Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlyssD
Neith
Level 69
God Stats
5W - 7L
1,380 SR
Queue Stats
155W - 189L
1,406 Elo+
Party 2
Sol
Sol
Ghrungynyr
Sol
Level 106
God Stats
1W - 1L
1,426 SR
Queue Stats
62W - 70L
1,488 Elo+
Solo
Xbalanque
Xbalanque
SomebodyCHL
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,365 Elo+
Party 2
Team Averages
Level 91
1,461 SR
1,452 Elo+

VS

Team Averages
Level 117
1,588 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Argaion
Camazotz
Level 149
God Stats
3W - 1L
1,671 SR
Queue Stats
75W - 84L
1,538 Elo+
Party 1
Fenrir
Fenrir
Azudre77
Fenrir
Level 129
God Stats
1W - 2L
1,768 SR
Queue Stats
93W - 98L
1,447 Elo+
Party 1
He Bo
He Bo
BlackSup
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,681 Elo+
Solo
Hel
Hel
adeuxieme
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 54L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 6 / 6
9,492
678
19,627
15,285
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
15
2 / 5 / 6
8,672
619
6,677
18,273
21,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
AlyssD
Neith
15
2 / 4 / 8
8,905
636
16,391
11,037
5,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 8
9,512
679
29,111
13,509
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
SomebodyCHL
Xbalanque
13
0 / 7 / 8
7,819
559
13,168
14,223
6,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 1 / 16
10,018
716
13,908
32,159
26,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Argaion
Camazotz
18
8 / 3 / 8
11,309
808
19,426
25,441
16,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Azudre77
Fenrir
18
11 / 2 / 9
11,394
814
17,610
22,257
17,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
BlackSup
He Bo
17
3 / 4 / 9
9,950
711
10,502
12,043
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 2 / 16
9,473
677
4,353
15,794
13,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
12
Kills
24
24
Deaths
12
36
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
6
1.33
L
Yemoja
 
Yemoja
2
5
6
1
W
Ymir
 
Ymir
2
1
16
10
L
Neith
AlyssD
Neith
2
4
8
1.5
W
Camazotz
Argaion
Camazotz
8
3
8
4
W
Fenrir
Azudre77
Fenrir
11
2
9
7.75
W
He Bo
BlackSup
He Bo
3
4
9
1.88
L
3
2
8
3.5
L
Xbalanque
SomebodyCHL
Xbalanque
0
7
8
0.57
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,974
Damage
65,799
72,327
Taken
107,694
46,673
Mitigated
78,259
27,914
Healing
75,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,627
1,587
1,320
2,802
15,285
6,675
0
3,519
11,219
35,086
0
L
Yemoja
 
Yemoja
6,677
2,381
7,014
2,954
18,273
21,964
24
9,513
8,283
11,871
0
W
Ymir
 
Ymir
13,908
2,064
3,192
13,770
32,159
26,355
904
15,712
16,447
30,628
0
L
Neith
AlyssD
Neith
16,391
9,770
968
2,850
11,037
5,151
46
3,600
7,206
0
23,031
W
Camazotz
Argaion
Camazotz
19,426
2,933
2,158
15,122
25,441
16,318
292
13,458
11,983
0
34,196
W
Fenrir
Azudre77
Fenrir
17,610
5,324
5,211
7,157
22,257
17,223
1,152
10,771
11,486
0
26,555
W
He Bo
BlackSup
He Bo
10,502
984
2,344
3,248
12,043
4,714
1,619
6,922
5,121
25,426
0
L
29,111
7,353
1,740
6,522
13,509
6,158
225
4,726
8,503
46,485
0
L
Xbalanque
SomebodyCHL
Xbalanque
13,168
5,475
0
1,744
14,223
6,725
175
7,405
6,637
0
23,750
W
4,353
997
13,707
9,166
15,794
13,649
896
8,552
7,242
14,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
52,144
116
Minions Killed
126
0
Camps Cleared
0
1,126,146
Distance Traveled
1,387,288
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,492
678
32
2
0
224,363
0
L
Yemoja
8,672
619
11
1
0
192,195
0
W
Ymir
10,018
716
27
2
0
279,963
0
L
Neith
8,905
636
20
1
0
233,105
0
W
Camazotz
11,309
808
21
2
0
292,348
0
W
Fenrir
11,394
814
15
1
0
303,999
2
W
He Bo
9,950
711
27
2
0
233,539
0
L
Sol
9,512
679
35
3
0
256,374
0
L
Xbalanque
7,819
559
18
1
0
220,109
1
W
Hel
9,473
677
36
3
0
277,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role