Player Matchup

Horus
Horus
ConstantVeil206
Horus
Level 29
God Stats
16W - 14L
1,483 SR
Queue Stats
95W - 98L
1,422 Elo+
Party 2
Apollo
Apollo
Llanoski
Apollo
Level 16
God Stats
6W - 10L
1,348 SR
Queue Stats
13W - 21L
1,293 Elo+
Party 3
Sol
Sol
Screeww
Sol
Level 18
God Stats
29W - 19L
1,620 SR
Queue Stats
29W - 19L
1,520 Elo+
Party 2
Sobek
Sobek
SobekEduardo
Sobek
Level 18
God Stats
19W - 23L
1,395 SR
Queue Stats
23W - 26L
1,341 Elo+
Party 2
Set
Set
thiagiño
Set
Level 26
God Stats
11W - 6L
1,575 SR
Queue Stats
45W - 55L
1,430 Elo+
Party 3
Team Averages
Level 21
1,484 SR
1,401 Elo+

VS

Team Averages
Level 18
1,523 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BigBaigot
Izanami
Level 23
God Stats
51W - 29L
1,816 SR
Queue Stats
112W - 87L
1,597 Elo+
Party 1
Bakasura
Bakasura
InvocadoDoSertão
Bakasura
Level 21
God Stats
5W - 9L
1,297 SR
Queue Stats
29W - 47L
1,323 Elo+
Solo
Zeus
Zeus
pijaelectrix
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,597 Elo+
Party 1
Sobek
Sobek
wcdj
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,072
505
2,488
9,063
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Llanoski
Apollo
11
3 / 4 / 2
6,648
475
4,310
6,793
1,547
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
16
7 / 0 / 3
9,419
673
10,945
7,848
2,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 6
7,625
545
8,258
11,798
10,395
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
10 / 2 / 1
9,039
646
7,883
9,362
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 7 / 4
6,382
456
2,994
11,844
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
BigBaigot
Izanami
13
6 / 4 / 0
7,750
554
11,373
10,217
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 1
7,100
507
4,286
9,952
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
5,879
420
2,265
8,036
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
wcdj
Sobek
8
0 / 4 / 1
5,316
380
3,008
7,500
4,513
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
24
Kills
9
9
Deaths
24
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
4
0.29
L
Izanami
BigBaigot
Izanami
6
4
0
1.5
W
1
2
5
1.75
L
3
3
1
1.17
W
Apollo
Llanoski
Apollo
3
4
2
1
W
Sol
7
0
3
8.5
W
3
1
6
6
L
0
6
1
0.08
W
10
2
1
5.25
L
Sobek
wcdj
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
23,926
44,864
Taken
47,549
23,861
Mitigated
21,867
14,106
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,994
1,197
0
1,240
11,844
8,659
140
3,612
8,232
15,329
0
L
Izanami
BigBaigot
Izanami
11,373
8,852
0
2,935
10,217
2,659
0
3,044
7,173
0
61,845
W
2,488
1,103
186
2,922
9,063
5,618
76
1,638
7,425
0
16,626
L
4,286
2,849
0
2,080
9,952
3,823
0
4,036
5,916
0
35,057
W
Apollo
Llanoski
Apollo
4,310
1,955
0
783
6,793
1,547
555
734
6,034
0
27,470
W
Sol
10,945
3,900
0
5,725
7,848
2,882
2,707
2,336
5,512
68,136
0
W
8,258
926
0
3,845
11,798
10,395
298
2,765
8,913
29,526
0
L
2,265
1,117
0
853
8,036
2,213
0
4,039
3,997
21,101
0
W
7,883
3,649
0
645
9,362
3,419
0
794
8,248
0
59,147
L
Sobek
wcdj
Sobek
3,008
765
0
1,441
7,500
4,513
0
4,519
2,981
9,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
32,427
349
Minions Killed
271
0
Camps Cleared
0
1,373,709
Distance Traveled
1,192,205
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,382
456
17
1
0
228,981
0
L
Izanami
7,750
554
106
8
0
238,044
0
W
Horus
7,072
505
24
2
0
278,701
4
L
Bakasura
7,100
507
84
6
0
311,236
0
W
Apollo
6,648
475
57
4
0
238,996
0
W
Sol
9,419
673
141
10
0
269,339
2
W
Sobek
7,625
545
38
3
0
284,873
0
L
Zeus
5,879
420
51
4
0
217,078
1
W
Set
9,039
646
89
6
0
301,800
0
L
Sobek
5,316
380
13
1
0
196,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role