Player Matchup

Morgan Le Fay
Morgan Le Fay
AmIJustGod
Morgan Le Fay
Level 20
God Stats
44W - 43L
1,444 SR
Queue Stats
66W - 95L
1,277 Elo+
Party 1
Ao Kuang
Ao Kuang
SwaggityJesster
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,547 Elo+
Solo
Neith
Neith
bejabundas
Neith
Level 23
God Stats
46W - 49L
1,492 SR
Queue Stats
79W - 103L
1,366 Elo+
Solo
Tiamat
Tiamat
hempy24
Tiamat
Level 5
God Stats
5W - 6L
1,344 SR
Queue Stats
24W - 26L
1,320 Elo+
Solo
Terra
Terra
hplife
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 220L
1,327 Elo+
Party 1
Team Averages
Level 17
1,456 SR
1,368 Elo+

VS

Team Averages
Level 22
1,475 SR
1,405 Elo+
Izanami
Izanami
Cappylotta
Izanami
Level 19
God Stats
21W - 7L
1,709 SR
Queue Stats
58W - 26L
1,681 Elo+
Solo
Danzaburou
Danzaburou
CrAftOvYoG
Danzaburou
Level 11
God Stats
40W - 38L
1,402 SR
Queue Stats
74W - 98L
1,354 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sierkdisolay
Tsukuyomi
Level 14
God Stats
4W - 2L
1,483 SR
Queue Stats
21W - 25L
1,363 Elo+
Solo
Erlang Shen
Erlang Shen
TrippyTre
Erlang Shen
Level 20
God Stats
15W - 7L
1,397 SR
Queue Stats
100W - 127L
1,313 Elo+
Solo
Zhong Kui
Zhong Kui
crazzylight
Zhong Kui
Level 45
God Stats
5W - 9L
1,384 SR
Queue Stats
67W - 102L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmIJustGod
Morgan Le Fay
15
2 / 12 / 2
9,701
882
5,756
18,354
7,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
15
0 / 2 / 1
8,742
795
829
3,950
1,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
15
1 / 6 / 3
9,857
896
9,929
16,010
6,556
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
hempy24
Tiamat
16
0 / 4 / 5
9,992
908
6,039
11,372
8,011
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
hplife
Terra
15
2 / 6 / 1
10,434
949
3,031
26,586
24,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cappylotta
Izanami
19
12 / 2 / 16
13,147
1,195
32,364
9,592
4,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
CrAftOvYoG
Danzaburou
17
3 / 0 / 12
11,361
1,033
6,201
2,482
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sierkdisolay
Tsukuyomi
18
7 / 2 / 15
11,973
1,088
13,095
6,292
2,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TrippyTre
Erlang Shen
18
5 / 1 / 11
10,992
999
10,881
9,288
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
crazzylight
Zhong Kui
17
2 / 0 / 14
10,681
971
2,692
4,625
3,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
5
Kills
29
30
Deaths
5
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AmIJustGod
Morgan Le Fay
2
12
2
0.25
W
Izanami
Cappylotta
Izanami
12
2
16
10
W
Danzaburou
CrAftOvYoG
Danzaburou
3
0
12
9
W
Tsukuyomi
Sierkdisolay
Tsukuyomi
7
2
15
7.25
L
Ao Kuang
0
2
1
0.25
W
Erlang Shen
TrippyTre
Erlang Shen
5
1
11
10.5
L
Neith
1
6
3
0.42
W
Zhong Kui
crazzylight
Zhong Kui
2
0
14
9
L
Tiamat
hempy24
Tiamat
0
4
5
0.63
L
Terra
hplife
Terra
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
65,233
76,272
Taken
32,279
47,859
Mitigated
16,626
6,979
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AmIJustGod
Morgan Le Fay
5,756
381
0
375
18,354
7,605
0
282
17,652
10,111
0
W
Izanami
Cappylotta
Izanami
32,364
23,423
20
1,822
9,592
4,064
0
4,112
5,480
0
54,482
W
Danzaburou
CrAftOvYoG
Danzaburou
6,201
2,020
0
669
2,482
914
0
1,537
945
0
36,250
W
Tsukuyomi
Sierkdisolay
Tsukuyomi
13,095
4,665
0
59
6,292
2,194
0
4,380
1,912
0
23,629
L
Ao Kuang
829
209
0
451
3,950
1,202
0
682
3,268
5,683
0
W
Erlang Shen
TrippyTre
Erlang Shen
10,881
4,913
0
1,868
9,288
6,026
0
3,289
5,999
0
22,749
L
Neith
9,929
6,219
0
706
16,010
6,556
0
376
15,634
0
26,129
W
Zhong Kui
crazzylight
Zhong Kui
2,692
738
549
2,604
4,625
3,428
0
2,337
2,288
19,010
0
L
Tiamat
hempy24
Tiamat
6,039
93
0
1,319
11,372
8,011
0
402
10,970
21,098
0
L
Terra
hplife
Terra
3,031
1,079
1,807
2,321
26,586
24,485
0
950
25,636
14,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
58,154
107
Minions Killed
236
4
Camps Cleared
9
754,617
Distance Traveled
1,011,508
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,701
882
12
1
0
175,747
0
W
Izanami
13,147
1,195
65
6
2
179,216
1
W
Danzaburou
11,361
1,033
68
6
2
218,781
0
W
Tsukuyomi
11,973
1,088
20
2
2
208,320
0
L
Ao Kuang
8,742
795
5
0
2
52,283
0
W
Erlang Shen
10,992
999
30
3
2
256,498
4
L
Neith
9,857
896
33
3
1
166,256
0
W
Zhong Kui
10,681
971
53
5
1
148,693
1
L
Tiamat
9,992
908
38
3
0
166,415
0
L
Terra
10,434
949
19
2
1
193,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role