Player Matchup

Neith
Neith
I0B0
Neith
Level 7
God Stats
2W - 2L
1,724 SR
Queue Stats
24W - 20L
1,371 Elo+
Solo
Nemesis
Nemesis
Lunacy_xo
Nemesis
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 7L
1,614 Elo+
Solo
Medusa
Medusa
Mamba_Out2478
Medusa
Level 24
God Stats
1W - 1L
1,704 SR
Queue Stats
67W - 56L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
Monkey-Ratchet
Tsukuyomi
Level 11
God Stats
0W - 1L
1,172 SR
Queue Stats
25W - 38L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
machinegun270
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,854 SR
Queue Stats
39W - 39L
1,531 Elo+
Solo
Team Averages
Level 13
1,632 SR
1,532 Elo+

VS

Team Averages
Level 25
1,513 SR
1,517 Elo+
Cernunnos
Cernunnos
Astrastargazer
Cernunnos
Level 27
God Stats
9W - 9L
1,548 SR
Queue Stats
38W - 42L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Bethiiee9700
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,511 Elo+
Solo
Arachne
Arachne
JungleTrench
Arachne
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
180W - 84L
1,748 Elo+
Solo
Persephone
Persephone
Ribot5248
Persephone
Level 25
God Stats
2W - 5L
1,319 SR
Queue Stats
50W - 53L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
koliji
Zhong Kui
Level 27
God Stats
5W - 1L
1,699 SR
Queue Stats
127W - 144L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I0B0
Neith
6
0 / 2 / 0
4,533
378
229
3,495
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lunacy_xo
Nemesis
9
0 / 8 / 1
5,341
445
3,049
9,198
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 0
6,083
507
4,917
7,095
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Monkey-Ratchet
Tsukuyomi
9
2 / 5 / 3
5,916
493
6,614
10,301
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
machinegun270
Morgan Le Fay
12
4 / 4 / 0
7,134
595
7,171
9,340
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Astrastargazer
Cernunnos
12
4 / 3 / 3
7,043
587
5,669
7,723
2,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Bethiiee9700
Sylvanus
11
1 / 0 / 2
6,011
501
3,115
5,201
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
JungleTrench
Arachne
14
8 / 0 / 3
8,265
689
4,238
7,143
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Ribot5248
Persephone
12
7 / 2 / 3
7,667
639
7,214
8,830
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
koliji
Zhong Kui
12
3 / 4 / 2
7,585
632
5,756
9,300
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
23
23
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Astrastargazer
Cernunnos
4
3
3
1.83
W
Sylvanus
Bethiiee9700
Sylvanus
1
0
2
2
L
Neith
I0B0
Neith
0
2
0
0
W
Arachne
JungleTrench
Arachne
8
0
3
9.5
L
Nemesis
Lunacy_xo
Nemesis
0
8
1
0.06
L
3
4
0
0.75
L
Tsukuyomi
Monkey-Ratchet
Tsukuyomi
2
5
3
0.7
W
Persephone
Ribot5248
Persephone
7
2
3
4.25
W
Zhong Kui
koliji
Zhong Kui
3
4
2
1
L
Morgan Le Fay
machinegun270
Morgan Le Fay
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,980
Damage
25,992
39,429
Taken
38,197
12,716
Mitigated
17,576
7,025
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Astrastargazer
Cernunnos
5,669
3,059
0
2,977
7,723
2,111
396
164
7,559
0
37,560
W
Sylvanus
Bethiiee9700
Sylvanus
3,115
1,077
1,646
2,592
5,201
4,230
836
0
5,201
20,814
6,421
L
Neith
I0B0
Neith
229
0
0
386
3,495
1,029
0
237
3,258
0
13,196
W
Arachne
JungleTrench
Arachne
4,238
2,724
0
5,288
7,143
2,473
0
423
6,720
0
44,039
L
Nemesis
Lunacy_xo
Nemesis
3,049
1,050
0
603
9,198
3,781
30
3,616
5,582
0
23,329
L
4,917
1,793
0
740
7,095
1,555
0
868
6,227
0
33,475
L
Tsukuyomi
Monkey-Ratchet
Tsukuyomi
6,614
2,203
0
1,765
10,301
3,171
0
5,275
5,026
0
26,738
W
Persephone
Ribot5248
Persephone
7,214
1,302
0
2,869
8,830
2,770
1,946
0
8,828
39,186
0
W
Zhong Kui
koliji
Zhong Kui
5,756
662
0
3,643
9,300
5,992
483
6,748
2,552
40,015
4,852
L
Morgan Le Fay
machinegun270
Morgan Le Fay
7,171
1,202
0
3,531
9,340
3,180
202
5,383
3,957
41,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
36,571
270
Minions Killed
392
0
Camps Cleared
0
1,034,149
Distance Traveled
1,112,156
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,043
587
60
5
0
204,985
2
W
Sylvanus
6,011
501
56
5
0
200,634
3
L
Neith
4,533
378
29
2
0
146,821
0
W
Arachne
8,265
689
99
8
0
289,790
2
L
Nemesis
5,341
445
41
3
0
221,297
0
L
Medusa
6,083
507
62
5
0
204,988
3
L
Tsukuyomi
5,916
493
46
4
0
243,533
0
W
Persephone
7,667
639
76
6
0
201,788
0
W
Zhong Kui
7,585
632
101
8
0
214,959
0
L
Morgan Le Fay
7,134
595
92
8
0
217,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role