
Queue Stats
409W - 415L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
FrostyBomb
Jing Wei
Level 160
God Stats
4W - 4L
1,606 SR
Queue Stats
429W - 289L
1,631 Elo+
Solo
Artio
Artio
JAJOR4
Artio
Level 124
God Stats
17W - 15L
1,624 SR
Queue Stats
1,018W - 1,009L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
KOMMUNEST
Gilgamesh
Level 137
God Stats
61W - 48L
1,659 SR
Queue Stats
208W - 208L
1,575 Elo+
Solo
Team Averages
Level 134
1,607 SR
1,602 Elo+

VS

Team Averages
Level 138
1,606 SR
1,570 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CatFishBillaaaay
Cerberus
Level 145
God Stats
1W - 1L
1,854 SR
Queue Stats
40W - 37L
1,589 Elo+
Solo
Heimdallr
Heimdallr
JonathanVduh
Heimdallr
Level 152
God Stats
3W - 1L
1,579 SR
Queue Stats
200W - 166L
1,621 Elo+
Solo
Thanatos
Thanatos
PokeZaya
Thanatos
Level 86
God Stats
91W - 71L
1,645 SR
Queue Stats
319W - 313L
1,624 Elo+
Solo
Zeus
Zeus
dragoon4
Zeus
Level 159
God Stats
1W - 0L
1,451 SR
Queue Stats
36W - 41L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,367
637
5,093
10,304
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Ellis4531
Merlin
13
1 / 5 / 1
7,033
703
7,587
7,020
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
FrostyBomb
Jing Wei
13
0 / 3 / 2
6,489
649
5,136
9,360
2,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
JAJOR4
Artio
13
2 / 4 / 2
7,363
736
5,632
13,939
12,123
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
KOMMUNEST
Gilgamesh
12
1 / 4 / 0
6,106
611
5,403
12,716
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 1 / 7
8,102
810
8,619
9,127
6,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 1 / 7
7,602
760
6,157
10,908
7,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
JonathanVduh
Heimdallr
15
5 / 0 / 9
9,243
924
12,352
7,757
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
PokeZaya
Thanatos
14
5 / 2 / 6
8,205
821
5,651
7,747
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
15
4 / 0 / 7
8,500
850
14,086
5,265
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
19
19
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
7
7.5
W
1
1
7
4.5
L
0
3
3
0.5
L
Merlin
Ellis4531
Merlin
1
5
1
0.3
L
Jing Wei
FrostyBomb
Jing Wei
0
3
2
0.33
L
Artio
JAJOR4
Artio
2
4
2
0.75
W
Heimdallr
JonathanVduh
Heimdallr
5
0
9
9.5
L
Gilgamesh
KOMMUNEST
Gilgamesh
1
4
0
0.25
W
Thanatos
PokeZaya
Thanatos
5
2
6
4
W
Zeus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
46,865
53,339
Taken
40,804
29,427
Mitigated
22,015
9,251
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,619
1,923
0
2,453
9,127
6,037
508
2,628
6,267
0
24,030
W
6,157
264
0
2,442
10,908
7,721
283
3,738
6,892
25,165
0
L
5,093
2,284
0
1,897
10,304
3,229
0
4,501
5,803
0
16,405
L
Merlin
Ellis4531
Merlin
7,587
1,149
0
145
7,020
2,167
0
3,422
3,598
26,419
0
L
Jing Wei
FrostyBomb
Jing Wei
5,136
4,068
0
874
9,360
2,979
0
3,504
5,856
0
25,631
L
Artio
JAJOR4
Artio
5,632
871
1,536
3,012
13,939
12,123
0
5,377
8,562
14,201
0
W
Heimdallr
JonathanVduh
Heimdallr
12,352
4,788
0
0
7,757
3,243
1,153
2,526
5,095
0
39,221
L
Gilgamesh
KOMMUNEST
Gilgamesh
5,403
897
0
1,787
12,716
8,929
0
3,877
8,839
0
13,704
W
Thanatos
PokeZaya
Thanatos
5,651
1,312
0
6,329
7,747
3,110
0
2,508
5,131
0
12,310
W
Zeus
14,086
674
0
1,344
5,265
1,904
590
1,184
4,013
37,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
41,652
190
Minions Killed
257
5
Camps Cleared
11
945,635
Distance Traveled
968,036
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,102
810
47
5
0
194,712
2
W
Cerberus
7,602
760
54
5
4
192,775
2
L
Set
6,367
637
42
4
1
184,067
2
L
Merlin
7,033
703
48
5
0
156,287
1
L
Jing Wei
6,489
649
58
6
3
187,072
1
L
Artio
7,363
736
18
2
1
205,125
3
W
Heimdallr
9,243
924
67
7
3
189,506
2
L
Gilgamesh
6,106
611
24
2
0
213,084
3
W
Thanatos
8,205
821
26
3
1
195,861
3
W
Zeus
8,500
850
63
6
3
195,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role