Player Matchup

Amaterasu
Amaterasu
AAB night
Amaterasu
Level 25
God Stats
3W - 3L
1,611 SR
Queue Stats
68W - 68L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Lucifers1end
Cthulhu
Level 8
God Stats
4W - 13L
1,028 SR
Queue Stats
6W - 26L
921 Elo+
Solo
Olorun
Olorun
Mxli_Ismaelx28
Olorun
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
3W - 3L
1,757 Elo+
Solo
Hercules
Hercules
XxZombieboy45xX
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,038 Elo+
Solo
Ymir
Ymir
iseeapanda
Ymir
Level 17
God Stats
1W - 4L
1,440 SR
Queue Stats
5W - 9L
1,593 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,339 Elo+

VS

Team Averages
Level 21
1,669 SR
1,383 Elo+
Hercules
Hercules
LeftySV
Hercules
Level 17
God Stats
6W - 7L
1,901 SR
Queue Stats
101W - 94L
1,602 Elo+
Solo
Sylvanus
Sylvanus
StarlitHen7475
Sylvanus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 47L
1,291 Elo+
Solo
Neith
Neith
noa15_1L
Neith
Level 7
God Stats
3W - 2L
1,673 SR
Queue Stats
6W - 18L
1,176 Elo+
Solo
Apollo
Apollo
starboxadventure
Apollo
Level 27
God Stats
6W - 1L
1,755 SR
Queue Stats
38W - 32L
1,408 Elo+
Solo
Arachne
Arachne
xd_Mxguell
Arachne
Level 27
God Stats
2W - 1L
1,519 SR
Queue Stats
9W - 4L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AAB night
Amaterasu
15
8 / 9 / 2
10,837
433
14,675
26,599
20,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Lucifers1end
Cthulhu
16
2 / 10 / 2
10,102
404
11,448
20,424
25,226
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 8 / 3
10,567
423
13,159
21,873
9,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 4 / 1
7,406
296
1,320
7,519
3,400
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 6 / 5
10,620
425
11,973
29,046
29,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeftySV
Hercules
20
10 / 1 / 4
14,260
570
19,572
21,735
31,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
16
3 / 0 / 12
11,207
448
11,159
17,458
8,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
noa15_1L
Neith
13
6 / 12 / 4
11,157
446
12,929
16,246
5,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 0 / 8
12,877
515
18,729
18,562
7,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xd_Mxguell
Arachne
18
11 / 5 / 6
13,243
530
15,978
20,009
8,155
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
12
Kills
37
37
Deaths
18
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AAB night
Amaterasu
8
9
2
1
W
Hercules
LeftySV
Hercules
10
1
4
12
L
Cthulhu
Lucifers1end
Cthulhu
2
10
2
0.3
L
1
8
3
0.31
W
Sylvanus
3
0
12
9
L
Hercules
0
4
1
0.13
L
1
6
5
0.58
W
Neith
noa15_1L
Neith
6
12
4
0.67
W
7
0
8
11
W
Arachne
xd_Mxguell
Arachne
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
78,367
105,461
Taken
94,010
87,899
Mitigated
61,286
22,336
Healing
46,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AAB night
Amaterasu
14,675
6,261
0
4,498
26,599
20,160
572
1,682
24,917
0
42,655
W
Hercules
LeftySV
Hercules
19,572
7,155
0
12,177
21,735
31,352
1,941
6,945
14,790
0
93,681
L
Cthulhu
Lucifers1end
Cthulhu
11,448
660
1,018
610
20,424
25,226
102
2,487
17,937
44,907
0
L
13,159
6,901
950
9,074
21,873
9,578
1,222
745
21,128
72,731
0
W
Sylvanus
11,159
2,650
6,693
11,865
17,458
8,739
1,024
11,284
6,174
29,707
0
L
Hercules
1,320
208
0
741
7,519
3,400
0
736
6,783
0
22,907
L
11,973
4,384
0
5,445
29,046
29,535
0
5,509
23,537
53,310
0
W
Neith
noa15_1L
Neith
12,929
7,740
0
2,969
16,246
5,755
3,238
5,493
10,753
0
41,105
W
18,729
13,553
0
7,814
18,562
7,285
4,650
6,655
11,907
0
113,146
W
Arachne
xd_Mxguell
Arachne
15,978
12,193
433
4,417
20,009
8,155
2,429
6,203
13,806
0
69,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,532
Gold Earned
62,744
401
Minions Killed
538
0
Camps Cleared
0
1,846,566
Distance Traveled
2,102,898
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,837
433
54
2
0
400,991
3
W
Hercules
14,260
570
175
7
0
412,759
0
L
Cthulhu
10,102
404
76
3
0
424,695
5
L
Olorun
10,567
423
122
5
0
385,372
0
W
Sylvanus
11,207
448
39
2
0
450,391
0
L
Hercules
7,406
296
47
2
0
227,529
3
L
Ymir
10,620
425
102
4
0
407,979
0
W
Neith
11,157
446
62
2
0
284,273
1
W
Apollo
12,877
515
152
6
0
465,335
10
W
Arachne
13,243
530
110
4
0
490,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role