Player Matchup

Anubis
Anubis
Bagelette
Anubis
Level 63
God Stats
2W - 4L
1,186 SR
Queue Stats
130W - 160L
1,397 Elo+
Party 2
Athena
Athena
PackAPachy
Athena
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 219L
1,420 Elo+
Party 2
Thor
Thor
iKomplex
Thor
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Solo
Team Averages
Level 74
1,395 SR
1,451 Elo+

VS

Team Averages
Level 83
1,429 SR
1,411 Elo+
Nu Wa
Nu Wa
Ari4nn
Nu Wa
Level 66
God Stats
6W - 16L
1,435 SR
Queue Stats
94W - 167L
1,272 Elo+
Party 1
Chaac
Chaac
TheLonelyGamerr
Chaac
Level 97
God Stats
4W - 8L
1,425 SR
Queue Stats
123W - 159L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
zhengenator
Hun Batz
Level 85
God Stats
6W - 11L
1,427 SR
Queue Stats
81W - 88L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bagelette
Anubis
15
7 / 5 / 9
10,371
798
11,122
10,666
5,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
PackAPachy
Athena
15
8 / 3 / 11
10,671
821
10,770
13,983
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
6 / 6 / 12
10,743
826
10,323
13,443
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ari4nn
Nu Wa
14
5 / 6 / 7
9,358
720
10,266
10,101
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 5 / 5
9,283
714
13,099
13,429
12,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
zhengenator
Hun Batz
12
3 / 10 / 4
8,822
679
8,075
13,314
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
21
Kills
14
14
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ari4nn
Nu Wa
5
6
7
1.42
W
Anubis
Bagelette
Anubis
7
5
9
2.3
W
Athena
PackAPachy
Athena
8
3
11
4.5
L
6
5
5
1.7
W
Thor
6
6
12
2
L
Hun Batz
zhengenator
Hun Batz
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
31,440
38,092
Taken
36,844
16,108
Mitigated
18,169
6,639
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ari4nn
Nu Wa
10,266
2,507
0
595
10,101
2,636
360
6,897
3,204
26,783
0
W
Anubis
Bagelette
Anubis
11,122
168
0
3,526
10,666
5,420
0
2,374
8,124
35,332
0
W
Athena
PackAPachy
Athena
10,770
2,258
0
3,017
13,983
6,234
285
4,579
9,018
32,692
0
L
13,099
2,123
0
2,599
13,429
12,538
0
7,708
5,721
422
26,593
W
Thor
10,323
3,684
0
96
13,443
4,454
1,152
3,786
9,387
0
34,448
L
Hun Batz
zhengenator
Hun Batz
8,075
3,196
0
878
13,314
2,995
0
7,734
5,580
0
23,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
27,463
149
Minions Killed
116
5
Camps Cleared
5
670,786
Distance Traveled
657,351
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,358
720
47
4
0
215,719
1
W
Anubis
10,371
798
67
5
4
208,215
1
W
Athena
10,671
821
51
4
0
247,092
2
L
Chaac
9,283
714
35
3
2
228,387
4
W
Thor
10,743
826
31
2
1
215,479
2
L
Hun Batz
8,822
679
34
3
3
213,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role