Player Matchup

Arachne
Arachne
ButternutBoii
Arachne
Level 108
God Stats
1W - 1L
1,324 SR
Queue Stats
14W - 20L
1,367 Elo+
Party 1
Nemesis
Nemesis
DevilmanDenji
Nemesis
Level 6
God Stats
2W - 2L
1,210 SR
Queue Stats
8W - 5L
1,409 Elo+
Party 1
Cupid
Cupid
Maukee24
Cupid
Level 29
God Stats
11W - 4L
1,826 SR
Queue Stats
17W - 8L
1,652 Elo+
Party 3
Merlin
Merlin
PETROxgmg
Merlin
Level 29
God Stats
1W - 0L
1,315 SR
Queue Stats
249W - 268L
1,462 Elo+
Solo
Yemoja
Yemoja
agentplur
Yemoja
Level 30
God Stats
3W - 1L
1,573 SR
Queue Stats
16W - 8L
1,635 Elo+
Party 3
Team Averages
Level 40
1,450 SR
1,505 Elo+

VS

Team Averages
Level 10
1,572 SR
1,423 Elo+
Thanatos
Thanatos
LoggingIn802
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,496 Elo+
Party 4
Ares
Ares
MXLTHAEL
Ares
Level 22
God Stats
1W - 7L
1,595 SR
Queue Stats
491W - 524L
1,498 Elo+
Solo
Medusa
Medusa
Paaperbaag
Medusa
Level 6
God Stats
3W - 4L
1,702 SR
Queue Stats
4W - 9L
1,452 Elo+
Party 2
Anubis
Anubis
iJumbaa
Anubis
Level 6
God Stats
1W - 5L
1,563 SR
Queue Stats
3W - 7L
1,438 Elo+
Party 2
Bellona
Bellona
urlocalterrorist
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,230 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
10 / 0 / 3
8,281
690
8,091
6,200
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
11
6 / 2 / 4
6,881
573
3,831
7,903
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Maukee24
Cupid
10
5 / 2 / 0
6,249
521
7,458
5,633
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
PETROxgmg
Merlin
12
1 / 0 / 4
6,896
575
2,847
2,358
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
agentplur
Yemoja
10
0 / 0 / 5
6,115
510
3,731
5,452
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LoggingIn802
Thanatos
7
1 / 9 / 0
5,113
426
2,880
8,582
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
0 / 2 / 1
5,441
453
358
9,009
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Paaperbaag
Medusa
8
1 / 3 / 0
5,010
418
4,546
6,228
2,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
iJumbaa
Anubis
11
1 / 3 / 0
6,223
519
3,989
6,824
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 7 / 0
5,044
420
4,004
8,728
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
4
4
Deaths
24
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
0
3
11.5
W
Nemesis
6
2
4
4
L
Thanatos
LoggingIn802
Thanatos
1
9
0
0.11
L
Ares
0
2
1
0.25
W
Cupid
Maukee24
Cupid
5
2
0
2.5
W
Merlin
PETROxgmg
Merlin
1
0
4
3
L
Medusa
Paaperbaag
Medusa
1
3
0
0.33
W
Yemoja
agentplur
Yemoja
0
0
5
2.5
L
Anubis
iJumbaa
Anubis
1
3
0
0.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
15,777
27,546
Taken
39,371
9,825
Mitigated
21,466
6,390
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,091
6,088
0
1,491
6,200
2,126
436
764
5,436
0
52,458
W
Nemesis
3,831
1,561
0
1,248
7,903
2,376
443
690
7,213
0
23,209
L
Thanatos
LoggingIn802
Thanatos
2,880
374
0
2,976
8,582
2,959
315
0
8,582
0
18,755
L
Ares
358
0
0
3,257
9,009
6,125
0
2,131
6,878
12,675
0
W
Cupid
Maukee24
Cupid
7,458
3,910
0
1,367
5,633
1,412
819
1,625
4,008
0
29,307
W
Merlin
PETROxgmg
Merlin
2,847
89
0
779
2,358
729
528
810
1,548
35,991
0
L
Medusa
Paaperbaag
Medusa
4,546
2,086
0
1,037
6,228
2,159
0
2,058
4,170
0
27,578
W
Yemoja
agentplur
Yemoja
3,731
993
420
1,085
5,452
3,182
593
1,465
3,987
19,822
0
L
Anubis
iJumbaa
Anubis
3,989
75
0
2,758
6,824
2,410
0
2,264
4,560
33,162
0
L
4,004
637
0
261
8,728
7,813
110
176
8,552
6,096
10,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
26,831
305
Minions Killed
216
0
Camps Cleared
0
1,143,925
Distance Traveled
997,353
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,281
690
103
9
0
275,068
3
W
Nemesis
6,881
573
47
4
0
222,982
1
L
Thanatos
5,113
426
52
4
0
206,954
2
L
Ares
5,441
453
25
2
0
174,213
0
W
Cupid
6,249
521
56
5
0
210,229
0
W
Merlin
6,896
575
82
7
0
222,325
3
L
Medusa
5,010
418
46
4
0
185,491
0
W
Yemoja
6,115
510
17
1
0
213,321
2
L
Anubis
6,223
519
69
6
0
221,619
0
L
Bellona
5,044
420
24
2
0
209,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role