Player Matchup

Neith
Neith
Accelaroo
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Horus
Horus
Buggman22
Horus
Level 15
God Stats
2W - 0L
1,707 SR
Queue Stats
6W - 5L
1,501 Elo+
Party 3
Ra
Ra
Talkingheadache
Ra
Level 22
God Stats
48W - 61L
1,380 SR
Queue Stats
106W - 143L
1,301 Elo+
Solo
Fenrir
Fenrir
XHBT
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
lShakerl
King Arthur
Level 28
God Stats
4W - 4L
1,678 SR
Queue Stats
120W - 115L
1,455 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,452 Elo+

VS

Team Averages
Level 14
1,464 SR
1,404 Elo+
Charybdis
Charybdis
 
Charybdis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chungothegreat
Cthulhu
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 7L
1,154 Elo+
Party 2
Thanatos
Thanatos
Galol0
Thanatos
Level 16
God Stats
0W - 10L
1,500 SR
Queue Stats
44W - 64L
1,413 Elo+
Party 1
Terra
Terra
JAER2701
Terra
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
120W - 152L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
KermatChan
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Accelaroo
Neith
3
0 / 0 / 1
4,452
342
137
118
25
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Buggman22
Horus
11
5 / 1 / 2
6,675
513
2,524
9,117
6,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 4
7,447
573
3,341
5,378
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XHBT
Fenrir
14
10 / 2 / 1
8,527
656
11,973
8,214
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lShakerl
King Arthur
11
1 / 1 / 3
6,121
471
3,881
7,981
4,823
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 5 / 1
5,804
446
4,622
8,350
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,776
444
1,464
10,922
6,463
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Galol0
Thanatos
11
3 / 2 / 1
7,163
551
3,462
8,018
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
JAER2701
Terra
9
0 / 3 / 2
6,278
483
2,348
9,219
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
KermatChan
Kukulkan
10
1 / 3 / 1
6,134
472
4,578
4,811
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
4
5
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Neith
Accelaroo
Neith
0
0
1
0.5
W
Horus
Buggman22
Horus
5
1
2
6
L
0
6
0
0
L
Thanatos
Galol0
Thanatos
3
2
1
1.75
L
Terra
JAER2701
Terra
0
3
2
0.33
L
Kukulkan
KermatChan
Kukulkan
1
3
1
0.5
W
1
1
4
3
W
Fenrir
XHBT
Fenrir
10
2
1
5.25
W
King Arthur
lShakerl
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
16,474
30,808
Taken
41,320
16,676
Mitigated
19,776
12,549
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,622
2,080
0
1,778
8,350
2,129
745
434
7,916
0
25,117
W
Neith
Accelaroo
Neith
137
82
0
21
118
25
0
0
118
0
2,860
W
Horus
Buggman22
Horus
2,524
1,219
694
2,510
9,117
6,855
0
3,820
5,207
0
11,170
L
1,464
251
0
556
10,922
6,463
249
0
10,922
21,960
0
L
Thanatos
Galol0
Thanatos
3,462
943
0
6,238
8,018
2,610
55
179
7,839
0
32,518
L
Terra
JAER2701
Terra
2,348
808
609
2,666
9,219
7,257
223
1,046
8,173
8,208
0
L
Kukulkan
KermatChan
Kukulkan
4,578
124
0
0
4,811
1,317
0
1,682
3,129
21,940
0
W
3,341
229
203
3,057
5,378
1,794
406
2,056
3,148
46,622
0
W
Fenrir
XHBT
Fenrir
11,973
4,233
0
4,284
8,214
3,179
0
1,432
6,780
0
56,260
W
King Arthur
lShakerl
King Arthur
3,881
322
0
1,780
7,981
4,823
0
796
7,165
0
24,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
31,155
260
Minions Killed
200
0
Camps Cleared
0
1,102,065
Distance Traveled
1,164,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,804
446
39
3
0
226,172
0
W
Neith
4,452
342
4
0
0
34,610
1
W
Horus
6,675
513
18
1
0
243,610
0
L
Cthulhu
5,776
444
32
2
0
206,027
1
L
Thanatos
7,163
551
72
6
0
248,264
0
L
Terra
6,278
483
11
1
0
242,051
0
L
Kukulkan
6,134
472
46
4
0
241,504
5
W
Ra
7,447
573
90
7
0
287,139
3
W
Fenrir
8,527
656
102
8
0
288,039
2
W
King Arthur
6,121
471
46
4
0
248,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role