Player Matchup

Pele
Pele
Awaken Hell
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,308 Elo+
Solo
Sylvanus
Sylvanus
BIG Linny
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 237L
1,361 Elo+
Solo
Ganesha
Ganesha
Dillon Destroys
Ganesha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,430 Elo+
Solo
Agni
Agni
MauPau
Agni
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,420 Elo+
Solo
Camazotz
Camazotz
modollas2222999
Camazotz
Level 87
God Stats
3W - 3L
1,395 SR
Queue Stats
422W - 461L
1,369 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,378 Elo+

VS

Team Averages
Level 118
1,488 SR
1,381 Elo+
Serqet
Serqet
MrNimbus3sm
Serqet
Level 118
God Stats
13W - 24L
1,293 SR
Queue Stats
1,146W - 1,243L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Pauly January
Cthulhu
Level 139
God Stats
19W - 7L
1,780 SR
Queue Stats
538W - 565L
1,373 Elo+
Party 1
Odin
Odin
Prozac1983
Odin
Level 113
God Stats
4W - 5L
1,275 SR
Queue Stats
542W - 597L
1,379 Elo+
Party 1
Kali
Kali
Turan8888
Kali
Level 117
God Stats
12W - 12L
1,592 SR
Queue Stats
1,116W - 1,161L
1,378 Elo+
Solo
Horus
Horus
reward-sickly153
Horus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 303L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
11,395
814
22,226
18,992
10,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
BIG Linny
Sylvanus
18
5 / 1 / 12
10,099
721
18,829
13,742
18,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 18
9,359
669
14,331
18,317
22,967
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
MauPau
Agni
17
4 / 6 / 9
10,075
720
15,327
11,834
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
17
2 / 2 / 15
9,873
705
16,246
16,537
12,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
4 / 2 / 7
9,007
643
9,907
22,384
12,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
15
1 / 5 / 9
8,710
622
17,212
23,391
24,588
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 11
8,852
632
12,166
21,601
10,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
16
5 / 5 / 5
9,648
689
12,025
18,370
6,182
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 5
8,882
634
10,182
16,255
14,481
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
19
Kills
15
15
Deaths
19
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Sylvanus
BIG Linny
Sylvanus
5
1
12
11
W
0
3
18
3
W
Agni
MauPau
Agni
4
6
9
1.42
L
Serqet
4
2
7
3.75
L
Cthulhu
1
5
9
1.1
L
1
4
11
1.63
L
Kali
5
5
5
1.5
W
Camazotz
2
2
15
4.75
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,959
Damage
61,492
79,422
Taken
102,001
70,332
Mitigated
68,598
41,213
Healing
51,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,226
6,486
1,065
3,085
18,992
10,918
512
4,372
14,488
0
36,039
W
Sylvanus
BIG Linny
Sylvanus
18,829
5,843
17,152
7,766
13,742
18,068
441
4,480
9,262
27,445
3,346
W
14,331
2,322
1,693
1,519
18,317
22,967
954
3,679
14,499
24,731
0
W
Agni
MauPau
Agni
15,327
1,311
1,357
1,003
11,834
5,757
226
959
10,856
29,380
0
L
Serqet
9,907
558
2,865
11,194
22,384
12,580
0
9,892
12,492
0
12,646
L
Cthulhu
17,212
740
2,086
7,245
23,391
24,588
0
10,383
13,008
28,505
0
L
12,166
2,437
483
6,528
21,601
10,767
0
12,063
9,538
350
19,154
L
Kali
12,025
2,612
24
6,720
18,370
6,182
0
8,874
9,496
0
26,321
W
Camazotz
16,246
3,604
1,281
5,292
16,537
12,622
1,848
4,054
12,219
0
25,111
L
10,182
4,455
6,892
7,947
16,255
14,481
66
5,622
10,633
0
15,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,801
Gold Earned
45,099
132
Minions Killed
106
0
Camps Cleared
0
1,335,894
Distance Traveled
1,416,670
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,395
814
37
3
0
301,001
0
W
Sylvanus
10,099
721
25
2
0
208,544
0
W
Ganesha
9,359
669
0
0
0
276,228
0
W
Agni
10,075
720
39
3
0
250,812
0
L
Serqet
9,007
643
9
1
0
330,012
1
L
Cthulhu
8,710
622
32
2
0
266,243
0
L
Odin
8,852
632
12
1
0
246,631
0
L
Kali
9,648
689
36
3
0
293,817
0
W
Camazotz
9,873
705
31
2
0
299,309
0
L
Horus
8,882
634
17
1
0
279,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role