Player Matchup

Discordia
Discordia
ARainySundae
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Dark Prince 124
Geb
Level 160
God Stats
49W - 44L
1,472 SR
Queue Stats
251W - 199L
1,605 Elo+
Party 1
Nike
Nike
ImperialBudderz
Nike
Level 147
God Stats
1W - 1L
1,412 SR
Queue Stats
106W - 115L
1,531 Elo+
Party 1
Team Averages
Level 108
1,461 SR
1,545 Elo+

VS

Team Averages
Level 98
1,566 SR
1,493 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
H1kky
Tiamat
Level 28
God Stats
4W - 1L
1,650 SR
Queue Stats
113W - 88L
1,464 Elo+
Solo
Ganesha
Ganesha
MistressMorgue
Ganesha
Level 120
God Stats
67W - 60L
1,549 SR
Queue Stats
122W - 154L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ARainySundae
Discordia
8
0 / 7 / 2
6,331
633
5,125
7,014
1,655
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,743
674
8,497
13,788
10,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 5 / 1
6,810
681
8,057
13,493
5,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
13 / 1 / 5
10,071
1,007
16,181
11,283
4,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
H1kky
Tiamat
12
5 / 0 / 10
8,259
826
9,859
6,393
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 15
8,305
831
3,185
11,772
10,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
5
15.5
L
Discordia
ARainySundae
Discordia
0
7
2
0.14
L
1
6
1
0.25
W
Tiamat
H1kky
Tiamat
5
0
10
10
L
1
5
1
0.3
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
29,225
34,295
Taken
29,448
17,682
Mitigated
19,402
3,273
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,181
10,591
916
6,370
11,283
4,779
1,999
6,184
5,099
0
40,742
L
Discordia
ARainySundae
Discordia
5,125
533
427
708
7,014
1,655
0
2,777
4,101
10,535
0
L
8,497
1,033
527
1,611
13,788
10,895
0
4,804
8,520
22,200
0
W
Tiamat
H1kky
Tiamat
9,859
1,226
248
2,213
6,393
3,899
898
2,149
4,244
21,634
0
L
8,057
489
0
0
13,493
5,132
0
5,163
8,004
0
20,383
W
3,185
369
309
2,864
11,772
10,724
328
5,415
6,357
13,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,884
Gold Earned
26,635
66
Minions Killed
119
5
Camps Cleared
3
468,502
Distance Traveled
577,144
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,071
1,007
68
7
0
178,501
2
L
Discordia
6,331
633
18
2
2
116,294
2
L
Geb
6,743
674
17
2
3
174,541
0
W
Tiamat
8,259
826
50
5
3
206,905
2
L
Nike
6,810
681
31
3
0
177,667
3
W
Ganesha
8,305
831
1
0
0
191,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role