Player Matchup

Hel
Hel
Ali9188
Hel
Level 76
God Stats
11W - 12L
1,260 SR
Queue Stats
569W - 570L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
DEADCHOT52
Nu Wa
Level 27
God Stats
7W - 6L
1,594 SR
Queue Stats
163W - 144L
1,413 Elo+
Party 2
Nemesis
Nemesis
FAZEgrifin
Nemesis
Level 12
God Stats
0W - 3L
1,193 SR
Queue Stats
1W - 5L
1,094 Elo+
Solo
Team Averages
Level 38
1,349 SR
1,352 Elo+

VS

Team Averages
Level 79
1,598 SR
1,206 Elo+
Chang'e
Chang'e
ICE x Null
Chang'e
Level 67
God Stats
1W - 0L
1,460 SR
Queue Stats
12W - 14L
1,039 Elo+
Party 1
Terra
Terra
ICE x Sinbad
Terra
Level 44
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 16L
1,118 Elo+
Party 1
Chiron
Chiron
TheQuestHunter
Chiron
Level 126
God Stats
3W - 1L
1,601 SR
Queue Stats
157W - 156L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 6 / 3
10,565
621
12,034
14,269
5,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
3 / 4 / 2
10,529
619
10,521
14,661
4,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FAZEgrifin
Nemesis
6
0 / 4 / 0
8,263
486
354
3,661
1,074

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ICE x Null
Chang'e
17
10 / 4 / 4
12,899
759
19,754
16,924
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 10
11,896
700
6,691
16,169
17,817
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

6
0 / 1 / 2
8,808
518
125
3,822
1,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
3
0.58
L
Nu Wa
3
4
2
1
L
Nemesis
FAZEgrifin
Nemesis
0
4
0
0
W
Chang'e
ICE x Null
Chang'e
10
4
4
3
W
4
0
10
9
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
26,570
32,591
Taken
36,915
10,902
Mitigated
25,000
9,042
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
12,034
1,076
3,251
4,531
14,269
5,255
430
12,267
1,686
53,136
0
L
Nu Wa
10,521
2,428
0
1,175
14,661
4,573
51
12,334
2,127
36,601
0
L
Nemesis
FAZEgrifin
Nemesis
354
75
0
85
3,661
1,074
101
1,564
1,920
0
1,303
W
Chang'e
ICE x Null
Chang'e
19,754
945
4,732
5,986
16,924
6,171
1,602
13,100
3,824
81,416
0
W
6,691
1,286
1,384
4,900
16,169
17,817
610
7,887
8,282
29,678
0
W
125
0
115
831
3,822
1,012
704
2,458
1,364
0
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
33,603
144
Minions Killed
185
8
Camps Cleared
5
672,014
Distance Traveled
733,175
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,565
621
96
6
5
279,036
0
L
Nu Wa
10,529
619
45
3
3
301,946
0
L
Nemesis
8,263
486
3
0
0
91,032
0
W
Chang'e
12,899
759
134
8
1
320,446
4
W
Terra
11,896
700
40
2
4
332,541
4
W
Chiron
8,808
518
11
1
0
80,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role