Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CGUJerrico
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,718 Elo+
Party 2
Xbalanque
Xbalanque
DeTHydRa
Xbalanque
Level 117
God Stats
1W - 2L
1,308 SR
Queue Stats
111W - 97L
1,615 Elo+
Party 2
He Bo
He Bo
SKra00
He Bo
Level 85
God Stats
4W - 12L
1,279 SR
Queue Stats
457W - 444L
1,452 Elo+
Party 3
Cernunnos
Cernunnos
Squirtleman20000
Cernunnos
Level 87
God Stats
13W - 18L
1,465 SR
Queue Stats
456W - 443L
1,452 Elo+
Party 3
Team Averages
Level 97
1,411 SR
1,547 Elo+

VS

Team Averages
Level 130
1,406 SR
1,419 Elo+
Horus
Horus
A Fat Swine
Horus
Level 160
God Stats
1W - 0L
1,457 SR
Queue Stats
41W - 45L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
PoggieLoggie420
Kukulkan
Level 158
God Stats
1W - 0L
1,389 SR
Queue Stats
15W - 26L
1,361 Elo+
Party 1
Ravana
Ravana
Q33nCinder22
Ravana
Level 155
God Stats
1W - 0L
1,191 SR
Queue Stats
61W - 66L
1,446 Elo+
Party 1
Khepri
Khepri
RaiderHoncho
Khepri
Level 71
God Stats
1W - 2L
1,487 SR
Queue Stats
40W - 61L
1,403 Elo+
Party 1
Artemis
Artemis
RollUp Smoke897
Artemis
Level 108
God Stats
1W - 0L
1,504 SR
Queue Stats
15W - 28L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 2 / 7
10,222
639
9,029
15,106
5,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
16
1 / 3 / 7
9,643
603
7,398
14,936
16,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
DeTHydRa
Xbalanque
18
2 / 5 / 5
10,443
653
21,729
15,625
5,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
SKra00
He Bo
18
3 / 5 / 6
10,897
681
18,851
13,226
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
17
2 / 3 / 6
10,371
648
13,391
15,985
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
11,245
703
10,154
16,085
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
20
4 / 1 / 7
12,044
753
17,733
8,684
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
19
9 / 3 / 7
11,729
733
14,737
17,395
9,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
18
2 / 2 / 13
11,565
723
9,936
18,025
23,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 8
10,390
649
14,905
20,016
9,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
9
Kills
18
18
Deaths
9
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
7
2.25
W
1
1
14
8
L
Horus
1
3
7
1.5
L
Xbalanque
DeTHydRa
Xbalanque
2
5
5
0.9
W
Kukulkan
4
1
7
7.5
W
Ravana
9
3
7
4.17
W
Khepri
2
2
13
4.25
W
2
2
8
3
L
He Bo
SKra00
He Bo
3
5
6
1.2
L
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,398
Damage
67,465
74,878
Taken
80,205
39,414
Mitigated
67,388
39,726
Healing
35,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,029
4,894
2,745
4,794
15,106
5,551
553
5,480
9,282
0
17,645
W
10,154
4,261
10,679
9,887
16,085
20,840
445
4,637
11,184
0
13,905
L
Horus
7,398
3,059
6,097
5,372
14,936
16,724
422
5,414
9,144
0
8,767
L
Xbalanque
DeTHydRa
Xbalanque
21,729
7,400
4,477
3,856
15,625
5,591
1,131
3,503
12,000
0
47,461
W
Kukulkan
17,733
378
345
1,654
8,684
4,243
791
974
7,582
54,112
0
W
Ravana
14,737
3,060
885
2,572
17,395
9,565
1,377
2,194
15,003
0
23,503
W
Khepri
9,936
390
280
2,499
18,025
23,441
796
4,489
13,104
16,726
0
W
14,905
3,150
244
6,158
20,016
9,299
1,774
5,297
14,481
0
32,188
L
He Bo
SKra00
He Bo
18,851
1,293
1,392
2,614
13,226
5,095
640
5,424
7,488
36,547
0
L
Cernunnos
13,391
3,408
2,994
5,385
15,985
6,453
556
6,450
9,295
0
29,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
56,973
163
Minions Killed
165
0
Camps Cleared
0
1,431,025
Distance Traveled
1,459,918
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,222
639
31
2
0
292,452
2
W
Horus
11,245
703
12
1
0
315,486
3
L
Horus
9,643
603
4
0
0
296,573
0
L
Xbalanque
10,443
653
48
3
0
289,383
0
W
Kukulkan
12,044
753
90
6
0
293,469
4
W
Ravana
11,729
733
21
1
0
320,555
1
W
Khepri
11,565
723
7
0
0
300,799
0
W
Artemis
10,390
649
35
2
0
229,609
2
L
He Bo
10,897
681
47
3
0
270,297
1
L
Cernunnos
10,371
648
33
2
0
282,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role