Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Edwinjbr
Geb
Level 123
God Stats
36W - 24L
1,581 SR
Queue Stats
208W - 161L
1,669 Elo+
Party 1
Loki
Loki
jonathanrock55
Loki
Level 106
God Stats
7W - 5L
1,697 SR
Queue Stats
168W - 127L
1,636 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,602 Elo+

VS

Team Averages
Level 121
1,608 SR
1,538 Elo+
Hun Batz
Hun Batz
TheDolphinos
Hun Batz
Level 128
God Stats
8W - 6L
1,595 SR
Queue Stats
191W - 203L
1,562 Elo+
Solo
Ne Zha
Ne Zha
WALLEVER
Ne Zha
Level 147
God Stats
2W - 2L
1,698 SR
Queue Stats
74W - 85L
1,559 Elo+
Solo
Tyr
Tyr
keytro
Tyr
Level 88
God Stats
2W - 4L
1,532 SR
Queue Stats
7W - 10L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 7
6,300
788
3,381
2,988
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 9
6,708
839
2,615
8,749
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
8 / 1 / 1
7,488
936
5,551
3,602
1,243
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
TheDolphinos
Hun Batz
9
1 / 4 / 1
5,560
695
2,636
7,654
2,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
WALLEVER
Ne Zha
9
1 / 4 / 1
5,443
680
3,313
6,684
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
keytro
Tyr
6
0 / 1 / 0
4,719
590
174
1,536
816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
7
4.5
W
0
0
9
4.5
L
Hun Batz
TheDolphinos
Hun Batz
1
4
1
0.38
L
Ne Zha
WALLEVER
Ne Zha
1
4
1
0.38
W
8
1
1
8.5
L
Tyr
keytro
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,547
Damage
6,123
15,339
Taken
15,874
6,632
Mitigated
4,839
4,247
Healing
1,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,381
1,112
0
952
2,988
1,018
1,610
116
2,872
26,231
2,727
W
2,615
314
0
3,238
8,749
4,371
214
0
8,749
7,394
0
L
Hun Batz
TheDolphinos
Hun Batz
2,636
337
0
386
7,654
2,329
0
3,325
4,329
0
16,975
L
Ne Zha
WALLEVER
Ne Zha
3,313
414
0
311
6,684
1,694
0
2,251
4,433
0
11,436
W
5,551
1,455
0
57
3,602
1,243
664
0
3,602
0
20,728
L
Tyr
keytro
Tyr
174
0
0
404
1,536
816
0
519
1,017
0
2,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,496
Gold Earned
15,722
107
Minions Killed
48
5
Camps Cleared
2
437,744
Distance Traveled
316,360
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,300
788
57
7
3
138,031
1
W
Geb
6,708
839
14
2
0
149,132
0
L
Hun Batz
5,560
695
28
4
2
116,071
1
L
Ne Zha
5,443
680
15
2
0
151,107
2
W
Loki
7,488
936
36
5
2
150,581
5
L
Tyr
4,719
590
5
1
0
49,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role