Player Matchup

Cthulhu
Cthulhu
Colonelcrunch22
Cthulhu
Level 61
God Stats
4W - 3L
1,557 SR
Queue Stats
202W - 133L
1,680 Elo+
Party 2
Artemis
Artemis
IAm TGonzo
Artemis
Level 17
God Stats
3W - 2L
1,366 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 2
Thor
Thor
Ninjuggernaut11
Thor
Level 11
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 1L
1,767 Elo+
Party 2
Team Averages
Level 30
1,396 SR
1,653 Elo+

VS

Team Averages
Level 16
1,499 SR
1,377 Elo+
Cerberus
Cerberus
BackShotta
Cerberus
Level 15
God Stats
1W - 4L
1,496 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 1
Yemoja
Yemoja
ChupaMisWebis
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 1
Sol
Sol
JustSoul89
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,933
744
10,185
11,795
17,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
IAm TGonzo
Artemis
12
7 / 2 / 5
9,353
779
17,458
10,507
3,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 11
8,210
684
6,959
9,492
3,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BackShotta
Cerberus
10
1 / 5 / 3
7,634
636
6,539
16,470
12,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 2
8,582
715
4,843
12,294
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 8 / 2
7,689
641
11,902
10,851
4,263
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BackShotta
Cerberus
1
5
3
0.5
L
2
0
2
3
W
5
0
8
9
W
Artemis
IAm TGonzo
Artemis
7
2
5
4.75
L
2
8
2
0.38
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
23,284
31,794
Taken
39,615
24,417
Mitigated
26,188
5,981
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BackShotta
Cerberus
6,539
1,092
0
1,835
16,470
12,296
86
2,317
14,153
21,300
0
L
4,843
1,677
2,518
2,211
12,294
9,629
259
2,600
9,694
12,735
0
W
10,185
2,228
111
691
11,795
17,592
644
9,031
2,764
24,529
0
W
Artemis
IAm TGonzo
Artemis
17,458
11,868
0
5,179
10,507
3,455
1,519
7,660
2,847
0
31,786
L
11,902
4,440
0
982
10,851
4,263
1,175
5,561
5,290
28,995
0
W
6,959
3,680
0
0
9,492
3,370
394
6,593
2,899
0
17,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
23,905
104
Minions Killed
98
1
Camps Cleared
5
632,270
Distance Traveled
601,805
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,634
636
41
3
0
210,146
3
L
Yemoja
8,582
715
16
1
2
200,857
0
W
Cthulhu
8,933
744
38
3
1
224,358
3
W
Artemis
9,353
779
51
4
0
181,764
0
L
Sol
7,689
641
41
3
3
190,802
0
W
Thor
8,210
684
15
1
0
226,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role