Player Matchup

Scylla
Scylla
KILO545y
Scylla
Level 63
God Stats
27W - 32L
1,430 SR
Queue Stats
297W - 345L
1,373 Elo+
Party 3
Gilgamesh
Gilgamesh
Silver_Bandi2
Gilgamesh
Level 84
God Stats
6W - 17L
1,395 SR
Queue Stats
374W - 469L
1,354 Elo+
Party 3
Yemoja
Yemoja
ZAYA_13
Yemoja
Level 69
God Stats
3W - 5L
1,428 SR
Queue Stats
204W - 271L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
chechochechos
Danzaburou
Level 96
God Stats
75W - 90L
1,455 SR
Queue Stats
297W - 354L
1,356 Elo+
Party 3
Thanatos
Thanatos
ichigo1286
Thanatos
Level 90
God Stats
19W - 24L
1,433 SR
Queue Stats
388W - 473L
1,325 Elo+
Party 3
Team Averages
Level 80
1,428 SR
1,354 Elo+

VS

Team Averages
Level 102
1,427 SR
1,449 Elo+
Ra
Ra
Draines24
Ra
Level 64
God Stats
1W - 2L
1,189 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Horus
Horus
Sorata13
Horus
Level 141
God Stats
9W - 17L
1,400 SR
Queue Stats
362W - 384L
1,405 Elo+
Party 1
Medusa
Medusa
Zotonn
Medusa
Level 69
God Stats
3W - 4L
1,634 SR
Queue Stats
69W - 71L
1,287 Elo+
Party 2
Bacchus
Bacchus
chef1551
Bacchus
Level 105
God Stats
83W - 73L
1,547 SR
Queue Stats
149W - 141L
1,472 Elo+
Party 1
Da Ji
Da Ji
hourlongnine
Da Ji
Level 129
God Stats
6W - 8L
1,365 SR
Queue Stats
503W - 437L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KILO545y
Scylla
12
0 / 4 / 0
7,208
554
4,293
5,099
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Silver_Bandi2
Gilgamesh
10
1 / 6 / 1
6,207
477
3,484
10,226
4,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
ZAYA_13
Yemoja
10
0 / 0 / 2
6,433
495
3,803
6,729
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
chechochechos
Danzaburou
10
2 / 1 / 0
5,976
460
5,564
6,003
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ichigo1286
Thanatos
11
1 / 3 / 0
6,605
508
2,607
8,102
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
8,052
619
3,096
4,414
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Sorata13
Horus
12
3 / 2 / 8
7,485
576
9,226
11,653
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Zotonn
Medusa
11
1 / 1 / 0
6,258
481
2,804
5,016
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
chef1551
Bacchus
10
0 / 1 / 1
6,152
473
3,905
8,456
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 4
7,820
602
4,628
8,865
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Scylla
KILO545y
Scylla
0
4
0
0
L
Gilgamesh
Silver_Bandi2
Gilgamesh
1
6
1
0.25
W
Horus
Sorata13
Horus
3
2
8
3.5
L
Yemoja
ZAYA_13
Yemoja
0
0
2
1
W
Medusa
Zotonn
Medusa
1
1
0
1
L
Danzaburou
chechochechos
Danzaburou
2
1
0
2
W
Bacchus
chef1551
Bacchus
0
1
1
0.5
W
3
0
4
5
L
Thanatos
ichigo1286
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
23,659
36,159
Taken
38,404
14,256
Mitigated
23,749
14,682
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,096
374
1,218
2,729
4,414
1,449
0
2,634
1,584
34,689
0
L
Scylla
KILO545y
Scylla
4,293
199
0
235
5,099
1,340
0
1,107
3,904
46,069
0
L
Gilgamesh
Silver_Bandi2
Gilgamesh
3,484
658
0
1,877
10,226
4,654
0
2,058
8,120
0
24,475
W
Horus
Sorata13
Horus
9,226
3,190
176
4,345
11,653
9,724
562
1,657
9,936
8,190
26,573
L
Yemoja
ZAYA_13
Yemoja
3,803
807
707
2,770
6,729
3,996
0
2,213
4,516
30,680
0
W
Medusa
Zotonn
Medusa
2,804
486
0
853
5,016
1,516
1,270
1,681
3,335
0
34,688
L
Danzaburou
chechochechos
Danzaburou
5,564
3,176
0
2,607
6,003
1,906
0
2,076
3,927
0
33,969
W
Bacchus
chef1551
Bacchus
3,905
340
149
2,454
8,456
6,894
162
1,006
7,450
15,503
0
W
4,628
1,547
0
2,512
8,865
4,166
0
840
8,003
0
56,886
L
Thanatos
ichigo1286
Thanatos
2,607
598
156
6,330
8,102
2,360
0
1,308
6,710
0
33,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
35,767
347
Minions Killed
340
0
Camps Cleared
0
1,137,506
Distance Traveled
1,277,556
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,052
619
72
6
0
276,930
0
L
Scylla
7,208
554
115
9
0
216,169
5
L
Gilgamesh
6,207
477
51
4
0
222,896
2
W
Horus
7,485
576
66
5
0
256,297
3
L
Yemoja
6,433
495
51
4
0
227,394
3
W
Medusa
6,258
481
77
6
0
239,269
1
L
Danzaburou
5,976
460
56
4
0
212,853
3
W
Bacchus
6,152
473
22
2
0
238,227
6
W
Da Ji
7,820
602
103
8
0
266,833
0
L
Thanatos
6,605
508
74
6
0
258,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role