Player Matchup

Ares
Ares
CappedStew140
Ares
Level 9
God Stats
0W - 1L
1,070 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Sobek
Sobek
DarknessArriving
Sobek
Level 14
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Heimdallr
Heimdallr
Deadsoul2369
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UnDeadJacket
Cthulhu
Level 17
God Stats
20W - 18L
1,501 SR
Queue Stats
82W - 78L
1,299 Elo+
Solo
Thanatos
Thanatos
Vanossjr23
Thanatos
Level 17
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Team Averages
Level 12
1,315 SR
1,256 Elo+

VS

Team Averages
Level 21
1,513 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cybermln
Sol
Level 25
God Stats
2W - 1L
1,420 SR
Queue Stats
38W - 35L
1,371 Elo+
Solo
Loki
Loki
DetectiveMoose
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
PixLMeteor
Bellona
Level 23
God Stats
1W - 0L
1,391 SR
Queue Stats
17W - 17L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
inceptionistx07
Kuzenbo
Level 26
God Stats
5W - 3L
1,754 SR
Queue Stats
102W - 99L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,521
352
0
3,826
1,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 6 / 0
3,995
400
1,782
7,901
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Deadsoul2369
Heimdallr
7
1 / 9 / 1
4,570
457
1,967
7,909
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
UnDeadJacket
Cthulhu
8
1 / 1 / 0
4,773
477
3,123
6,556
4,066
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Vanossjr23
Thanatos
6
0 / 6 / 0
4,022
402
2,381
5,550
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 3
5,352
535
3,202
3,725
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
10 / 0 / 2
6,667
667
7,339
6,923
2,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 0 / 4
5,543
554
3,428
3,377
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
PixLMeteor
Bellona
11
6 / 0 / 3
6,578
658
5,058
5,164
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 1 / 2
4,988
499
1,215
4,837
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
23
25
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
L
0
3
0
0
W
10
0
2
11
L
0
6
0
0
L
Heimdallr
Deadsoul2369
Heimdallr
1
9
1
0.17
W
4
0
4
6
W
Bellona
PixLMeteor
Bellona
6
0
3
7.5
L
Cthulhu
UnDeadJacket
Cthulhu
1
1
0
1
L
Thanatos
Vanossjr23
Thanatos
0
6
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,253
Damage
20,242
31,742
Taken
24,026
14,912
Mitigated
11,912
3,950
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,202
1,375
0
1,373
3,725
1,170
1,467
1,554
2,171
0
25,367
L
0
0
0
0
3,826
1,560
0
1,000
2,826
0
0
W
7,339
2,703
0
3,891
6,923
2,052
1,657
664
6,259
34,901
0
L
1,782
568
0
665
7,901
4,851
115
3,754
4,147
6,329
0
L
Heimdallr
Deadsoul2369
Heimdallr
1,967
800
0
373
7,909
2,456
124
2,059
5,850
0
12,176
W
3,428
1,359
0
1,438
3,377
894
506
852
2,525
0
19,024
W
Bellona
PixLMeteor
Bellona
5,058
1,876
0
2,179
5,164
3,857
773
412
4,752
0
28,683
L
Cthulhu
UnDeadJacket
Cthulhu
3,123
115
0
1,894
6,556
4,066
15
1,014
5,542
23,716
0
L
Thanatos
Vanossjr23
Thanatos
2,381
1,050
0
1,018
5,550
1,979
351
727
4,823
0
11,937
W
1,215
558
260
896
4,837
3,939
462
1,423
3,414
8,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,881
Gold Earned
29,128
88
Minions Killed
237
0
Camps Cleared
0
863,617
Distance Traveled
923,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,352
535
49
5
0
195,920
2
L
Ares
3,521
352
0
0
0
159,922
0
W
Sol
6,667
667
63
6
0
175,245
0
L
Sobek
3,995
400
9
1
0
184,400
1
L
Heimdallr
4,570
457
16
2
0
174,354
1
W
Loki
5,543
554
47
5
0
183,307
0
W
Bellona
6,578
658
60
6
0
189,032
0
L
Cthulhu
4,773
477
39
4
0
194,459
3
L
Thanatos
4,022
402
24
2
0
150,482
0
W
Kuzenbo
4,988
499
18
2
0
179,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role