Player Matchup

He Bo
He Bo
PotentialyPotato
He Bo
Level 122
God Stats
0W - 2L
1,269 SR
Queue Stats
225W - 286L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Sneakypeaks_
Gilgamesh
Level 67
God Stats
5W - 2L
1,876 SR
Queue Stats
112W - 102L
1,453 Elo+
Party 1
Arachne
Arachne
StressLevel-Zero
Arachne
Level 105
God Stats
1W - 4L
1,613 SR
Queue Stats
234W - 226L
1,522 Elo+
Party 1
Team Averages
Level 98
1,586 SR
1,460 Elo+

VS

Team Averages
Level 103
1,399 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mr_Frozen_Death
Fenrir
Level 89
God Stats
1W - 1L
1,456 SR
Queue Stats
194W - 191L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Nola_Behemoth
Danzaburou
Level 82
God Stats
1W - 2L
1,242 SR
Queue Stats
14W - 14L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
9,713
694
13,746
8,465
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sneakypeaks_
Gilgamesh
13
2 / 5 / 4
9,764
697
6,839
13,676
7,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 7 / 5
10,114
722
9,849
12,609
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 4 / 9
10,428
745
13,627
14,609
9,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 1 / 9
10,297
736
7,154
10,918
8,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Nola_Behemoth
Danzaburou
13
5 / 4 / 8
9,767
698
6,094
8,837
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
19
19
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
4
9
2.88
W
7
1
9
11.5
W
Danzaburou
Nola_Behemoth
Danzaburou
5
4
8
2.25
L
3
7
5
0.79
L
Gilgamesh
Sneakypeaks_
Gilgamesh
2
5
4
0.8
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
26,875
34,750
Taken
34,364
15,928
Mitigated
22,434
4,011
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,627
733
0
4,474
14,609
9,915
410
6,845
7,386
39,543
0
W
7,154
825
0
723
10,918
8,973
0
3,362
7,290
0
31,216
W
Danzaburou
Nola_Behemoth
Danzaburou
6,094
2,107
341
1,271
8,837
3,546
169
3,392
5,327
0
24,825
L
13,746
595
0
67
8,465
2,622
92
3,546
4,919
30,827
0
L
Gilgamesh
Sneakypeaks_
Gilgamesh
6,839
1,763
122
1,615
13,676
7,923
0
5,382
8,294
0
23,676
L
9,849
6,397
0
2,207
12,609
5,383
0
5,051
7,558
0
20,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
30,492
116
Minions Killed
187
4
Camps Cleared
8
747,659
Distance Traveled
782,055
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,428
745
90
6
3
250,842
1
W
Fenrir
10,297
736
47
3
5
294,806
2
W
Danzaburou
9,767
698
50
4
0
236,407
3
L
He Bo
9,713
694
50
4
3
213,252
7
L
Gilgamesh
9,764
697
38
3
1
256,662
0
L
Arachne
10,114
722
28
2
0
277,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role