Player Matchup

Arachne
Arachne
Aquazy_rT
Arachne
Level 29
God Stats
12W - 17L
1,497 SR
Queue Stats
86W - 99L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
GuerraMundial
Gilgamesh
Level 16
God Stats
1W - 2L
1,369 SR
Queue Stats
18W - 16L
1,425 Elo+
Solo
Anubis
Anubis
MauriBenitez07
Anubis
Level 18
God Stats
22W - 27L
1,435 SR
Queue Stats
54W - 74L
1,266 Elo+
Party 2
Hachiman
Hachiman
Tz-Nicobn
Hachiman
Level 26
God Stats
7W - 7L
1,617 SR
Queue Stats
74W - 93L
1,328 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VitaminaV
Tsukuyomi
Level 15
God Stats
1W - 2L
1,595 SR
Queue Stats
11W - 2L
1,252 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,328 Elo+

VS

Team Averages
Level 13
1,271 SR
1,496 Elo+
Neith
Neith
Earendill12
Neith
Level 7
God Stats
1W - 0L
1,282 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 1
Ymir
Ymir
Eyelesslove
Ymir
Level 16
God Stats
3W - 4L
1,378 SR
Queue Stats
9W - 8L
1,355 Elo+
Solo
Olorun
Olorun
Semeug
Olorun
Level 7
God Stats
1W - 0L
1,149 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
elhijodeWarchi92
Arachne
Level 28
God Stats
2W - 2L
1,047 SR
Queue Stats
147W - 134L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
iEvok
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aquazy_rT
Arachne
14
1 / 8 / 2
9,714
422
6,438
18,982
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
GuerraMundial
Gilgamesh
15
4 / 5 / 4
10,145
441
9,482
17,391
5,945
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 14 / 2
10,916
475
9,934
22,636
9,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Tz-Nicobn
Hachiman
18
3 / 11 / 6
11,569
503
9,226
22,379
7,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
VitaminaV
Tsukuyomi
20
14 / 7 / 1
14,836
645
32,432
16,355
6,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 8
14,156
615
20,198
19,218
6,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 17
12,882
560
5,898
16,784
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Semeug
Olorun
20
12 / 4 / 8
14,616
635
25,776
24,720
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 4 / 15
14,269
620
17,876
24,305
13,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
iEvok
Guan Yu
14
0 / 9 / 10
9,861
429
3,477
15,018
12,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
25
Kills
45
45
Deaths
25
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aquazy_rT
Arachne
1
8
2
0.25
W
16
5
8
4
W
4
3
17
4.17
L
Gilgamesh
GuerraMundial
Gilgamesh
4
5
4
1.2
L
3
14
2
0.29
W
Olorun
Semeug
Olorun
12
4
8
4
L
Hachiman
Tz-Nicobn
Hachiman
3
11
6
0.55
L
Tsukuyomi
VitaminaV
Tsukuyomi
14
7
1
2.07
W
13
4
15
5.13
W
Guan Yu
iEvok
Guan Yu
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,512
Damage
73,225
97,743
Taken
100,045
37,620
Mitigated
57,517
15,628
Healing
42,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aquazy_rT
Arachne
6,438
4,303
0
1,904
18,982
8,577
0
7,587
11,395
0
47,780
W
20,198
9,108
0
7,444
19,218
6,085
4,885
2,637
16,581
0
94,737
W
5,898
1,258
0
3,248
16,784
16,916
1,063
749
16,035
16,805
0
L
Gilgamesh
GuerraMundial
Gilgamesh
9,482
2,641
0
1,150
17,391
5,945
34
6,360
11,031
0
37,602
L
9,934
362
0
6,187
22,636
9,691
1,840
7,499
15,137
67,790
0
W
Olorun
Semeug
Olorun
25,776
13,411
1,732
14,854
24,720
8,857
8,190
3,819
20,901
130,052
0
L
Hachiman
Tz-Nicobn
Hachiman
9,226
5,802
0
5,207
22,379
7,027
888
6,598
15,781
0
65,680
L
Tsukuyomi
VitaminaV
Tsukuyomi
32,432
7,816
0
1,180
16,355
6,380
2,268
3,775
12,580
0
109,869
W
17,876
11,414
0
12,028
24,305
13,411
0
1,810
22,495
0
101,569
W
Guan Yu
iEvok
Guan Yu
3,477
348
1,706
1,702
15,018
12,248
0
2,127
12,891
0
30,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,180
Gold Earned
65,784
540
Minions Killed
505
0
Camps Cleared
0
1,811,576
Distance Traveled
2,056,627
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,714
422
83
4
0
379,971
4
W
Neith
14,156
615
122
5
0
384,810
1
W
Ymir
12,882
560
26
1
0
446,997
3
L
Gilgamesh
10,145
441
59
3
0
348,120
1
L
Anubis
10,916
475
118
5
0
283,637
1
W
Olorun
14,616
635
171
7
0
385,568
0
L
Hachiman
11,569
503
106
5
0
369,761
0
L
Tsukuyomi
14,836
645
174
8
0
430,087
2
W
Arachne
14,269
620
141
6
0
459,946
4
W
Guan Yu
9,861
429
45
2
0
379,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role