Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AO Ramrod
Ah Muzen Cab
Level 159
God Stats
22W - 17L
1,616 SR
Queue Stats
984W - 1,011L
1,587 Elo+
Solo
Geb
Geb
DarkBanzi
Geb
Level 154
God Stats
4W - 4L
1,530 SR
Queue Stats
403W - 436L
1,611 Elo+
Party 2
The Morrigan
The Morrigan
Lolz2day
The Morrigan
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,570 Elo+
Solo
Hera
Hera
MessiahAbel
Hera
Level 152
God Stats
3W - 1L
1,708 SR
Queue Stats
152W - 150L
1,612 Elo+
Solo
Terra
Terra
xo ChaosAngel
Terra
Level 157
God Stats
6W - 10L
1,334 SR
Queue Stats
395W - 426L
1,608 Elo+
Party 2
Team Averages
Level 155
1,538 SR
1,598 Elo+

VS

Team Averages
Level 149
1,601 SR
1,535 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DarkDewDrop
Horus
Level 138
God Stats
7W - 9L
1,512 SR
Queue Stats
606W - 585L
1,520 Elo+
Party 1
King Arthur
King Arthur
NTP Ragnarok
King Arthur
Level 160
God Stats
2W - 4L
1,677 SR
Queue Stats
403W - 415L
1,588 Elo+
Solo
Charybdis
Charybdis
SmithSmithin
Charybdis
Level 158
God Stats
2W - 4L
1,563 SR
Queue Stats
476W - 511L
1,520 Elo+
Solo
Ares
Ares
USAfearPOTATO
Ares
Level 160
God Stats
62W - 27L
1,753 SR
Queue Stats
1,353W - 1,389L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AO Ramrod
Ah Muzen Cab
18
7 / 2 / 12
10,956
843
19,441
11,421
8,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 16
9,523
733
11,456
18,465
23,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

The Morrigan
Lolz2day
The Morrigan
16
3 / 3 / 12
9,711
747
9,111
9,734
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
8 / 1 / 9
10,629
818
18,880
10,353
5,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
2 / 1 / 17
10,873
836
7,314
19,490
24,236
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 4 / 4
10,075
775
9,032
10,039
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 6
9,488
730
5,660
15,110
12,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NTP Ragnarok
King Arthur
15
3 / 4 / 5
9,117
701
13,840
20,184
21,573
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Charybdis
SmithSmithin
Charybdis
16
2 / 3 / 6
9,551
735
16,468
13,700
7,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 7
9,320
717
7,208
19,368
25,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
20
Kills
9
9
Deaths
20
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
4
1
W
Ah Muzen Cab
AO Ramrod
Ah Muzen Cab
7
2
12
6.5
W
0
2
16
4
L
2
5
6
1
W
The Morrigan
Lolz2day
The Morrigan
3
3
12
3
W
8
1
9
12.5
L
King Arthur
NTP Ragnarok
King Arthur
3
4
5
1.38
L
Charybdis
SmithSmithin
Charybdis
2
3
6
1.67
L
0
4
7
0.88
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,202
Damage
52,208
69,463
Taken
78,401
67,611
Mitigated
71,254
32,142
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,032
1,072
617
316
10,039
5,005
1,522
6,441
3,576
39,077
0
W
Ah Muzen Cab
AO Ramrod
Ah Muzen Cab
19,441
4,950
651
3,826
11,421
8,571
2,471
1,821
9,226
0
50,725
W
11,456
714
2,852
2,432
18,465
23,827
121
5,299
12,617
18,580
0
L
5,660
1,580
8,829
4,776
15,110
12,277
490
10,159
4,907
0
8,467
W
The Morrigan
Lolz2day
The Morrigan
9,111
1,349
3,123
1,087
9,734
5,375
943
2,362
7,220
18,402
0
W
18,880
4,076
702
1,201
10,353
5,602
2,081
1,237
8,679
40,968
0
L
King Arthur
NTP Ragnarok
King Arthur
13,840
1,071
285
4,488
20,184
21,573
130
9,460
10,698
321
21,862
L
Charybdis
SmithSmithin
Charybdis
16,468
6,146
645
2,717
13,700
7,173
2,512
8,997
4,631
0
45,242
L
7,208
312
627
1,258
19,368
25,226
433
11,490
7,828
14,461
0
W
7,314
534
8,787
7,481
19,490
24,236
390
5,726
13,250
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
47,551
146
Minions Killed
160
0
Camps Cleared
0
1,243,119
Distance Traveled
1,154,084
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,075
775
66
5
0
259,077
0
W
Ah Muzen Cab
10,956
843
51
4
0
247,122
3
W
Geb
9,523
733
16
1
0
227,688
0
L
Horus
9,488
730
10
1
0
251,548
0
W
The Morrigan
9,711
747
21
2
0
241,434
0
W
Hera
10,629
818
51
4
0
271,615
1
L
King Arthur
9,117
701
21
2
0
211,371
0
L
Charybdis
9,551
735
47
4
0
197,259
0
L
Ares
9,320
717
16
1
0
234,829
3
W
Terra
10,873
836
7
1
0
255,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role