Player Matchup

Baron Samedi
Baron Samedi
LG3B
Baron Samedi
Level 24
God Stats
50W - 58L
1,529 SR
Queue Stats
60W - 78L
1,445 Elo+
Party 1
Ares
Ares
MrHoots420
Ares
Level 90
God Stats
15W - 19L
1,560 SR
Queue Stats
510W - 508L
1,460 Elo+
Party 1
Da Ji
Da Ji
stomasauce
Da Ji
Level 25
God Stats
4W - 7L
1,376 SR
Queue Stats
42W - 42L
1,489 Elo+
Party 1
Team Averages
Level 46
1,489 SR
1,465 Elo+

VS

Team Averages
Level 62
1,765 SR
1,426 Elo+
Skadi
Skadi
Fowl Pacino
Skadi
Level 106
God Stats
3W - 1L
1,622 SR
Queue Stats
143W - 178L
1,418 Elo+
Party 2
Ao Kuang
Ao Kuang
epsteinsguard
Ao Kuang
Level 52
God Stats
5W - 1L
1,782 SR
Queue Stats
80W - 75L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
hXc HonkSolo
Kuzenbo
Level 28
God Stats
18W - 13L
1,892 SR
Queue Stats
102W - 128L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LG3B
Baron Samedi
17
3 / 12 / 10
15,413
593
12,184
26,260
13,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 5 / 11
18,984
730
36,376
38,561
65,716
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
19
9 / 9 / 12
17,850
687
19,889
28,766
14,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 10
15,263
587
25,321
24,629
8,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
epsteinsguard
Ao Kuang
20
20 / 12 / 4
20,511
789
34,812
33,422
19,606
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
hXc HonkSolo
Kuzenbo
18
4 / 4 / 16
16,731
644
14,375
25,331
43,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
56
28
Kills
26
26
Deaths
28
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
12
10
0.58
L
Baron Samedi
LG3B
Baron Samedi
3
12
10
0.67
L
16
5
11
4.3
W
Ao Kuang
epsteinsguard
Ao Kuang
20
12
4
1.83
W
Kuzenbo
hXc HonkSolo
Kuzenbo
4
4
16
3
L
Da Ji
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,449
Damage
74,508
93,587
Taken
83,382
93,701
Mitigated
72,084
20,783
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,321
12,875
0
3,523
24,629
8,854
2,163
13,989
9,799
0
78,846
L
Baron Samedi
LG3B
Baron Samedi
12,184
1,739
4,028
6,070
26,260
13,473
765
18,468
7,792
55,286
0
L
36,376
2,430
0
7,681
38,561
65,716
380
17,781
20,780
84,430
0
W
Ao Kuang
epsteinsguard
Ao Kuang
34,812
9,397
0
9,698
33,422
19,606
598
18,975
12,208
66,220
4,204
W
Kuzenbo
hXc HonkSolo
Kuzenbo
14,375
3,419
0
4,202
25,331
43,624
417
11,256
12,418
43,589
0
L
Da Ji
19,889
3,444
0
3,004
28,766
14,512
587
11,986
16,780
0
49,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
52,505
232
Minions Killed
212
7
Camps Cleared
9
1,273,791
Distance Traveled
1,194,348
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,263
587
111
4
3
380,961
2
L
Baron Samedi
15,413
593
100
4
2
371,505
8
L
Ares
18,984
730
91
4
3
462,807
7
W
Ao Kuang
20,511
789
48
2
6
366,917
1
W
Kuzenbo
16,731
644
53
2
0
446,470
0
L
Da Ji
17,850
687
41
2
2
439,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role