Player Matchup

Cernunnos
Cernunnos
Crukarn
Cernunnos
Level 29
God Stats
28W - 24L
1,572 SR
Queue Stats
175W - 182L
1,548 Elo+
Solo
Merlin
Merlin
LastBone
Merlin
Level 7
God Stats
24W - 11L
1,413 SR
Queue Stats
49W - 44L
1,542 Elo+
Party 2
Ymir
Ymir
RedSmxke
Ymir
Level 14
God Stats
31W - 17L
1,889 SR
Queue Stats
144W - 110L
1,620 Elo+
Party 1
Chang'e
Chang'e
Silviyius
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,722 Elo+
Party 2
Thanatos
Thanatos
zFozzew
Thanatos
Level 19
God Stats
1W - 2L
1,766 SR
Queue Stats
171W - 123L
1,617 Elo+
Party 1
Team Averages
Level 15
1,628 SR
1,610 Elo+

VS

Team Averages
Level 23
1,771 SR
1,898 Elo+
Cabrakan
Cabrakan
Jonathañ
Cabrakan
Level 28
God Stats
54W - 7L
1,980 SR
Queue Stats
315W - 40L
1,916 Elo+
Party 3
Ymir
Ymir
Naestro
Ymir
Level 45
God Stats
81W - 25L
1,861 SR
Queue Stats
418W - 80L
1,901 Elo+
Party 3
Kukulkan
Kukulkan
SanjSmells
Kukulkan
Level 28
God Stats
20W - 0L
2,169 SR
Queue Stats
342W - 31L
2,059 Elo+
Party 3
Thor
Thor
TheBiggestChanel
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 1L
1,961 Elo+
Party 3
Neith
Neith
noelleabellaa
Neith
Level 10
God Stats
1W - 0L
1,345 SR
Queue Stats
4W - 1L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crukarn
Cernunnos
14
0 / 12 / 1
8,262
826
5,667
17,353
6,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
LastBone
Merlin
14
1 / 7 / 1
8,871
887
10,831
15,409
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
1 / 6 / 1
9,872
987
6,605
24,221
25,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Silviyius
Chang'e
14
0 / 10 / 0
8,052
805
4,020
17,307
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
zFozzew
Thanatos
14
0 / 6 / 1
8,080
808
5,182
12,073
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jonathañ
Cabrakan
18
3 / 0 / 32
10,814
1,081
15,600
8,185
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Naestro
Ymir
18
5 / 0 / 31
10,985
1,099
14,680
14,608
18,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
SanjSmells
Kukulkan
18
9 / 0 / 21
11,051
1,105
20,486
4,007
1,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
19 / 1 / 16
12,626
1,263
23,854
9,008
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 1 / 17
10,518
1,052
8,735
7,321
3,001
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
158
2
Kills
41
41
Deaths
2
4
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Crukarn
Cernunnos
0
12
1
0.04
W
Cabrakan
Jonathañ
Cabrakan
3
0
32
19
L
Merlin
LastBone
Merlin
1
7
1
0.21
W
Ymir
Naestro
Ymir
5
0
31
20.5
L
Ymir
1
6
1
0.25
W
Kukulkan
SanjSmells
Kukulkan
9
0
21
19.5
L
Chang'e
Silviyius
Chang'e
0
10
0
0
W
19
1
16
27
W
5
1
17
13.5
L
Thanatos
zFozzew
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
83,355
86,363
Taken
43,129
47,247
Mitigated
39,250
5,335
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Crukarn
Cernunnos
5,667
1,796
0
424
17,353
6,203
0
11,947
5,406
0
18,137
W
Cabrakan
Jonathañ
Cabrakan
15,600
1,101
0
1,193
8,185
10,338
0
4,076
4,109
24,513
0
L
Merlin
LastBone
Merlin
10,831
1,519
0
178
15,409
5,739
0
7,126
8,283
28,508
0
W
Ymir
Naestro
Ymir
14,680
1,885
2,069
1,597
14,608
18,958
0
7,185
7,423
21,145
0
L
Ymir
6,605
1,040
0
556
24,221
25,040
0
13,401
10,820
29,834
0
W
Kukulkan
SanjSmells
Kukulkan
20,486
3,240
0
1,124
4,007
1,813
0
2,253
1,754
46,167
0
L
Chang'e
Silviyius
Chang'e
4,020
1,126
1,933
861
17,307
6,113
0
10,682
6,625
11,420
0
W
23,854
6,208
0
0
9,008
5,140
0
3,594
5,414
0
33,048
W
8,735
2,853
0
2,582
7,321
3,001
0
4,348
2,973
0
30,753
L
Thanatos
zFozzew
Thanatos
5,182
632
0
1,383
12,073
4,152
0
7,610
4,463
0
12,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,137
Gold Earned
55,994
150
Minions Killed
172
6
Camps Cleared
8
705,104
Distance Traveled
896,114
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,262
826
25
3
2
135,417
0
W
Cabrakan
10,814
1,081
10
1
1
189,041
0
L
Merlin
8,871
887
26
3
3
146,930
1
W
Ymir
10,985
1,099
3
0
0
179,751
0
L
Ymir
9,872
987
69
7
0
159,956
0
W
Kukulkan
11,051
1,105
68
7
2
196,597
0
L
Chang'e
8,052
805
8
1
0
132,908
0
W
Thor
12,626
1,263
17
2
2
175,164
1
W
Neith
10,518
1,052
74
7
3
155,561
0
L
Thanatos
8,080
808
22
2
1
129,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role