Player Matchup

Danzaburou
Danzaburou
FlushestWheel18
Danzaburou
Level 63
God Stats
87W - 138L
1,485 SR
Queue Stats
182W - 276L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
jkeat
Erlang Shen
Level 29
God Stats
2W - 5L
1,244 SR
Queue Stats
24W - 38L
1,347 Elo+
Solo
Athena
Athena
miguelCamaron101
Athena
Level 25
God Stats
2W - 2L
1,530 SR
Queue Stats
15W - 18L
1,338 Elo+
Solo
Anubis
Anubis
villaa99
Anubis
Level 94
God Stats
9W - 3L
1,622 SR
Queue Stats
58W - 66L
1,400 Elo+
Solo
Team Averages
Level 53
1,470 SR
1,350 Elo+

VS

Team Averages
Level 66
1,422 SR
1,337 Elo+
Aphrodite
Aphrodite
EffyCC19
Aphrodite
Level 64
God Stats
7W - 18L
1,440 SR
Queue Stats
14W - 37L
1,208 Elo+
Party 1
Sun Wukong
Sun Wukong
Monsteronimous
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo
Awilix
Awilix
Ney013
Awilix
Level 103
God Stats
1W - 3L
1,335 SR
Queue Stats
15W - 37L
1,217 Elo+
Party 1
Hades
Hades
NickyNeon
Hades
Level 17
God Stats
0W - 3L
1,413 SR
Queue Stats
4W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlushestWheel18
Danzaburou
15
3 / 0 / 4
9,199
920
6,296
3,406
1,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
jkeat
Erlang Shen
14
6 / 0 / 10
8,888
889
8,340
9,056
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 6
9,102
910
8,117
15,188
15,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
villaa99
Anubis
15
4 / 0 / 10
8,968
897
12,156
7,480
3,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EffyCC19
Aphrodite
11
0 / 4 / 0
6,611
661
4,595
9,777
4,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Monsteronimous
Sun Wukong
12
0 / 4 / 0
6,998
700
4,683
9,339
5,677
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Ney013
Awilix
11
0 / 4 / 0
6,540
654
5,680
9,858
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
NickyNeon
Hades
12
0 / 7 / 0
6,775
678
6,641
13,401
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
19
Kills
0
0
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EffyCC19
Aphrodite
0
4
0
0
W
Danzaburou
FlushestWheel18
Danzaburou
3
0
4
5
L
Sun Wukong
Monsteronimous
Sun Wukong
0
4
0
0
L
Awilix
Ney013
Awilix
0
4
0
0
L
Hades
NickyNeon
Hades
0
7
0
0
W
Erlang Shen
jkeat
Erlang Shen
6
0
10
11
W
6
0
6
9
W
Anubis
villaa99
Anubis
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
21,599
35,130
Taken
42,375
26,815
Mitigated
18,387
12,832
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EffyCC19
Aphrodite
4,595
228
2,066
3,928
9,777
4,181
0
6,248
3,529
16,431
0
W
Danzaburou
FlushestWheel18
Danzaburou
6,296
2,645
0
1,329
3,406
1,507
2,393
475
2,931
0
35,980
L
Sun Wukong
Monsteronimous
Sun Wukong
4,683
328
501
2,049
9,339
5,677
0
3,004
6,335
0
20,313
L
Awilix
Ney013
Awilix
5,680
1,722
0
559
9,858
2,816
0
4,739
5,119
0
15,327
L
Hades
NickyNeon
Hades
6,641
1,202
657
3,024
13,401
5,713
0
6,700
6,701
24,985
0
W
Erlang Shen
jkeat
Erlang Shen
8,340
3,112
279
3,535
9,056
6,408
392
2,614
6,442
141
19,117
W
8,117
1,511
1,316
1,950
15,188
15,113
130
4,690
10,498
20,607
0
W
Anubis
villaa99
Anubis
12,156
526
0
4,423
7,480
3,787
634
4,088
3,392
35,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
26,924
170
Minions Killed
135
8
Camps Cleared
5
838,527
Distance Traveled
613,147
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,611
661
37
4
2
153,491
1
W
Danzaburou
9,199
920
67
7
2
204,524
1
L
Sun Wukong
6,998
700
41
4
1
144,642
0
L
Awilix
6,540
654
17
2
1
185,511
2
L
Hades
6,775
678
40
4
1
129,503
0
W
Erlang Shen
8,888
889
28
3
0
224,479
0
W
Athena
9,102
910
18
2
2
222,055
2
W
Anubis
8,968
897
57
6
4
187,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role