Player Matchup

Cthulhu
Cthulhu
BeadiestLlama3
Cthulhu
Level 96
God Stats
3W - 12L
1,347 SR
Queue Stats
226W - 256L
1,492 Elo+
Solo
Chang'e
Chang'e
KILLJOY364340
Chang'e
Level 121
God Stats
4W - 3L
1,666 SR
Queue Stats
216W - 283L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Smoove__CasaNOVA
Xbalanque
Level 126
God Stats
27W - 24L
1,505 SR
Queue Stats
226W - 239L
1,489 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,524 Elo+

VS

Team Averages
Level 103
1,562 SR
1,527 Elo+
Hades
Hades
Spad3d_J3st3r_16
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
jack32dc35
Skadi
Level 157
God Stats
3W - 0L
1,739 SR
Queue Stats
722W - 610L
1,601 Elo+
Solo
Odin
Odin
seim_Geim
Odin
Level 89
God Stats
14W - 15L
1,446 SR
Queue Stats
400W - 432L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
8,961
689
8,918
17,440
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
13
7 / 3 / 3
9,316
717
10,625
10,628
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
11
0 / 4 / 10
7,779
598
8,169
11,757
3,651
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
8,607
662
10,426
13,093
5,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
14
5 / 1 / 6
10,123
779
14,011
11,054
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
13
4 / 3 / 3
8,697
669
7,864
11,079
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
11
11
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
L
Chang'e
7
3
3
2.83
L
Xbalanque
0
4
10
1.25
W
2
7
6
0.71
W
Skadi
5
1
6
8
W
Odin
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
32,301
39,825
Taken
35,226
26,259
Mitigated
15,385
16,432
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,918
402
112
4,935
17,440
19,186
0
4,363
13,077
20,085
0
L
Chang'e
10,625
1,600
3,951
4,209
10,628
3,422
146
2,960
7,668
30,697
0
L
Xbalanque
8,169
3,451
0
3,225
11,757
3,651
261
3,758
7,999
0
22,118
W
10,426
2,046
151
2,636
13,093
5,749
40
7,328
5,428
28,523
0
W
Skadi
14,011
6,032
0
4,724
11,054
3,832
1,438
6,334
4,300
0
44,882
W
Odin
7,864
1,829
0
521
11,079
5,804
0
5,573
5,129
0
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
27,427
131
Minions Killed
151
2
Camps Cleared
9
663,471
Distance Traveled
635,559
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,961
689
35
3
0
220,770
2
L
Chang'e
9,316
717
69
5
2
240,154
2
L
Xbalanque
7,779
598
27
2
0
202,547
1
W
Hades
8,607
662
31
2
5
176,237
2
W
Skadi
10,123
779
82
6
1
223,017
2
W
Odin
8,697
669
38
3
3
236,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role