Player Matchup

Nike
Nike
Masters
 
Nike
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
DaBys
Terra
Masters
Level 160
God Stats
14W - 11L
1,669 SR
Queue Stats
225W - 236L
2,656 MMR
Solo
Cernunnos
Cernunnos
Masters
Weesper
Cernunnos
Masters
Level 160
God Stats
1W - 2L
1,750 SR
Queue Stats
251W - 245L
2,645 MMR
Solo
The Morrigan
The Morrigan
Masters
chinesemidlane
The Morrigan
Masters
Level 109
God Stats
15W - 7L
1,753 SR
Queue Stats
262W - 199L
2,848 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 149
1,634 SR
2,230 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,627 SR
2,778 MMR
Chiron
Chiron
Masters
BMBobby420
Chiron
Masters
Level 160
God Stats
16W - 9L
1,818 SR
Queue Stats
441W - 312L
2,991 MMR
Solo
Sol
Sol
Masters
FTBow
Sol
Masters
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 85L
3,072 MMR
Solo
Thor
Thor
Masters
Nazarian
Thor
Masters
Level 160
God Stats
1W - 3L
1,567 SR
Queue Stats
252W - 246L
2,587 MMR
Solo
Athena
Athena
Masters
Serenations
Athena
Masters
Level 160
God Stats
3W - 5L
1,594 SR
Queue Stats
188W - 169L
2,663 MMR
Solo
Skadi
Skadi
Masters
Yeezeus
Skadi
Masters
Level 148
God Stats
324W - 254L
1,657 SR
Queue Stats
397W - 385L
2,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
5 / 0 / 4
11,029
649
13,146
14,804
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
 
Hun Batz
17
5 / 1 / 5
10,192
600
8,641
9,989
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
DaBys
Terra
13
1 / 0 / 7
8,620
507
4,493
10,642
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Weesper
Cernunnos
17
0 / 3 / 0
9,932
584
5,228
10,881
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
chinesemidlane
The Morrigan
18
6 / 1 / 5
10,710
630
14,763
8,188
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebOdinTiamatUllrArtio

VS

Bans
Morgan Le FaySetSun WukongSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BMBobby420
Chiron
14
0 / 4 / 1
8,243
485
4,808
11,279
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
FTBow
Sol
15
3 / 3 / 1
8,879
522
10,505
12,598
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
0 / 4 / 1
8,519
501
3,640
11,749
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
1 / 2 / 0
7,673
451
3,825
12,049
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Yeezeus
Skadi
15
1 / 4 / 1
9,002
530
7,729
12,896
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
4
7
W
Hun Batz
 
Hun Batz
5
1
5
7.5
L
Chiron
BMBobby420
Chiron
0
4
1
0.13
W
Terra
DaBys
Terra
1
0
7
4.5
L
Sol
FTBow
Sol
3
3
1
1.17
L
Thor
0
4
1
0.13
L
Athena
1
2
0
0.5
W
Cernunnos
Weesper
Cernunnos
0
3
0
0
L
Skadi
Yeezeus
Skadi
1
4
1
0.38
W
The Morrigan
chinesemidlane
The Morrigan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
30,507
54,504
Taken
60,571
35,733
Mitigated
26,661
19,269
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,146
1,281
0
4,962
14,804
13,483
7
1,000
13,804
6,732
72,775
W
Hun Batz
 
Hun Batz
8,641
1,986
0
3,472
9,989
4,027
259
2,956
7,033
0
58,988
L
Chiron
BMBobby420
Chiron
4,808
2,279
375
4,251
11,279
3,760
0
4,530
6,302
0
70,141
W
Terra
DaBys
Terra
4,493
632
1,696
2,836
10,642
10,395
31
3,234
7,408
15,565
0
L
Sol
FTBow
Sol
10,505
2,865
0
6,404
12,598
4,130
696
2,536
9,988
56,299
6,030
L
Thor
3,640
443
0
2,057
11,749
5,069
395
2,371
9,089
0
72,445
L
Athena
3,825
1,178
0
2,175
12,049
9,944
0
4,655
7,017
17,182
0
W
Cernunnos
Weesper
Cernunnos
5,228
2,339
0
4,102
10,881
4,091
3,219
4,401
6,480
0
93,186
L
Skadi
Yeezeus
Skadi
7,729
2,894
0
4,350
12,896
3,758
0
2,210
9,730
0
65,525
W
The Morrigan
chinesemidlane
The Morrigan
14,763
2,639
0
2,201
8,188
3,737
164
2,033
6,155
81,000
6,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,483
Gold Earned
42,316
617
Minions Killed
586
0
Camps Cleared
0
1,845,315
Distance Traveled
1,650,287
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,029
649
163
10
0
391,764
2
W
Hun Batz
10,192
600
110
6
0
407,758
5
L
Chiron
8,243
485
160
9
0
320,027
6
W
Terra
8,620
507
19
1
0
378,933
10
L
Sol
8,879
522
122
7
0
311,131
8
L
Thor
8,519
501
131
8
0
352,979
2
L
Athena
7,673
451
26
2
0
343,964
5
W
Cernunnos
9,932
584
159
9
0
309,596
5
L
Skadi
9,002
530
147
9
0
322,186
3
W
The Morrigan
10,710
630
166
10
0
357,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role