Player Matchup

Chaac
Chaac
Silver I
Dantefroi
Chaac
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,296 MMR
Solo
Sobek
Sobek
Silver I
R7FORCE
Sobek
Silver I
Level 103
God Stats
6W - 1L
1,939 SR
Queue Stats
73W - 74L
1,228 MMR
Party 1
Neith
Neith
Gold III
TheNameIsZay
Neith
Gold III
Level 108
God Stats
5W - 4L
1,498 SR
Queue Stats
133W - 134L
1,302 MMR
Solo
Scylla
Scylla
Silver I
aivty
Scylla
Silver I
Level 122
God Stats
8W - 11L
1,577 SR
Queue Stats
71W - 71L
1,277 MMR
Party 1
Nemesis
Nemesis
Gold V
greengreengene
Nemesis
Gold V
Level 78
God Stats
6W - 3L
1,453 SR
Queue Stats
49W - 59L
1,225 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,594 SR
1,266 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,504 SR
1,265 MMR
Hercules
Hercules
Gold V
Garrixs
Hercules
Gold V
Level 147
God Stats
7W - 10L
1,612 SR
Queue Stats
287W - 291L
1,180 MMR
Solo
Janus
Janus
Silver I
GoodTimeAnt
Janus
Silver I
Level 45
God Stats
4W - 6L
1,277 SR
Queue Stats
141W - 144L
1,342 MMR
Solo
Artemis
Artemis
Silver II
HummusDip
Artemis
Silver II
Level 122
God Stats
20W - 21L
1,641 SR
Queue Stats
200W - 201L
1,318 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Lokin50
Kumbhakarna
Gold V
Level 147
God Stats
3W - 2L
1,528 SR
Queue Stats
128W - 135L
1,270 MMR
Solo
Thanatos
Thanatos
Bronze III
kikibu
Thanatos
Bronze III
Level 108
God Stats
8W - 11L
1,463 SR
Queue Stats
20W - 39L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dantefroi
Chaac
20
10 / 2 / 6
13,864
660
20,248
23,640
22,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
R7FORCE
Sobek
16
2 / 1 / 14
11,318
539
5,154
15,387
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 0 / 9
12,835
611
13,504
10,099
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
aivty
Scylla
19
7 / 2 / 7
12,228
582
7,772
8,950
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 10
12,457
593
10,097
13,732
7,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TiamatMorgan Le FayGilgameshArtioAthena

VS

Bans
PersephoneRaijinSetYemojaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Garrixs
Hercules
17
2 / 5 / 1
10,718
510
9,714
20,131
17,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 5 / 2
10,285
490
8,058
11,162
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
HummusDip
Artemis
16
0 / 9 / 2
9,773
465
11,879
16,779
4,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Lokin50
Kumbhakarna
12
0 / 2 / 1
8,059
384
1,506
10,922
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
kikibu
Thanatos
13
2 / 11 / 1
8,805
419
7,141
15,560
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
32
Kills
5
5
Deaths
32
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dantefroi
Chaac
10
2
6
6.5
L
Hercules
Garrixs
Hercules
2
5
1
0.5
L
1
5
2
0.4
L
Artemis
HummusDip
Artemis
0
9
2
0.11
L
Kumbhakarna
Lokin50
Kumbhakarna
0
2
1
0.25
W
Sobek
R7FORCE
Sobek
2
1
14
9
W
7
0
9
11.5
W
Scylla
aivty
Scylla
7
2
7
5.25
W
6
0
10
11
L
Thanatos
kikibu
Thanatos
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,775
Damage
38,298
71,808
Taken
74,554
56,256
Mitigated
44,348
24,977
Healing
20,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dantefroi
Chaac
20,248
3,594
0
11,064
23,640
22,328
1,254
1,422
22,189
8,726
96,288
L
Hercules
Garrixs
Hercules
9,714
2,970
0
8,149
20,131
17,802
0
2,104
18,027
0
54,971
L
8,058
635
0
887
11,162
3,769
0
3,193
7,793
81,168
0
L
Artemis
HummusDip
Artemis
11,879
6,735
0
3,044
16,779
4,587
0
2,522
14,217
0
77,313
L
Kumbhakarna
Lokin50
Kumbhakarna
1,506
92
0
868
10,922
9,484
0
3,303
7,511
18,607
0
W
Sobek
R7FORCE
Sobek
5,154
290
0
5,730
15,387
17,343
983
3,897
11,150
25,896
0
W
13,504
6,977
0
5,681
10,099
5,467
7,663
228
9,871
0
103,101
W
Scylla
aivty
Scylla
7,772
466
0
2,221
8,950
3,656
875
2,142
6,620
79,289
0
W
10,097
4,938
0
281
13,732
7,462
1,645
1,238
12,354
0
117,867
L
Thanatos
kikibu
Thanatos
7,141
892
0
7,767
15,560
8,706
0
3,685
11,803
0
54,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,702
Gold Earned
47,640
684
Minions Killed
580
0
Camps Cleared
0
2,157,001
Distance Traveled
1,877,804
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,864
660
185
9
0
406,958
3
L
Hercules
10,718
510
126
6
0
384,225
5
L
Janus
10,285
490
189
9
0
417,766
7
L
Artemis
9,773
465
145
7
0
354,593
4
L
Kumbhakarna
8,059
384
29
1
0
384,222
2
W
Sobek
11,318
539
15
1
0
440,039
13
W
Neith
12,835
611
161
8
0
381,732
8
W
Scylla
12,228
582
167
8
0
413,453
2
W
Nemesis
12,457
593
156
7
0
514,819
6
L
Thanatos
8,805
419
91
4
0
336,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role