Player Matchup

Camazotz
Camazotz
DUCK991
Camazotz
Level 105
God Stats
5W - 3L
1,691 SR
Queue Stats
290W - 282L
1,486 Elo+
Party 1
Ra
Ra
Darkvanir
Ra
Level 146
God Stats
1W - 1L
1,893 SR
Queue Stats
113W - 124L
1,530 Elo+
Party 1
Medusa
Medusa
Eve0fTheEnd
Medusa
Level 147
God Stats
28W - 29L
1,603 SR
Queue Stats
117W - 116L
1,550 Elo+
Party 1
Cerberus
Cerberus
MONSTER STUFF10
Cerberus
Level 67
God Stats
3W - 1L
1,662 SR
Queue Stats
40W - 44L
1,510 Elo+
Solo
Tyr
Tyr
starwars1977909
Tyr
Level 63
God Stats
5W - 4L
1,639 SR
Queue Stats
306W - 335L
1,380 Elo+
Party 1
Team Averages
Level 106
1,698 SR
1,491 Elo+

VS

Team Averages
Level 105
1,612 SR
1,546 Elo+
Ao Kuang
Ao Kuang
ARSHK9
Ao Kuang
Level 135
God Stats
23W - 11L
1,624 SR
Queue Stats
182W - 158L
1,543 Elo+
Party 2
Artemis
Artemis
GrinnellTheGod
Artemis
Level 125
God Stats
5W - 7L
1,465 SR
Queue Stats
404W - 345L
1,555 Elo+
Party 2
Hel
Hel
Im Groggy
Hel
Level 116
God Stats
52W - 27L
1,631 SR
Queue Stats
140W - 115L
1,542 Elo+
Party 3
Thanatos
Thanatos
Poofis
Thanatos
Level 82
God Stats
37W - 31L
1,513 SR
Queue Stats
64W - 60L
1,522 Elo+
Party 3
Geb
Geb
superfruit87
Geb
Level 65
God Stats
10W - 5L
1,826 SR
Queue Stats
241W - 195L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DUCK991
Camazotz
13
6 / 7 / 6
9,339
467
8,550
17,303
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 8
10,766
538
20,335
13,533
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
6 / 2 / 4
10,017
501
11,617
11,974
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
13
3 / 4 / 11
8,854
443
9,028
17,419
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 10
8,979
449
7,522
16,151
12,449
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARSHK9
Ao Kuang
17
4 / 6 / 3
10,554
528
6,748
17,492
6,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 2
10,090
505
11,557
16,685
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 8
10,119
506
19,313
15,288
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Poofis
Thanatos
16
8 / 6 / 8
10,693
535
14,779
18,820
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 8
9,189
459
8,057
17,780
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
50
22
Kills
21
21
Deaths
22
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ARSHK9
Ao Kuang
4
6
3
0.92
L
Camazotz
DUCK991
Camazotz
6
7
6
1.29
L
6
5
8
2
L
Medusa
6
2
4
4
W
4
3
2
1.67
W
4
4
8
2
L
Cerberus
3
4
11
2.13
W
Thanatos
Poofis
Thanatos
8
6
8
2
L
1
3
10
2
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,052
Damage
60,454
76,380
Taken
86,065
47,494
Mitigated
41,568
25,316
Healing
44,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ARSHK9
Ao Kuang
6,748
1,114
0
4,567
17,492
6,952
1,183
7,408
10,084
61,687
0
L
Camazotz
DUCK991
Camazotz
8,550
1,260
0
5,552
17,303
6,617
402
6,081
10,962
0
52,487
L
20,335
1,492
2,265
5,816
13,533
4,981
270
6,795
6,516
86,075
0
L
Medusa
11,617
4,154
0
2,646
11,974
3,536
0
3,252
8,668
0
69,074
W
11,557
4,218
0
6,893
16,685
5,161
959
5,034
11,651
0
89,057
W
19,313
1,272
8,634
8,446
15,288
5,818
0
6,540
8,748
66,745
0
L
Cerberus
9,028
392
0
4,148
17,419
19,911
0
7,622
9,495
25,728
0
W
Thanatos
Poofis
Thanatos
14,779
3,766
0
11,763
18,820
8,588
0
5,113
13,707
0
59,722
L
7,522
1,211
0
4,889
16,151
12,449
494
9,180
6,621
0
43,930
W
8,057
1,277
564
3,362
17,780
15,049
0
7,826
9,954
29,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
50,645
456
Minions Killed
437
0
Camps Cleared
0
1,972,479
Distance Traveled
1,970,271
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,554
528
97
5
0
359,613
2
L
Camazotz
9,339
467
79
4
0
409,493
2
L
Ra
10,766
538
129
6
0
406,513
6
L
Medusa
10,017
501
108
5
0
370,178
7
W
Artemis
10,090
505
123
6
0
360,590
6
W
Hel
10,119
506
113
6
0
419,560
4
L
Cerberus
8,854
443
52
3
0
389,311
0
W
Thanatos
10,693
535
71
4
0
418,012
0
L
Tyr
8,979
449
88
4
0
396,984
1
W
Geb
9,189
459
33
2
0
412,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role