Player Matchup

Sol
Sol
Silver III
ChibiBubbleButt
Sol
Silver III
Level 160
God Stats
3W - 1L
1,575 SR
Queue Stats
11W - 9L
1,422 MMR
Party 3
Chaac
Chaac
Gold IV
CoquiRican
Chaac
Gold IV
Level 106
God Stats
1W - 0L
1,464 SR
Queue Stats
211W - 213L
1,443 MMR
Solo
Artemis
Artemis
Platinum V
OnjusticeFred
Artemis
Platinum V
Level 159
God Stats
9W - 7L
1,651 SR
Queue Stats
308W - 306L
1,614 MMR
Party 2
Khepri
Khepri
Silver III
Sonic_Ace_007
Khepri
Silver III
Level 157
God Stats
1W - 0L
1,594 SR
Queue Stats
15W - 11L
1,468 MMR
Party 3
Awilix
Awilix
Gold V
Xavi3rZBeast
Awilix
Gold V
Level 160
God Stats
24W - 15L
1,695 SR
Queue Stats
689W - 691L
1,258 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,596 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,582 SR
1,437 MMR
Sobek
Sobek
Bronze III
ArticSlushy-
Sobek
Bronze III
Level 75
God Stats
0W - 1L
1,396 SR
Queue Stats
3W - 6L
1,459 MMR
Solo
Arachne
Arachne
Gold III
GaleOxST
Arachne
Gold III
Level 125
God Stats
32W - 15L
1,745 SR
Queue Stats
232W - 234L
1,477 MMR
Party 4
Hera
Hera
Gold IV
Triyp
Hera
Gold IV
Level 132
God Stats
5W - 6L
1,649 SR
Queue Stats
95W - 95L
1,423 MMR
Party 1
Vamana
Vamana
Gold III
goofball47
Vamana
Gold III
Level 152
God Stats
2W - 2L
1,602 SR
Queue Stats
97W - 96L
1,478 MMR
Party 1
Chiron
Chiron
Silver II
jooshua2513
Chiron
Silver II
Level 150
God Stats
1W - 2L
1,519 SR
Queue Stats
33W - 30L
1,348 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 5
14,828
618
31,005
19,223
8,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
1 / 2 / 5
12,638
527
16,161
23,844
22,705
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
19
4 / 3 / 3
12,696
529
18,538
14,467
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 10
10,512
438
7,189
15,049
20,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
20
8 / 1 / 12
13,485
562
20,688
15,015
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GebAthenaTiamatGilgameshOdin

VS

Bans
LokiAnubisArtioErlang ShenRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,283
428
6,988
27,377
29,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
GaleOxST
Arachne
17
1 / 7 / 1
9,990
416
8,759
24,930
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Triyp
Hera
16
0 / 7 / 3
10,092
421
10,470
11,639
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
goofball47
Vamana
19
2 / 3 / 1
12,190
508
16,598
38,079
28,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
15
1 / 6 / 2
9,784
408
13,618
17,958
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
28
Kills
6
7
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
14
1
5
16.5
W
Chaac
1
2
5
1.75
L
Arachne
GaleOxST
Arachne
1
7
1
0.21
W
Artemis
4
3
3
1.83
W
1
0
10
6
L
Hera
Triyp
Hera
0
7
3
0.21
W
Awilix
8
1
12
14
L
Vamana
goofball47
Vamana
2
3
1
0.83
L
Chiron
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,581
Damage
56,433
87,598
Taken
119,983
65,432
Mitigated
77,027
38,962
Healing
38,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,988
1,262
0
5,801
27,377
29,570
0
11,363
16,014
25,628
0
W
31,005
11,773
0
16,454
19,223
8,564
5,960
7,328
11,557
129,429
0
W
Chaac
16,161
4,187
287
8,879
23,844
22,705
1,196
1,079
22,721
0
89,388
L
Arachne
GaleOxST
Arachne
8,759
5,660
0
7,368
24,930
9,141
26
9,172
15,758
0
87,524
W
Artemis
18,538
9,063
0
5,897
14,467
6,722
4,472
3,647
10,710
0
116,336
W
7,189
1,251
424
1,690
15,049
20,492
451
3,625
11,418
24,631
0
L
Hera
Triyp
Hera
10,470
2,654
0
1,271
11,639
4,023
16
5,207
6,432
66,971
0
W
Awilix
20,688
8,351
0
5,331
15,015
6,949
2,765
2,690
12,253
0
114,723
L
Vamana
goofball47
Vamana
16,598
8,143
793
18,680
38,079
28,599
185
7,713
30,366
3,576
88,883
L
Chiron
13,618
4,700
849
4,036
17,958
5,694
0
4,690
13,214
0
70,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,159
Gold Earned
52,339
705
Minions Killed
581
0
Camps Cleared
0
2,376,352
Distance Traveled
2,120,233
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,283
428
32
1
0
404,555
5
W
Sol
14,828
618
197
8
0
458,269
7
W
Chaac
12,638
527
167
7
0
469,522
6
L
Arachne
9,990
416
125
5
0
508,203
2
W
Artemis
12,696
529
167
7
0
396,688
1
W
Khepri
10,512
438
32
1
0
470,227
4
L
Hera
10,092
421
131
5
0
390,906
3
W
Awilix
13,485
562
142
6
0
581,646
6
L
Vamana
12,190
508
160
7
0
425,595
0
L
Chiron
9,784
408
133
6
0
390,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role