Player Matchup

Medusa
Medusa
Aixtars
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,432 Elo+
Party 1
Fenrir
Fenrir
ElLuis
Fenrir
Level 119
God Stats
3W - 5L
1,362 SR
Queue Stats
222W - 199L
1,529 Elo+
Party 1
Scylla
Scylla
TheYenga
Scylla
Level 126
God Stats
6W - 5L
1,642 SR
Queue Stats
271W - 180L
1,551 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,504 Elo+

VS

Team Averages
Level 67
1,518 SR
1,481 Elo+
Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
Level 27
God Stats
154W - 70L
1,741 SR
Queue Stats
189W - 111L
1,656 Elo+
Solo
The Morrigan
The Morrigan
nix78
The Morrigan
Level 28
God Stats
2W - 3L
1,312 SR
Queue Stats
10W - 27L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aixtars
Medusa
16
6 / 5 / 13
13,077
654
21,373
17,095
6,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
ElLuis
Fenrir
15
2 / 5 / 14
11,857
593
9,430
27,557
19,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
TheYenga
Scylla
18
12 / 4 / 7
14,386
719
24,039
15,367
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 7 / 10
13,227
661
9,704
24,711
30,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
17
4 / 5 / 8
13,336
667
26,427
32,911
32,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
nix78
The Morrigan
17
7 / 8 / 4
13,760
688
16,734
13,544
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
20
Kills
14
14
Deaths
20
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
7
10
1.14
L
Medusa
Aixtars
Medusa
6
5
13
2.5
W
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
4
5
8
1.6
L
Fenrir
ElLuis
Fenrir
2
5
14
1.8
L
Scylla
TheYenga
Scylla
12
4
7
3.88
W
The Morrigan
nix78
The Morrigan
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,842
Damage
52,865
60,019
Taken
71,166
31,089
Mitigated
71,520
8,417
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,704
2,590
0
3,033
24,711
30,946
817
6,357
17,827
24,562
0
L
Medusa
Aixtars
Medusa
21,373
12,454
0
1,688
17,095
6,441
2,163
7,490
8,607
0
61,827
W
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
26,427
5,987
0
14,505
32,911
32,953
1,281
11,574
20,055
0
66,405
L
Fenrir
ElLuis
Fenrir
9,430
2,474
0
6,040
27,557
19,398
0
9,534
16,295
0
27,236
L
Scylla
TheYenga
Scylla
24,039
3,006
0
689
15,367
5,250
632
6,009
8,384
67,548
0
W
The Morrigan
nix78
The Morrigan
16,734
3,664
1,029
1,134
13,544
7,621
448
5,215
7,662
53,786
6,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
40,323
274
Minions Killed
204
9
Camps Cleared
5
1,049,315
Distance Traveled
1,026,754
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,227
661
11
1
0
333,865
7
L
Medusa
13,077
654
106
5
2
338,587
4
W
Ah Muzen Cab
13,336
667
88
4
2
376,603
5
L
Fenrir
11,857
593
45
2
2
346,141
2
L
Scylla
14,386
719
123
6
5
364,587
3
W
The Morrigan
13,760
688
105
5
3
316,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role