Player Matchup

Artio
Artio
Buug40
Artio
Level 142
God Stats
0W - 1L
1,493 SR
Queue Stats
47W - 51L
1,459 Elo+
Solo
Hachiman
Hachiman
Its_Dad_
Hachiman
Level 102
God Stats
5W - 11L
1,677 SR
Queue Stats
32W - 44L
1,417 Elo+
Party 3
Discordia
Discordia
KingLuffy258469
Discordia
Level 64
God Stats
29W - 41L
1,433 SR
Queue Stats
36W - 52L
1,334 Elo+
Party 3
Hercules
Hercules
dustyperkins
Hercules
Level 115
God Stats
1W - 2L
1,262 SR
Queue Stats
25W - 36L
1,368 Elo+
Party 3
Thor
Thor
red_tyler
Thor
Level 107
God Stats
3W - 8L
1,301 SR
Queue Stats
175W - 207L
1,373 Elo+
Party 3
Team Averages
Level 106
1,433 SR
1,390 Elo+

VS

Team Averages
Level 104
1,314 SR
1,471 Elo+
Amaterasu
Amaterasu
A Beefdragon
Amaterasu
Level 119
God Stats
3W - 8L
1,172 SR
Queue Stats
139W - 139L
1,459 Elo+
Party 1
Fenrir
Fenrir
LvL 42 Knight
Fenrir
Level 101
God Stats
15W - 9L
1,581 SR
Queue Stats
393W - 343L
1,506 Elo+
Party 2
Chaac
Chaac
fexjn
Chaac
Level 131
God Stats
10W - 5L
1,548 SR
Queue Stats
289W - 274L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
watymcmuffin
Ao Kuang
Level 98
God Stats
16W - 15L
1,077 SR
Queue Stats
149W - 169L
1,446 Elo+
Party 1
Ra
Ra
zanrose
Ra
Level 73
God Stats
3W - 1L
1,190 SR
Queue Stats
107W - 93L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Buug40
Artio
13
1 / 4 / 4
7,949
397
6,984
18,043
17,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Its_Dad_
Hachiman
15
3 / 6 / 3
9,226
461
12,772
13,474
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KingLuffy258469
Discordia
16
1 / 10 / 1
9,377
469
7,935
14,704
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
dustyperkins
Hercules
14
1 / 10 / 0
8,970
449
6,893
25,553
19,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
4 / 7 / 0
8,900
445
10,993
19,887
7,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A Beefdragon
Amaterasu
16
1 / 1 / 9
9,903
495
6,670
14,613
12,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 2 / 7
11,837
592
13,931
15,329
7,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
fexjn
Chaac
20
12 / 0 / 3
12,553
628
26,432
22,957
30,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
watymcmuffin
Ao Kuang
16
5 / 6 / 7
9,803
490
8,058
16,090
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 6
12,866
643
15,453
15,240
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
10
Kills
37
37
Deaths
11
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
A Beefdragon
Amaterasu
1
1
9
5.5
L
Artio
Buug40
Artio
1
4
4
0.75
L
Hachiman
Its_Dad_
Hachiman
3
6
3
0.75
L
Discordia
KingLuffy258469
Discordia
1
10
1
0.15
W
10
2
7
6.75
L
Hercules
dustyperkins
Hercules
1
10
0
0.1
W
Chaac
fexjn
Chaac
12
0
3
13.5
L
Thor
4
7
0
0.57
W
Ao Kuang
watymcmuffin
Ao Kuang
5
6
7
1.42
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
70,544
91,661
Taken
84,229
54,693
Mitigated
65,513
23,938
Healing
36,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
A Beefdragon
Amaterasu
6,670
1,565
568
3,918
14,613
12,849
2,764
2,241
12,348
0
44,864
L
Artio
Buug40
Artio
6,984
823
433
4,879
18,043
17,639
29
7,032
10,499
22,776
0
L
Hachiman
Its_Dad_
Hachiman
12,772
9,391
597
3,132
13,474
5,076
1,021
3,599
9,799
0
70,073
L
Discordia
KingLuffy258469
Discordia
7,935
163
90
2,471
14,704
5,305
0
6,503
7,767
63,983
0
W
13,931
4,662
0
6,655
15,329
7,350
944
2,142
13,095
0
76,621
L
Hercules
dustyperkins
Hercules
6,893
1,878
0
6,640
25,553
19,046
485
4,981
18,972
0
36,729
W
Chaac
fexjn
Chaac
26,432
4,284
0
10,748
22,957
30,846
1,369
2,429
19,471
18,009
72,295
L
Thor
10,993
2,906
0
5,696
19,887
7,627
0
5,280
13,855
0
53,106
W
Ao Kuang
watymcmuffin
Ao Kuang
8,058
2,145
457
5,224
16,090
7,770
311
1,726
14,364
36,769
7,492
W
15,453
1,496
1,376
7,395
15,240
6,698
1,119
5,853
8,929
101,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
56,962
410
Minions Killed
576
0
Camps Cleared
0
1,702,050
Distance Traveled
2,097,386
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,903
495
72
4
0
454,346
5
L
Artio
7,949
397
25
1
0
352,052
2
L
Hachiman
9,226
461
117
6
0
347,930
8
L
Discordia
9,377
469
114
6
0
328,767
0
W
Fenrir
11,837
592
116
6
0
444,504
2
L
Hercules
8,970
449
78
4
0
325,191
1
W
Chaac
12,553
628
140
7
0
393,142
0
L
Thor
8,900
445
76
4
0
348,110
2
W
Ao Kuang
9,803
490
67
3
0
412,503
3
W
Ra
12,866
643
181
9
0
392,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role