Player Matchup

Vamana
Vamana
GodZom8ie
Vamana
Level 141
God Stats
2W - 2L
1,427 SR
Queue Stats
96W - 103L
1,530 Elo+
Party 2
He Bo
He Bo
Jaxster12
He Bo
Level 160
God Stats
11W - 7L
1,541 SR
Queue Stats
285W - 279L
1,583 Elo+
Party 2
Thanatos
Thanatos
Lalob21
Thanatos
Level 135
God Stats
6W - 1L
1,582 SR
Queue Stats
261W - 231L
1,587 Elo+
Party 3
Sol
Sol
PlmPxDraGoN
Sol
Level 149
God Stats
1W - 1L
1,291 SR
Queue Stats
40W - 41L
1,506 Elo+
Party 2
Fafnir
Fafnir
RZR BLACK0UT
Fafnir
Level 138
God Stats
1W - 1L
1,306 SR
Queue Stats
302W - 281L
1,571 Elo+
Party 3
Team Averages
Level 145
1,429 SR
1,555 Elo+

VS

Team Averages
Level 127
1,671 SR
1,524 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Dizzzeyy x
Camazotz
Level 126
God Stats
1W - 1L
1,556 SR
Queue Stats
443W - 426L
1,522 Elo+
Party 1
Eset
Eset
FRIKKIN FRIK
Eset
Level 115
God Stats
2W - 2L
1,927 SR
Queue Stats
145W - 136L
1,553 Elo+
Party 1
Artemis
Artemis
Lil FreakShow99
Artemis
Level 81
God Stats
5W - 4L
1,761 SR
Queue Stats
28W - 40L
1,505 Elo+
Party 1
Sobek
Sobek
XxREDxNATIONxX
Sobek
Level 154
God Stats
16W - 17L
1,611 SR
Queue Stats
568W - 505L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GodZom8ie
Vamana
12
2 / 0 / 5
7,730
552
8,081
12,118
11,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Jaxster12
He Bo
14
7 / 2 / 2
8,790
628
9,483
7,528
2,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Lalob21
Thanatos
15
6 / 1 / 5
8,697
621
9,607
10,337
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 0
8,437
603
7,576
9,025
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
12
0 / 4 / 4
7,460
533
4,270
13,456
12,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 3
6,157
440
4,533
8,013
6,499
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Camazotz
Dizzzeyy x
Camazotz
12
4 / 6 / 4
7,315
523
6,862
14,583
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 2
6,765
483
6,462
7,883
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 3
6,424
459
4,513
9,112
2,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 6
6,899
493
6,201
14,033
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
17
Kills
8
8
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
3
0.5
L
Camazotz
Dizzzeyy x
Camazotz
4
6
4
1
L
2
5
2
0.6
W
Vamana
GodZom8ie
Vamana
2
0
5
4.5
W
He Bo
Jaxster12
He Bo
7
2
2
4
W
Thanatos
Lalob21
Thanatos
6
1
5
8.5
L
0
3
3
0.5
W
2
1
0
2
W
Fafnir
0
4
4
0.5
L
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
28,571
52,464
Taken
53,624
33,978
Mitigated
28,336
31,358
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,533
1,143
0
3,213
8,013
6,499
0
96
7,917
30,377
0
L
Camazotz
Dizzzeyy x
Camazotz
6,862
2,049
0
5,454
14,583
4,618
0
6,438
8,145
0
33,718
L
6,462
643
839
1,117
7,883
2,758
0
3,328
4,555
38,460
0
W
Vamana
GodZom8ie
Vamana
8,081
3,932
613
6,588
12,118
11,878
330
4,256
7,862
1,507
36,310
W
He Bo
Jaxster12
He Bo
9,483
63
0
1,938
7,528
2,575
0
4,353
3,175
54,882
0
W
Thanatos
Lalob21
Thanatos
9,607
2,506
0
11,780
10,337
4,663
2,638
2,509
7,828
0
62,543
L
4,513
1,899
294
3,445
9,112
2,844
0
5,812
3,300
0
39,001
W
7,576
2,945
0
5,794
9,025
2,430
3,187
861
8,164
61,934
0
W
Fafnir
4,270
1,762
1,533
3,112
13,456
12,432
13
5,436
8,020
19,231
0
L
6,201
910
0
6,664
14,033
11,617
0
6,202
7,831
26,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
33,560
434
Minions Killed
314
0
Camps Cleared
0
1,358,915
Distance Traveled
1,245,670
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,157
440
54
4
0
182,179
2
L
Camazotz
7,315
523
67
5
0
298,698
1
L
Eset
6,765
483
77
6
0
229,607
2
W
Vamana
7,730
552
86
6
0
286,475
0
W
He Bo
8,790
628
92
7
0
262,931
4
W
Thanatos
8,697
621
100
7
0
307,029
4
L
Artemis
6,424
459
75
5
0
253,688
2
W
Sol
8,437
603
128
9
0
254,043
6
W
Fafnir
7,460
533
28
2
0
248,437
4
L
Sobek
6,899
493
41
3
0
281,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role