Player Matchup

Poseidon
Poseidon
Gold III
ExpandedBison57
Poseidon
Gold III
Level 45
God Stats
2W - 1L
1,517 SR
Queue Stats
34W - 39L
1,486 MMR
Party 1
Sylvanus
Sylvanus
Silver I
IIMadBroXDII
Sylvanus
Silver I
Level 127
God Stats
1W - 1L
1,475 SR
Queue Stats
14W - 16L
1,280 MMR
Party 3
Skadi
Skadi
Gold I
Qodii
Skadi
Gold I
Level 127
God Stats
4W - 2L
1,407 SR
Queue Stats
285W - 282L
1,409 MMR
Solo
Achilles
Achilles
Silver I
iCheefKeef
Achilles
Silver I
Level 106
God Stats
1W - 0L
1,599 SR
Queue Stats
7W - 8L
1,448 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
joker290
Gilgamesh
Gold V
Level 113
God Stats
5W - 4L
1,584 SR
Queue Stats
30W - 34L
1,298 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,516 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,542 SR
1,381 MMR
Ra
Ra
Gold V
BryanTheConee
Ra
Gold V
Level 89
God Stats
2W - 3L
1,534 SR
Queue Stats
58W - 70L
1,361 MMR
Solo
Artemis
Artemis
Gold IV
CommieSlayer93
Artemis
Gold IV
Level 146
God Stats
7W - 7L
1,620 SR
Queue Stats
131W - 136L
1,369 MMR
Solo
Awilix
Awilix
Gold II
ITsNuskiii
Awilix
Gold II
Level 109
God Stats
2W - 4L
1,395 SR
Queue Stats
83W - 86L
1,654 MMR
Party 2
Fafnir
Fafnir
Gold V
Xangieff
Fafnir
Gold V
Level 83
God Stats
2W - 2L
1,576 SR
Queue Stats
58W - 68L
1,336 MMR
Solo
Vamana
Vamana
Silver III
casanovakelZ
Vamana
Silver III
Level 101
God Stats
7W - 6L
1,584 SR
Queue Stats
67W - 82L
1,186 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
12 / 3 / 5
14,877
647
22,590
14,080
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
IIMadBroXDII
Sylvanus
18
1 / 4 / 12
12,742
554
8,755
20,714
26,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Qodii
Skadi
20
6 / 5 / 3
13,984
608
16,047
16,566
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
iCheefKeef
Achilles
19
1 / 3 / 8
12,654
550
7,398
13,703
15,431
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
joker290
Gilgamesh
20
5 / 3 / 14
14,079
612
11,234
18,444
10,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
UllrAthenaGebArtioTiamat

VS

Bans
Morgan Le FayIzanamiOdinRaijinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,164
485
11,082
10,904
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 3
10,680
464
7,842
16,780
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ITsNuskiii
Awilix
18
9 / 4 / 4
11,902
517
13,263
18,061
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Xangieff
Fafnir
15
0 / 5 / 8
10,047
437
5,879
21,120
26,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
16
2 / 4 / 4
10,421
453
11,622
20,644
15,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
25
Kills
18
18
Deaths
25
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
3
7
3
0.64
W
Poseidon
12
3
5
4.83
W
Sylvanus
IIMadBroXDII
Sylvanus
1
4
12
1.75
L
Awilix
ITsNuskiii
Awilix
9
4
4
2.75
W
Skadi
Qodii
Skadi
6
5
3
1.5
L
Fafnir
Xangieff
Fafnir
0
5
8
0.8
L
Vamana
2
4
4
1
W
Achilles
iCheefKeef
Achilles
1
3
8
1.67
W
Gilgamesh
joker290
Gilgamesh
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,024
Damage
49,688
83,507
Taken
87,509
62,887
Mitigated
56,429
30,230
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,082
262
864
1,437
10,904
3,628
180
4,723
6,017
80,874
0
L
7,842
3,174
0
5,797
16,780
4,791
312
2,583
14,152
0
83,053
W
Poseidon
22,590
2,962
0
3,670
14,080
4,798
2,229
4,721
9,111
122,150
0
W
Sylvanus
IIMadBroXDII
Sylvanus
8,755
1,360
7,275
9,302
20,714
26,778
604
6,943
13,555
35,796
0
L
Awilix
ITsNuskiii
Awilix
13,263
6,053
0
6,589
18,061
5,876
1,471
5,860
11,949
0
76,790
W
Skadi
Qodii
Skadi
16,047
7,556
0
3,724
16,566
5,326
6,447
2,030
14,532
0
120,666
L
Fafnir
Xangieff
Fafnir
5,879
1,264
551
3,853
21,120
26,607
0
9,500
11,272
28,237
0
L
Vamana
11,622
4,283
0
5,440
20,644
15,527
360
8,027
12,395
5,838
54,325
W
Achilles
iCheefKeef
Achilles
7,398
3,304
0
1,870
13,703
15,431
1,234
1,583
12,057
0
67,498
W
Gilgamesh
joker290
Gilgamesh
11,234
3,433
0
4,389
18,444
10,554
2,991
4,150
14,200
0
104,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,336
Gold Earned
54,214
650
Minions Killed
570
0
Camps Cleared
0
2,153,505
Distance Traveled
2,055,441
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,164
485
164
7
0
440,546
1
L
Artemis
10,680
464
132
6
0
359,449
5
W
Poseidon
14,877
647
155
7
0
460,497
2
W
Sylvanus
12,742
554
40
2
0
395,344
6
L
Awilix
11,902
517
121
5
0
451,735
10
W
Skadi
13,984
608
199
9
0
391,968
6
L
Fafnir
10,047
437
46
2
0
422,306
0
L
Vamana
10,421
453
107
5
0
381,405
2
W
Achilles
12,654
550
135
6
0
412,694
1
W
Gilgamesh
14,079
612
121
5
0
493,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role