Player Matchup

Cerberus
Cerberus
AlexTheC000n
Cerberus
Level 69
God Stats
4W - 3L
1,404 SR
Queue Stats
169W - 195L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
PsyLucid47
Zhong Kui
Level 99
God Stats
3W - 2L
1,570 SR
Queue Stats
150W - 155L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
RenegadeCoast72
Danzaburou
Level 18
God Stats
6W - 11L
1,442 SR
Queue Stats
13W - 26L
1,311 Elo+
Party 1
Team Averages
Level 62
1,472 SR
1,344 Elo+

VS

Team Averages
Level 90
1,442 SR
1,422 Elo+
Nu Wa
Nu Wa
PirouettingDRUM
Nu Wa
Level 120
God Stats
9W - 11L
1,400 SR
Queue Stats
16W - 32L
1,254 Elo+
Solo
Susano
Susano
RRosales18
Susano
Level 14
God Stats
3W - 5L
1,465 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 2
Chaac
Chaac
sn1p3zz
Chaac
Level 135
God Stats
1W - 1L
1,461 SR
Queue Stats
12W - 7L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexTheC000n
Cerberus
14
4 / 11 / 2
11,658
614
14,511
26,437
18,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
PsyLucid47
Zhong Kui
13
3 / 11 / 3
11,012
580
17,963
28,499
15,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RenegadeCoast72
Danzaburou
14
0 / 10 / 5
10,854
571
4,795
17,391
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 16
13,906
732
16,330
11,990
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
RRosales18
Susano
16
7 / 5 / 17
12,942
681
15,009
16,022
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
sn1p3zz
Chaac
18
14 / 0 / 18
14,149
745
30,317
26,660
35,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
7
Kills
32
32
Deaths
8
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlexTheC000n
Cerberus
4
11
2
0.45
W
11
3
16
6.33
L
Zhong Kui
PsyLucid47
Zhong Kui
3
11
3
0.41
W
Susano
RRosales18
Susano
7
5
17
3.1
L
Danzaburou
RenegadeCoast72
Danzaburou
0
10
5
0.25
W
Chaac
sn1p3zz
Chaac
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,269
Damage
61,656
72,327
Taken
54,672
39,611
Mitigated
44,575
8,224
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlexTheC000n
Cerberus
14,511
1,038
0
3,684
26,437
18,746
0
9,882
15,932
48,906
0
W
16,330
3,962
1,366
3,872
11,990
4,407
1,009
8,035
3,575
49,693
0
L
Zhong Kui
PsyLucid47
Zhong Kui
17,963
2,246
27
3,528
28,499
15,488
0
9,598
17,915
44,161
0
W
Susano
RRosales18
Susano
15,009
3,582
0
2,694
16,022
4,979
56
12,187
3,312
0
31,307
L
Danzaburou
RenegadeCoast72
Danzaburou
4,795
1,727
0
985
17,391
5,377
0
5,270
11,475
0
38,029
W
Chaac
sn1p3zz
Chaac
30,317
3,877
0
11,282
26,660
35,189
539
12,909
13,261
23,809
57,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
40,997
204
Minions Killed
198
8
Camps Cleared
9
865,894
Distance Traveled
1,040,772
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,658
614
80
4
3
307,374
4
W
Nu Wa
13,906
732
77
4
0
290,365
5
L
Zhong Kui
11,012
580
55
3
1
271,123
4
W
Susano
12,942
681
46
2
4
345,688
0
L
Danzaburou
10,854
571
69
4
4
287,397
0
W
Chaac
14,149
745
75
4
5
404,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role