Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Elentàri
Bellona
Level 156
God Stats
17W - 16L
1,355 SR
Queue Stats
1,043W - 1,078L
1,421 Elo+
Solo
Raijin
Raijin
Terrim
Raijin
Level 157
God Stats
12W - 10L
1,637 SR
Queue Stats
907W - 932L
1,473 Elo+
Solo
Cabrakan
Cabrakan
WeaZeL8506
Cabrakan
Level 45
God Stats
5W - 2L
1,552 SR
Queue Stats
43W - 53L
1,263 Elo+
Solo
Horus
Horus
expertguns
Horus
Level 154
God Stats
3W - 5L
1,305 SR
Queue Stats
331W - 332L
1,590 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,450 Elo+

VS

Team Averages
Level 104
1,472 SR
1,454 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EX_Formy
Chaac
Level 86
God Stats
1W - 2L
1,314 SR
Queue Stats
94W - 107L
1,416 Elo+
Solo
Nike
Nike
OMGMAZE9020
Nike
Level 106
God Stats
7W - 9L
1,569 SR
Queue Stats
541W - 584L
1,340 Elo+
Solo
Fenrir
Fenrir
Pischti_Wan
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
TheRitari
Kuzenbo
Level 144
God Stats
5W - 5L
1,475 SR
Queue Stats
389W - 342L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
8 / 2 / 12
11,797
907
24,493
26,936
22,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Elentàri
Bellona
15
3 / 4 / 11
9,552
735
8,194
16,453
15,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Terrim
Raijin
17
6 / 3 / 13
10,425
802
14,447
10,250
4,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
WeaZeL8506
Cabrakan
16
3 / 7 / 11
9,820
755
7,840
20,302
19,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
18
4 / 2 / 18
10,302
792
9,544
17,695
23,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 4 / 13
10,288
791
21,254
18,434
9,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
EX_Formy
Chaac
17
7 / 3 / 7
10,039
772
15,693
14,696
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 9
9,659
743
9,085
12,990
6,817
Fenrir
12
1 / 7 / 4
8,015
617
6,090
11,521
7,752
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
TheRitari
Kuzenbo
17
4 / 5 / 11
9,884
760
17,472
19,588
26,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
24
Kills
17
18
Deaths
24
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
2
12
7
L
Terra
 
Terra
2
4
13
2.13
L
Chaac
EX_Formy
Chaac
7
3
7
3.5
W
Bellona
Elentàri
Bellona
3
4
11
2.13
L
3
5
9
1.5
L
Fenrir
1
7
4
0.43
W
Raijin
Terrim
Raijin
6
3
13
4.17
L
Kuzenbo
TheRitari
Kuzenbo
4
5
11
1.9
W
Cabrakan
WeaZeL8506
Cabrakan
3
7
11
1.21
W
Horus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,518
Damage
69,594
91,636
Taken
77,229
85,077
Mitigated
63,087
46,220
Healing
30,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
24,493
1,958
1,202
10,488
26,936
22,490
977
11,621
15,315
9,200
47,798
L
Terra
 
Terra
21,254
747
8,144
7,569
18,434
9,723
0
7,306
10,433
51,082
0
L
Chaac
EX_Formy
Chaac
15,693
2,660
1,989
4,680
14,696
12,125
722
4,100
10,014
0
24,234
W
Bellona
Elentàri
Bellona
8,194
1,928
1,287
3,971
16,453
15,043
713
3,816
11,073
0
18,031
L
9,085
918
0
399
12,990
6,817
261
4,657
7,709
0
14,765
L
Fenrir
6,090
902
1,427
185
11,521
7,752
336
3,321
7,659
0
9,574
W
Raijin
Terrim
Raijin
14,447
2,538
1,211
931
10,250
4,635
1,050
5,537
4,713
31,963
0
L
Kuzenbo
TheRitari
Kuzenbo
17,472
5,710
2,454
3,195
19,588
26,670
426
4,728
14,123
27,594
0
W
Cabrakan
WeaZeL8506
Cabrakan
7,840
1,263
1,891
1,760
20,302
19,623
479
8,513
9,993
11,923
0
W
Horus
9,544
5,113
12,546
10,933
17,695
23,286
1,001
9,239
8,456
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
47,885
166
Minions Killed
127
0
Camps Cleared
0
1,206,125
Distance Traveled
1,142,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,797
907
65
5
0
252,774
0
L
Terra
10,288
791
71
5
0
254,715
4
L
Chaac
10,039
772
26
2
0
249,572
0
W
Bellona
9,552
735
22
2
0
272,214
3
L
Nike
9,659
743
8
1
0
200,215
0
L
Fenrir
8,015
617
5
0
0
204,211
0
W
Raijin
10,425
802
53
4
0
207,005
0
L
Kuzenbo
9,884
760
17
1
0
234,070
0
W
Cabrakan
9,820
755
12
1
0
217,327
0
W
Horus
10,302
792
14
1
0
256,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role