Player Matchup

Charybdis
Charybdis
BigPaniniCupcake
Charybdis
Level 80
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
Selad0n
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Athena
Athena
Slick_Droid
Athena
Level 67
God Stats
0W - 1L
1,630 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Chaac
Chaac
YamiWalker
Chaac
Level 109
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Fenrir
Fenrir
ansatsuken90
Fenrir
Level 28
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Team Averages
Level 74
1,499 SR
1,683 Elo+

VS

Team Averages
Level 60
1,518 SR
1,504 Elo+
Hel
Hel
BeefPetroleum
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,657 Elo+
Party 3
Sylvanus
Sylvanus
DaddyDarius97
Sylvanus
Level 25
God Stats
2W - 1L
1,288 SR
Queue Stats
5W - 6L
1,302 Elo+
Party 2
Medusa
Medusa
DonkeyKongSuh
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,640 Elo+
Party 3
Kali
Kali
Lpl_xWolve
Kali
Level 98
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Baron Samedi
Baron Samedi
ghosted42
Baron Samedi
Level 62
God Stats
1W - 0L
1,830 SR
Queue Stats
58W - 49L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
8 / 6 / 6
12,126
866
13,166
13,115
5,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Selad0n
Vulcan
17
3 / 7 / 15
10,590
756
20,799
12,805
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
3 / 6 / 13
11,167
798
6,994
24,946
27,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
15
3 / 7 / 15
10,090
721
15,685
20,079
22,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
16
5 / 6 / 5
10,590
756
5,466
16,289
12,077
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 16
11,166
798
12,454
17,675
11,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
DaddyDarius97
Sylvanus
16
2 / 2 / 20
11,487
821
5,964
15,189
16,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 3 / 10
14,215
1,015
30,264
20,027
10,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 7 / 12
13,505
965
16,063
16,382
9,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ghosted42
Baron Samedi
17
3 / 4 / 17
11,068
791
6,416
13,897
6,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
107
22
Kills
32
32
Deaths
22
54
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
L
Charybdis
8
6
6
1.83
W
Sylvanus
DaddyDarius97
Sylvanus
2
2
20
6
W
15
3
10
6.67
W
8
7
12
2
L
Vulcan
Selad0n
Vulcan
3
7
15
1.5
L
Athena
3
6
13
1.58
L
Chaac
3
7
15
1.5
L
Fenrir
5
6
5
1.25
W
Baron Samedi
ghosted42
Baron Samedi
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,110
Damage
71,161
87,234
Taken
83,170
74,447
Mitigated
54,096
12,021
Healing
39,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,454
1,016
5,102
5,513
17,675
11,142
390
4,101
13,040
42,059
0
L
Charybdis
13,166
5,878
0
1,246
13,115
5,485
1,412
4,716
8,399
0
36,949
W
Sylvanus
DaddyDarius97
Sylvanus
5,964
478
7,343
6,158
15,189
16,331
554
7,968
6,759
8,353
0
W
30,264
19,450
0
6,845
20,027
10,212
2,586
5,001
14,721
0
68,436
W
16,063
5,778
0
2,746
16,382
9,513
854
5,366
10,704
0
44,321
L
Vulcan
Selad0n
Vulcan
20,799
5,801
138
1,742
12,805
6,146
617
4,858
7,947
45,751
0
L
Athena
6,994
722
0
3,265
24,946
27,936
21
5,556
19,390
18,063
0
L
Chaac
15,685
2,238
0
3,628
20,079
22,803
318
7,146
12,933
0
32,948
L
Fenrir
5,466
1,666
395
1,607
16,289
12,077
1,751
2,641
13,648
443
22,635
W
Baron Samedi
ghosted42
Baron Samedi
6,416
723
2,420
3,529
13,897
6,898
336
5,554
8,053
28,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,563
Gold Earned
61,441
255
Minions Killed
281
5
Camps Cleared
10
1,232,856
Distance Traveled
1,292,826
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,166
798
78
6
2
283,340
3
L
Charybdis
12,126
866
68
5
2
242,127
3
W
Sylvanus
11,487
821
5
0
0
238,946
0
W
Medusa
14,215
1,015
90
6
1
275,227
0
W
Kali
13,505
965
54
4
7
256,012
3
L
Vulcan
10,590
756
77
6
1
254,966
2
L
Athena
11,167
798
29
2
0
275,251
0
L
Chaac
10,090
721
43
3
0
212,884
0
L
Fenrir
10,590
756
38
3
2
247,628
1
W
Baron Samedi
11,068
791
54
4
0
239,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role