Player Matchup

Sylvanus
Sylvanus
El_Huncho_Jay
Sylvanus
Level 42
God Stats
15W - 19L
1,441 SR
Queue Stats
134W - 160L
1,423 Elo+
Solo
Neith
Neith
daytellem_4ever
Neith
Level 15
God Stats
22W - 25L
1,518 SR
Queue Stats
98W - 117L
1,456 Elo+
Party 2
Thanatos
Thanatos
dominican_sossaa
Thanatos
Level 106
God Stats
3W - 5L
1,486 SR
Queue Stats
65W - 60L
1,444 Elo+
Party 2
Vulcan
Vulcan
x_Dreambreaker
Vulcan
Level 108
God Stats
7W - 6L
1,486 SR
Queue Stats
161W - 164L
1,485 Elo+
Party 2
Horus
Horus
x_HeLiiOS
Horus
Level 107
God Stats
6W - 5L
1,539 SR
Queue Stats
156W - 155L
1,529 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,467 Elo+

VS

Team Averages
Level 51
1,383 SR
1,339 Elo+
Hades
Hades
Ghostallies21
Hades
Level 28
God Stats
30W - 32L
1,344 SR
Queue Stats
62W - 71L
1,363 Elo+
Party 1
Neith
Neith
Iskiatniseko
Neith
Level 40
God Stats
21W - 37L
1,427 SR
Queue Stats
136W - 164L
1,395 Elo+
Solo
Mulan
Mulan
IzzzyTheDino
Mulan
Level 84
God Stats
12W - 22L
1,137 SR
Queue Stats
446W - 487L
1,407 Elo+
Party 1
Geb
Geb
epic chicken24
Geb
Level 67
God Stats
4W - 4L
1,549 SR
Queue Stats
218W - 225L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
kikuoiillo
Cthulhu
Level 35
God Stats
1W - 3L
1,458 SR
Queue Stats
14W - 43L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El_Huncho_Jay
Sylvanus
17
5 / 2 / 4
10,083
593
8,021
12,054
9,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 2 / 7
7,156
421
6,666
7,660
2,553
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
12 / 5 / 6
10,170
598
8,495
13,637
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 5
8,944
526
11,867
6,699
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
x_HeLiiOS
Horus
12
2 / 3 / 9
7,419
436
7,109
14,813
9,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,464
498
7,866
12,943
5,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 6 / 3
7,558
445
9,853
9,789
2,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 2
10,312
607
8,954
10,817
5,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 9
7,656
450
6,265
14,447
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
kikuoiillo
Cthulhu
11
1 / 8 / 1
7,006
412
2,246
10,021
3,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
26
Kills
15
15
Deaths
27
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
El_Huncho_Jay
Sylvanus
5
2
4
3.5
L
2
6
5
0.75
L
4
6
3
0.92
L
8
4
2
2.25
W
2
2
7
2.75
W
12
5
6
3
L
0
3
9
1.5
L
Cthulhu
kikuoiillo
Cthulhu
1
8
1
0.19
W
5
3
5
2.5
W
Horus
x_HeLiiOS
Horus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
35,184
54,863
Taken
58,017
28,304
Mitigated
29,833
21,729
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
El_Huncho_Jay
Sylvanus
8,021
1,991
0
6,083
12,054
9,636
84
1,845
10,209
50,574
16,328
L
7,866
148
57
3,678
12,943
5,996
440
4,085
8,489
49,129
0
L
9,853
3,945
0
1,665
9,789
2,128
0
3,743
5,916
0
43,998
L
8,954
2,723
0
1,312
10,817
5,961
830
3,843
6,902
0
75,131
W
6,666
3,778
0
1,917
7,660
2,553
475
1,935
5,725
0
27,654
W
8,495
2,384
0
9,118
13,637
4,555
970
5,332
8,305
0
40,109
L
6,265
410
125
2,365
14,447
12,573
330
1,482
12,841
20,841
0
L
Cthulhu
kikuoiillo
Cthulhu
2,246
198
0
0
10,021
3,175
380
5,259
4,722
23,367
0
W
11,867
3,464
0
375
6,699
2,356
405
2,776
3,923
49,573
0
W
Horus
x_HeLiiOS
Horus
7,109
2,510
1,236
3,000
14,813
9,204
88
4,489
10,324
0
24,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
40,996
331
Minions Killed
376
0
Camps Cleared
0
1,457,546
Distance Traveled
1,508,277
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,083
593
126
7
0
242,041
4
L
Hades
8,464
498
86
5
0
272,754
1
L
Neith
7,558
445
76
4
0
271,926
1
L
Mulan
10,312
607
140
8
0
333,678
0
W
Neith
7,156
421
43
3
0
267,570
1
W
Thanatos
10,170
598
56
3
0
329,106
0
L
Geb
7,656
450
30
2
0
316,573
6
L
Cthulhu
7,006
412
44
3
0
313,346
0
W
Vulcan
8,944
526
71
4
0
311,349
4
W
Horus
7,419
436
35
2
0
307,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role