Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JUSTIN_PR_24
Athena
Level 82
God Stats
1W - 2L
1,186 SR
Queue Stats
82W - 92L
1,452 Elo+
Solo
Thoth
Thoth
RicksJymBagshf55
Thoth
Level 127
God Stats
6W - 6L
1,662 SR
Queue Stats
399W - 418L
1,446 Elo+
Solo
Ne Zha
Ne Zha
a_wuts_ur_build
Ne Zha
Level 82
God Stats
9W - 11L
1,487 SR
Queue Stats
567W - 606L
1,408 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,461 Elo+

VS

Team Averages
Level 58
1,524 SR
1,461 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Drunkenvic25
Charybdis
Level 40
God Stats
6W - 3L
1,609 SR
Queue Stats
252W - 259L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IKnc3R-
Morgan Le Fay
Level 32
God Stats
7W - 6L
1,572 SR
Queue Stats
110W - 95L
1,547 Elo+
Solo
Hercules
Hercules
Yerfdaugy
Hercules
Level 93
God Stats
3W - 4L
1,475 SR
Queue Stats
46W - 59L
1,433 Elo+
Solo
Sylvanus
Sylvanus
xX__Dugo__Xx
Sylvanus
Level 85
God Stats
82W - 78L
1,464 SR
Queue Stats
414W - 552L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
8 / 3 / 4
12,935
647
13,523
15,877
11,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
 
Skadi
17
8 / 2 / 6
11,302
565
15,556
10,872
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
16
3 / 1 / 15
10,875
544
6,434
17,765
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 6 / 2
12,051
603
7,799
11,042
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 4
12,065
603
8,280
16,319
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
12 / 8 / 3
11,635
582
12,130
17,736
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Drunkenvic25
Charybdis
13
0 / 6 / 2
8,107
405
7,995
12,072
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IKnc3R-
Morgan Le Fay
16
2 / 6 / 4
9,904
495
5,082
11,598
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Yerfdaugy
Hercules
11
1 / 6 / 1
7,224
361
6,991
16,279
13,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
xX__Dugo__Xx
Sylvanus
15
1 / 6 / 2
9,292
465
7,678
14,472
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
32
Kills
16
17
Deaths
32
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
3
4
3.33
W
Skadi
 
Skadi
8
2
6
5.5
L
Ao Kuang
 
Ao Kuang
12
8
3
1.69
L
Charybdis
Drunkenvic25
Charybdis
0
6
2
0.17
L
Morgan Le Fay
IKnc3R-
Morgan Le Fay
2
6
4
0.67
W
Athena
3
1
15
10.5
W
6
6
2
1.17
L
Hercules
Yerfdaugy
Hercules
1
6
1
0.25
W
7
5
4
1.8
L
Sylvanus
xX__Dugo__Xx
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,592
Damage
39,876
71,875
Taken
72,157
47,145
Mitigated
38,022
20,151
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,523
6,189
0
3,682
15,877
11,607
2,210
8,396
7,481
65,645
0
W
Skadi
 
Skadi
15,556
6,718
0
1,633
10,872
4,958
2,537
1,411
9,461
0
78,939
L
Ao Kuang
 
Ao Kuang
12,130
4,941
0
6,225
17,736
7,284
0
4,972
12,682
59,627
12,416
L
Charybdis
Drunkenvic25
Charybdis
7,995
3,869
0
2,578
12,072
2,842
0
2,581
9,451
0
48,611
L
Morgan Le Fay
IKnc3R-
Morgan Le Fay
5,082
870
0
1,664
11,598
3,857
240
6,057
5,257
63,959
0
W
Athena
6,434
1,751
393
4,261
17,765
19,608
230
3,269
14,496
27,171
0
W
7,799
439
0
2,162
11,042
3,934
2,172
5,281
5,761
83,093
0
L
Hercules
Yerfdaugy
Hercules
6,991
1,600
88
6,019
16,279
13,051
0
4,751
11,528
0
20,201
W
8,280
2,448
0
8,020
16,319
7,038
0
3,729
12,590
0
87,755
L
Sylvanus
xX__Dugo__Xx
Sylvanus
7,678
2,915
0
4,381
14,472
10,988
506
8,989
5,483
44,704
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,228
Gold Earned
46,162
589
Minions Killed
465
0
Camps Cleared
0
1,774,414
Distance Traveled
1,607,306
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,935
647
144
7
0
267,231
2
W
Skadi
11,302
565
117
6
0
367,417
10
L
Ao Kuang
11,635
582
118
6
0
351,228
1
L
Charybdis
8,107
405
95
5
0
326,955
6
L
Morgan Le Fay
9,904
495
118
6
0
356,013
5
W
Athena
10,875
544
49
2
0
382,748
2
W
Thoth
12,051
603
151
8
0
339,608
7
L
Hercules
7,224
361
23
1
0
360,741
2
W
Ne Zha
12,065
603
128
6
0
417,410
0
L
Sylvanus
9,292
465
111
6
0
212,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role