Player Matchup

Kumbhakarna
Kumbhakarna
Boyguitar117
Kumbhakarna
Level 20
God Stats
26W - 3L
1,978 SR
Queue Stats
41W - 5L
2,023 Elo+
Party 1
Kali
Kali
TraaaashPanda
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 59L
1,779 Elo+
Party 1
Ra
Ra
YourIdealEgirl
Ra
Level 15
God Stats
49W - 15L
1,837 SR
Queue Stats
77W - 24L
1,771 Elo+
Party 1
Chronos
Chronos
goldiggernick
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,717 Elo+
Party 1
Heimdallr
Heimdallr
korbin4149
Heimdallr
Level 106
God Stats
8W - 1L
1,327 SR
Queue Stats
205W - 61L
1,833 Elo+
Party 1
Team Averages
Level 35
1,628 SR
1,824 Elo+

VS

Team Averages
Level 22
1,388 SR
1,515 Elo+
Tiamat
Tiamat
LordFart
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,573 Elo+
Party 2
Fenrir
Fenrir
ManaRayz
Fenrir
Level 26
God Stats
0W - 2L
1,316 SR
Queue Stats
161W - 146L
1,496 Elo+
Solo
Athena
Athena
WashedUpLaxxBro
Athena
Level 15
God Stats
6W - 6L
1,309 SR
Queue Stats
17W - 12L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
nindew21
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
superpj832
Gilgamesh
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
21W - 12L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boyguitar117
Kumbhakarna
19
5 / 2 / 26
12,328
1,121
13,744
21,494
25,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 4 / 24
12,501
1,136
22,230
19,968
9,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 3 / 21
11,303
1,028
13,755
7,369
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
18
3 / 4 / 24
10,681
971
14,090
10,622
4,381
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
korbin4149
Heimdallr
20
22 / 1 / 16
15,977
1,452
45,029
13,928
6,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

252

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LordFart
Tiamat
17
3 / 10 / 7
11,188
1,017
11,609
22,590
13,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ManaRayz
Fenrir
17
6 / 9 / 6
11,838
1,076
18,771
20,269
10,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 10 / 9
9,856
896
6,329
26,592
30,591
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
nindew21
Sun Wukong
17
3 / 7 / 9
10,742
977
19,112
27,103
27,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
superpj832
Gilgamesh
16
1 / 6 / 7
10,394
945
10,841
25,028
23,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
52
42
Kills
14
14
Deaths
42
111
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Boyguitar117
Kumbhakarna
5
2
26
9
L
Tiamat
LordFart
Tiamat
3
10
7
0.65
L
Fenrir
ManaRayz
Fenrir
6
9
6
1
W
8
4
24
5
L
1
10
9
0.55
W
4
3
21
4.83
W
Chronos
3
4
24
3.75
W
Heimdallr
korbin4149
Heimdallr
22
1
16
30
L
Sun Wukong
nindew21
Sun Wukong
3
7
9
1.07
L
Gilgamesh
superpj832
Gilgamesh
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,848
Damage
66,662
73,381
Taken
121,582
50,132
Mitigated
104,690
28,303
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Boyguitar117
Kumbhakarna
13,744
1,768
153
2,457
21,494
25,791
0
7,759
13,735
23,096
0
L
Tiamat
LordFart
Tiamat
11,609
2,283
0
2,337
22,590
13,560
0
7,531
14,524
27,347
0
L
Fenrir
ManaRayz
Fenrir
18,771
3,252
0
1,003
20,269
10,059
0
7,024
13,245
0
36,233
W
22,230
15,548
0
10,169
19,968
9,888
0
7,271
12,697
0
33,666
L
6,329
1,734
0
27
26,592
30,591
0
8,806
16,595
15,772
0
W
13,755
2,485
4,385
1,368
7,369
3,426
0
2,884
4,485
36,311
0
W
Chronos
14,090
7,496
0
1,963
10,622
4,381
0
1,691
8,931
24,374
0
W
Heimdallr
korbin4149
Heimdallr
45,029
32,630
0
7,808
13,928
6,646
0
4,419
9,509
0
74,819
L
Sun Wukong
nindew21
Sun Wukong
19,112
3,589
0
514
27,103
27,229
0
9,072
18,031
8,250
26,261
L
Gilgamesh
superpj832
Gilgamesh
10,841
2,366
1,096
810
25,028
23,251
0
9,156
15,872
3,946
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,790
Gold Earned
54,018
184
Minions Killed
169
5
Camps Cleared
8
992,500
Distance Traveled
1,189,571
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,328
1,121
13
1
0
214,238
0
L
Tiamat
11,188
1,017
40
4
1
186,198
0
L
Fenrir
11,838
1,076
55
5
2
252,476
1
W
Kali
12,501
1,136
14
1
1
201,143
0
L
Athena
9,856
896
13
1
2
241,138
0
W
Ra
11,303
1,028
65
6
0
185,607
1
W
Chronos
10,681
971
23
2
1
183,006
1
W
Heimdallr
15,977
1,452
69
6
3
208,506
1
L
Sun Wukong
10,742
977
28
3
0
234,531
2
L
Gilgamesh
10,394
945
33
3
3
275,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role