Player Matchup

Chang'e
Chang'e
DothrakiBukaki
Chang'e
Level 34
God Stats
27W - 20L
1,611 SR
Queue Stats
63W - 52L
1,576 Elo+
Party 1
Discordia
Discordia
GC2MT
Discordia
Level 129
God Stats
10W - 6L
1,647 SR
Queue Stats
291W - 182L
1,654 Elo+
Party 1
Ares
Ares
MiracleJF
Ares
Level 87
God Stats
41W - 16L
1,743 SR
Queue Stats
496W - 391L
1,613 Elo+
Party 1
Skadi
Skadi
STERIXBEAST
Skadi
Level 62
God Stats
5W - 4L
1,641 SR
Queue Stats
141W - 97L
1,623 Elo+
Party 1
King Arthur
King Arthur
petan_rushia
King Arthur
Level 27
God Stats
2W - 1L
1,595 SR
Queue Stats
105W - 129L
1,435 Elo+
Solo
Team Averages
Level 68
1,647 SR
1,580 Elo+

VS

Team Averages
Level 37
1,654 SR
1,546 Elo+
Baron Samedi
Baron Samedi
Cyclelogicalj
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 2
Geb
Geb
Darknwht
Geb
Level 27
God Stats
0W - 1L
1,821 SR
Queue Stats
13W - 15L
1,498 Elo+
Party 2
Eset
Eset
Denfry
Eset
Level 48
God Stats
0W - 1L
1,908 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
Xêrnas
Gilgamesh
Level 49
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 6L
1,597 Elo+
Party 2
Skadi
Skadi
blazingwonder
Skadi
Level 47
God Stats
0W - 1L
1,315 SR
Queue Stats
7W - 13L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
10,479
699
7,133
8,931
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
GC2MT
Discordia
20
8 / 1 / 19
13,444
896
27,816
8,875
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
7 / 1 / 16
13,394
893
15,346
18,768
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 2 / 14
13,129
875
20,618
12,660
6,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
petan_rushia
King Arthur
16
2 / 2 / 16
10,541
703
6,066
15,628
15,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyclelogicalj
Baron Samedi
15
0 / 7 / 2
8,524
568
3,644
15,222
10,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 6
9,604
640
8,156
21,642
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Denfry
Eset
16
3 / 7 / 1
9,825
655
16,301
14,594
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Xêrnas
Gilgamesh
15
4 / 6 / 2
9,660
644
7,370
20,949
13,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 4
9,268
618
8,551
14,317
5,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
30
Kills
7
7
Deaths
30
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cyclelogicalj
Baron Samedi
0
7
2
0.14
L
0
5
6
0.6
L
Eset
Denfry
Eset
3
7
1
0.5
W
3
1
14
10
W
Discordia
GC2MT
Discordia
8
1
19
17.5
W
Ares
7
1
16
15
W
10
2
14
8.5
L
Gilgamesh
Xêrnas
Gilgamesh
4
6
2
0.83
L
0
5
4
0.4
W
King Arthur
petan_rushia
King Arthur
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,979
Damage
44,022
64,862
Taken
86,724
53,629
Mitigated
58,648
18,685
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cyclelogicalj
Baron Samedi
3,644
932
318
1,336
15,222
10,729
0
9,190
5,754
27,344
0
L
8,156
216
1,041
3,984
21,642
22,339
1
10,113
11,147
20,227
0
L
Eset
Denfry
Eset
16,301
1,144
1,441
816
14,594
6,061
0
8,813
5,429
32,428
0
W
7,133
651
4,773
3,812
8,931
5,674
779
3,971
4,750
25,405
0
W
Discordia
GC2MT
Discordia
27,816
1,551
451
2,041
8,875
4,165
2,558
4,171
4,490
67,417
0
W
Ares
15,346
207
0
5,178
18,768
21,700
264
6,842
11,587
27,786
0
W
20,618
9,163
0
190
12,660
6,383
2,678
5,211
7,315
0
61,017
L
Gilgamesh
Xêrnas
Gilgamesh
7,370
1,008
0
2,306
20,949
13,719
0
13,206
7,449
0
21,739
L
8,551
2,844
0
2,336
14,317
5,800
52
8,194
5,823
0
44,113
W
King Arthur
petan_rushia
King Arthur
6,066
146
0
2,240
15,628
15,707
214
6,959
7,777
825
22,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
46,881
335
Minions Killed
261
8
Camps Cleared
7
1,555,339
Distance Traveled
1,220,689
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,524
568
67
4
1
204,711
0
L
Geb
9,604
640
30
2
0
267,249
1
L
Eset
9,825
655
34
2
2
243,714
1
W
Chang'e
10,479
699
42
3
1
332,653
4
W
Discordia
13,444
896
115
8
5
306,790
3
W
Ares
13,394
893
24
2
0
329,993
1
W
Skadi
13,129
875
114
8
2
291,724
0
L
Gilgamesh
9,660
644
37
2
1
276,995
1
L
Skadi
9,268
618
93
6
3
228,020
2
W
King Arthur
10,541
703
40
3
0
294,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role