Player Matchup

Janus
Janus
CRKDMike
Janus
Level 151
God Stats
31W - 51L
1,443 SR
Queue Stats
565W - 688L
1,425 Elo+
Party 1
Arachne
Arachne
Januskiller
Arachne
Level 124
God Stats
4W - 4L
1,516 SR
Queue Stats
78W - 83L
1,426 Elo+
Solo
Charybdis
Charybdis
TG OPIE
Charybdis
Level 127
God Stats
10W - 17L
1,462 SR
Queue Stats
383W - 467L
1,381 Elo+
Party 1
Team Averages
Level 134
1,474 SR
1,410 Elo+

VS

Team Averages
Level 129
1,397 SR
1,399 Elo+
Ra
Ra
Nola_Behemoth
Ra
Level 82
God Stats
1W - 1L
1,109 SR
Queue Stats
14W - 14L
1,412 Elo+
Solo
Sobek
Sobek
diegonf73
Sobek
Level 160
God Stats
1W - 0L
1,788 SR
Queue Stats
99W - 117L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
theforsaken771
Heimdallr
Level 145
God Stats
2W - 3L
1,294 SR
Queue Stats
243W - 273L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CRKDMike
Janus
13
2 / 6 / 6
9,849
704
13,697
9,672
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Januskiller
Arachne
12
5 / 7 / 4
9,931
709
8,586
12,962
4,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
TG OPIE
Charybdis
13
3 / 6 / 6
10,041
717
7,124
10,864
3,496
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 7
11,684
835
8,900
10,693
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
diegonf73
Sobek
14
3 / 3 / 15
9,982
713
7,376
14,826
17,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
theforsaken771
Heimdallr
14
4 / 3 / 13
10,512
751
9,546
11,613
5,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
18
19
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
CRKDMike
Janus
2
6
6
0.83
L
Arachne
Januskiller
Arachne
5
7
4
1
W
11
4
7
3.63
L
Charybdis
TG OPIE
Charybdis
3
6
6
1
W
Sobek
diegonf73
Sobek
3
3
15
3.5
W
Heimdallr
theforsaken771
Heimdallr
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
25,822
33,498
Taken
37,132
11,081
Mitigated
28,220
5,852
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CRKDMike
Janus
13,697
1,303
358
2,022
9,672
3,232
374
4,778
4,696
44,600
0
L
Arachne
Januskiller
Arachne
8,586
5,864
0
1,517
12,962
4,353
260
6,285
6,276
0
23,917
W
8,900
360
3,622
3,175
10,693
5,114
501
4,058
6,635
32,214
0
L
Charybdis
TG OPIE
Charybdis
7,124
4,193
212
1,743
10,864
3,496
648
5,627
4,968
0
29,854
W
Sobek
diegonf73
Sobek
7,376
462
0
2,551
14,826
17,546
145
4,714
10,112
22,849
0
W
Heimdallr
theforsaken771
Heimdallr
9,546
3,014
0
3,487
11,613
5,560
1,861
5,328
6,285
0
38,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
32,178
150
Minions Killed
168
7
Camps Cleared
4
791,161
Distance Traveled
759,696
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,849
704
83
6
2
258,390
0
L
Arachne
9,931
709
21
2
3
315,052
0
W
Ra
11,684
835
74
5
4
250,874
4
L
Charybdis
10,041
717
46
3
2
217,719
0
W
Sobek
9,982
713
32
2
0
262,596
8
W
Heimdallr
10,512
751
62
4
0
246,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role