Player Matchup

Danzaburou
Danzaburou
BootySnatcher069
Danzaburou
Level 7
God Stats
3W - 3L
1,331 SR
Queue Stats
14W - 15L
1,231 Elo+
Party 1
Thanatos
Thanatos
LuciferTheDecent
Thanatos
Level 17
God Stats
13W - 11L
1,173 SR
Queue Stats
134W - 145L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
MasacreAST
Sun Wukong
Level 23
God Stats
7W - 9L
1,374 SR
Queue Stats
37W - 31L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Reapers_Gambit
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 135L
1,252 Elo+
Party 1
Zeus
Zeus
elrissiko
Zeus
Level 29
God Stats
21W - 20L
1,574 SR
Queue Stats
326W - 307L
1,573 Elo+
Solo
Team Averages
Level 17
1,390 SR
1,375 Elo+

VS

Team Averages
Level 16
1,481 SR
1,302 Elo+
Neith
Neith
J ierullo
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
He Bo
He Bo
Kettletea
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,396 Elo+
Solo
Horus
Horus
LilQuinDiddy
Horus
Level 28
God Stats
4W - 2L
1,366 SR
Queue Stats
243W - 225L
1,501 Elo+
Solo
Ra
Ra
SolTyMcMalty
Ra
Level 20
God Stats
5W - 2L
1,540 SR
Queue Stats
10W - 5L
1,414 Elo+
Solo
Ares
Ares
Telenme
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BootySnatcher069
Danzaburou
14
0 / 1 / 5
7,642
955
2,915
5,217
3,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 1 / 6
8,272
1,034
5,409
6,019
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MasacreAST
Sun Wukong
16
8 / 1 / 12
10,495
1,312
9,690
8,708
6,718
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
15
0 / 3 / 9
8,706
1,088
3,082
9,436
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
12 / 0 / 7
11,138
1,392
29,017
3,595
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
J ierullo
Neith
13
2 / 6 / 4
7,968
996
6,371
10,233
4,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Kettletea
He Bo
13
0 / 5 / 4
7,430
929
4,166
6,367
2,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 4
8,170
1,021
7,384
14,297
15,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 3
8,306
1,038
5,372
10,286
9,208
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Telenme
Ares
13
2 / 6 / 2
7,871
984
3,712
13,408
7,956
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
22
Kills
6
6
Deaths
23
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BootySnatcher069
Danzaburou
0
1
5
2.5
L
Neith
J ierullo
Neith
2
6
4
0.67
L
He Bo
Kettletea
He Bo
0
5
4
0.4
L
1
4
4
0.75
W
2
1
6
5
W
Sun Wukong
MasacreAST
Sun Wukong
8
1
12
14
W
Sylvanus
0
3
9
1.5
L
1
2
3
1.25
L
Ares
Telenme
Ares
2
6
2
0.5
W
Zeus
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
27,005
32,975
Taken
54,591
22,713
Mitigated
39,722
9,120
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BootySnatcher069
Danzaburou
2,915
919
0
234
5,217
3,094
0
1,700
3,517
0
17,450
L
Neith
J ierullo
Neith
6,371
4,228
0
222
10,233
4,090
0
5,572
4,661
0
22,331
L
He Bo
Kettletea
He Bo
4,166
497
0
0
6,367
2,523
0
3,178
3,189
15,282
0
L
7,384
3,598
3,594
3,522
14,297
15,945
0
7,920
6,377
0
13,001
W
5,409
526
0
4,070
6,019
2,159
0
2,303
3,716
0
18,225
W
Sun Wukong
MasacreAST
Sun Wukong
9,690
2,426
0
2,105
8,708
6,718
0
3,890
4,682
0
15,426
W
Sylvanus
3,082
1,684
180
2,531
9,436
9,479
0
4,254
4,995
9,746
0
L
5,372
731
555
879
10,286
9,208
0
7,207
3,079
29,508
0
L
Ares
Telenme
Ares
3,712
396
0
199
13,408
7,956
0
8,222
5,186
10,922
0
W
Zeus
29,017
1,466
0
0
3,595
1,263
0
780
2,815
47,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
39,745
129
Minions Killed
139
4
Camps Cleared
3
728,465
Distance Traveled
671,300
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,642
955
26
3
1
104,701
0
L
Neith
7,968
996
34
4
0
126,044
1
L
He Bo
7,430
929
24
3
0
87,106
0
L
Horus
8,170
1,021
13
2
1
177,834
1
W
Thanatos
8,272
1,034
33
4
0
169,305
0
W
Sun Wukong
10,495
1,312
14
2
1
174,925
1
W
Sylvanus
8,706
1,088
9
1
0
123,795
0
L
Ra
8,306
1,038
61
8
2
143,899
3
L
Ares
7,871
984
7
1
0
136,417
4
W
Zeus
11,138
1,392
47
6
2
155,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role