Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DeadHeadEDD-
Danzaburou
Level 25
God Stats
5W - 3L
1,413 SR
Queue Stats
19W - 22L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
DeityOfDrip
Baron Samedi
Level 29
God Stats
14W - 4L
1,607 SR
Queue Stats
142W - 64L
1,732 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,533 Elo+

VS

Team Averages
Level 42
1,554 SR
1,354 Elo+
Odin
Odin
TragicHash
Odin
Level 24
God Stats
4W - 5L
1,661 SR
Queue Stats
13W - 22L
1,318 Elo+
Party 2
Sol
Sol
cjmyers
Sol
Level 44
God Stats
21W - 16L
1,577 SR
Queue Stats
28W - 28L
1,423 Elo+
Party 2
Arachne
Arachne
hilolhi
Arachne
Level 58
God Stats
21W - 34L
1,425 SR
Queue Stats
116W - 136L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
12 / 2 / 10
14,340
717
22,822
18,273
24,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DeadHeadEDD-
Danzaburou
17
5 / 1 / 17
13,617
681
10,026
5,778
2,394
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
DeityOfDrip
Baron Samedi
18
10 / 0 / 15
14,379
719
19,605
7,408
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
10,805
540
4,048
21,668
11,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
14
0 / 10 / 3
11,024
551
8,698
21,281
8,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
hilolhi
Arachne
13
2 / 12 / 1
11,370
569
9,824
21,742
6,154
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
27
Kills
3
3
Deaths
28
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
2
10
8.5
W
Danzaburou
DeadHeadEDD-
Danzaburou
5
1
17
13.5
W
Baron Samedi
DeityOfDrip
Baron Samedi
10
0
15
17.5
L
1
6
1
0.25
L
Sol
0
10
3
0.15
L
Arachne
hilolhi
Arachne
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,453
Damage
22,570
31,459
Taken
64,691
33,480
Mitigated
25,403
15,759
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,822
4,109
0
7,722
18,273
24,525
352
4,909
13,364
0
51,259
W
Danzaburou
DeadHeadEDD-
Danzaburou
10,026
7,070
0
1,346
5,778
2,394
1,440
2,322
3,456
0
40,787
W
Baron Samedi
DeityOfDrip
Baron Samedi
19,605
2,077
1,576
5,115
7,408
6,561
1,188
2,227
5,181
71,940
0
L
4,048
554
234
3,688
21,668
11,006
59
3,491
17,483
0
33,911
L
Sol
8,698
2,367
499
5,677
21,281
8,243
909
8,390
12,314
50,078
0
L
Arachne
hilolhi
Arachne
9,824
7,868
0
3,108
21,742
6,154
626
8,606
12,792
0
34,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
33,199
257
Minions Killed
177
13
Camps Cleared
4
1,024,930
Distance Traveled
896,695
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,340
717
53
3
3
346,971
3
W
Danzaburou
13,617
681
96
5
3
338,756
0
W
Baron Samedi
14,379
719
108
5
7
339,203
3
L
Odin
10,805
540
56
3
0
360,419
0
L
Sol
11,024
551
82
4
3
280,089
3
L
Arachne
11,370
569
39
2
1
256,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role