Player Matchup

Da Ji
Da Ji
CallMeLemonIce
Da Ji
Level 156
God Stats
5W - 1L
1,587 SR
Queue Stats
321W - 161L
1,790 Elo+
Party 2
Neith
Neith
Shaless
Neith
Level 158
God Stats
81W - 60L
1,624 SR
Queue Stats
486W - 467L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
W91x-
Sylvanus
Level 143
God Stats
11W - 0L
1,649 SR
Queue Stats
167W - 29L
1,882 Elo+
Party 2
Team Averages
Level 152
1,620 SR
1,753 Elo+

VS

Team Averages
Level 27
1,551 SR
1,371 Elo+
Kukulkan
Kukulkan
NinjaRonin
Kukulkan
Level 47
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,271 Elo+
Solo
Sobek
Sobek
ThreadyBash
Sobek
Level 16
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 1
Ares
Ares
alex18osk
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 8
7,853
785
8,155
7,558
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Shaless
Neith
12
4 / 0 / 9
8,217
822
9,124
5,971
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
W91x-
Sylvanus
11
7 / 3 / 7
8,328
833
11,402
9,678
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NinjaRonin
Kukulkan
9
1 / 5 / 3
6,405
641
4,114
7,256
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 3 / 2
7,056
706
4,239
10,985
12,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
9
2 / 8 / 4
7,450
745
4,216
15,305
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
6
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Kukulkan
NinjaRonin
Kukulkan
1
5
3
0.5
W
Neith
Shaless
Neith
4
0
9
8.5
L
3
3
2
1.33
W
Sylvanus
W91x-
Sylvanus
7
3
7
3.5
L
Ares
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,681
Damage
12,569
23,207
Taken
33,546
14,733
Mitigated
29,447
9,103
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,155
1,193
0
1,213
7,558
3,420
213
3,370
4,086
0
22,605
L
Kukulkan
NinjaRonin
Kukulkan
4,114
190
38
1,029
7,256
2,754
0
1,772
5,484
16,087
0
W
Neith
Shaless
Neith
9,124
4,909
0
2,450
5,971
2,742
1,837
3,982
1,871
0
28,083
L
4,239
434
0
2,644
10,985
12,234
0
3,585
7,400
9,763
0
W
Sylvanus
W91x-
Sylvanus
11,402
3,713
2,014
3,426
9,678
8,571
305
5,494
4,016
20,526
4,448
L
Ares
4,216
708
0
940
15,305
14,459
0
4,839
10,466
10,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
20,911
101
Minions Killed
44
8
Camps Cleared
0
473,508
Distance Traveled
459,252
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,853
785
31
3
6
162,276
4
L
Kukulkan
6,405
641
27
3
0
151,640
0
W
Neith
8,217
822
48
5
0
165,202
0
L
Sobek
7,056
706
8
1
0
152,073
1
W
Sylvanus
8,328
833
22
2
2
146,030
0
L
Ares
7,450
745
9
1
0
155,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role