Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Tocino_Espacial
Bacchus
Level 3
God Stats
4W - 0L
1,697 SR
Queue Stats
8W - 1L
1,727 Elo+
Party 1
Camazotz
Camazotz
Vampire-Pharaoh
Camazotz
Level 10
God Stats
3W - 1L
1,597 SR
Queue Stats
38W - 23L
1,705 Elo+
Solo
Team Averages
Level 58
1,598 SR
1,644 Elo+

VS

Team Averages
Level 83
1,561 SR
1,485 Elo+
Mulan
Mulan
Hongle 72
Mulan
Level 103
God Stats
9W - 4L
1,519 SR
Queue Stats
58W - 67L
1,444 Elo+
Party 2
Tiamat
Tiamat
PandemicShip99
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,484 Elo+
Party 2
Ares
Ares
saladman72
Ares
Level 79
God Stats
10W - 7L
1,664 SR
Queue Stats
110W - 107L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 9
7,268
727
8,922
5,392
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 9
6,984
698
5,114
5,908
5,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
12
9 / 0 / 2
8,143
814
6,743
8,443
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hongle 72
Mulan
9
0 / 4 / 0
5,655
566
3,935
8,281
3,861
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 5 / 0
5,543
554
2,635
7,538
3,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,522
552
3,244
9,355
7,680
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
9
6.5
L
Mulan
Hongle 72
Mulan
0
4
0
0
L
0
5
0
0
W
1
0
9
5.5
W
Camazotz
9
0
2
10
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,779
Damage
9,814
19,743
Taken
25,174
13,416
Mitigated
14,952
8,282
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,922
493
46
2,580
5,392
4,597
214
1,664
3,728
29,316
0
L
Mulan
Hongle 72
Mulan
3,935
311
208
730
8,281
3,861
0
5,090
3,191
0
14,673
L
2,635
792
0
1,362
7,538
3,411
0
4,957
2,581
13,781
0
W
5,114
414
416
1,050
5,908
5,404
674
2,718
3,190
16,086
0
W
Camazotz
6,743
2,141
0
4,190
8,443
3,415
959
1,964
6,479
0
21,340
L
3,244
111
0
1,822
9,355
7,680
0
4,179
5,176
9,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,395
Gold Earned
16,720
100
Minions Killed
64
7
Camps Cleared
2
564,537
Distance Traveled
480,985
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,268
727
39
4
1
193,501
2
L
Mulan
5,655
566
21
2
0
182,853
4
L
Tiamat
5,543
554
25
3
1
135,454
1
W
Bacchus
6,984
698
30
3
1
175,810
3
W
Camazotz
8,143
814
31
3
5
195,226
0
L
Ares
5,522
552
18
2
1
162,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role