Player Matchup

Ah Puch
Ah Puch
Impr1m1s
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 112L
1,260 Elo+
Solo
Achilles
Achilles
Spades027969
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
TOTZMCGEE1331
Cerberus
Level 107
God Stats
2W - 1L
1,740 SR
Queue Stats
202W - 222L
1,340 Elo+
Solo
Odin
Odin
Toxic_Ghost7089
Odin
Level 45
God Stats
3W - 0L
1,487 SR
Queue Stats
99W - 94L
1,280 Elo+
Solo
Hades
Hades
tjnova9724
Hades
Level 69
God Stats
2W - 1L
1,587 SR
Queue Stats
14W - 19L
1,346 Elo+
Party 2
Team Averages
Level 63
1,563 SR
1,345 Elo+

VS

Team Averages
Level 73
1,434 SR
1,187 Elo+
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ichimatsupsyc
Mulan
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 153L
932 Elo+
Party 1
Kumbhakarna
Kumbhakarna
QueensRage
Kumbhakarna
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 140L
1,308 Elo+
Solo
Hera
Hera
deadman66677
Hera
Level 87
God Stats
1W - 3L
1,358 SR
Queue Stats
221W - 244L
1,297 Elo+
Solo
Merlin
Merlin
zael-367
Merlin
Level 28
God Stats
4W - 3L
1,312 SR
Queue Stats
72W - 170L
898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Impr1m1s
Ah Puch
19
7 / 8 / 15
12,050
753
16,003
17,301
7,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Spades027969
Achilles
20
6 / 4 / 20
12,226
764
11,129
13,781
11,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
TOTZMCGEE1331
Cerberus
18
5 / 4 / 15
12,365
773
6,658
15,947
15,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 6 / 17
14,434
902
19,628
22,626
25,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
20
14 / 5 / 21
14,382
899
25,360
21,257
12,562
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 8 / 5
9,720
608
9,314
14,550
8,693
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 10 / 7
12,391
774
15,120
27,152
22,285
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
QueensRage
Kumbhakarna
19
5 / 8 / 12
12,405
775
9,482
20,173
9,449
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 12
11,529
721
27,182
14,508
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
zael-367
Merlin
18
8 / 12 / 5
12,525
783
10,250
19,416
7,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
68
45
Kills
27
27
Deaths
46
88
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
8
5
0.81
L
7
10
7
1.05
W
Ah Puch
Impr1m1s
Ah Puch
7
8
15
1.81
L
Kumbhakarna
QueensRage
Kumbhakarna
5
8
12
1.38
W
Achilles
Spades027969
Achilles
6
4
20
4
W
Cerberus
TOTZMCGEE1331
Cerberus
5
4
15
3.13
W
13
6
17
3.58
L
3
8
12
1.13
W
Hades
14
5
21
4.9
L
Merlin
zael-367
Merlin
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,778
Damage
71,348
90,912
Taken
95,799
72,503
Mitigated
53,108
32,191
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,314
2,620
158
466
14,550
8,693
0
7,015
7,535
0
10,135
L
15,120
3,297
315
2,504
27,152
22,285
710
12,438
14,714
0
29,308
W
Ah Puch
Impr1m1s
Ah Puch
16,003
2,129
0
2,869
17,301
7,511
933
10,659
6,492
30,368
0
L
Kumbhakarna
QueensRage
Kumbhakarna
9,482
513
2,374
3,248
20,173
9,449
1,119
10,313
9,860
22,569
0
W
Achilles
Spades027969
Achilles
11,129
5,721
49
1,086
13,781
11,629
406
5,757
7,628
0
17,624
W
Cerberus
TOTZMCGEE1331
Cerberus
6,658
430
2,284
4,764
15,947
15,747
705
7,327
8,338
19,316
0
W
19,628
3,725
992
7,464
22,626
25,054
683
10,971
11,655
0
42,243
L
27,182
8,081
760
2,575
14,508
5,281
725
9,649
4,859
47,142
0
W
Hades
25,360
5,483
3,144
9,539
21,257
12,562
2,110
12,200
8,883
62,186
0
L
Merlin
zael-367
Merlin
10,250
1,155
0
0
19,416
7,400
29
8,606
10,810
25,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,457
Gold Earned
58,570
175
Minions Killed
165
0
Camps Cleared
0
1,324,576
Distance Traveled
1,176,361
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,720
608
2
0
0
257,234
1
L
Mulan
12,391
774
43
3
0
223,611
5
W
Ah Puch
12,050
753
18
1
0
254,675
3
L
Kumbhakarna
12,405
775
36
2
0
253,759
1
W
Achilles
12,226
764
13
1
0
289,451
0
W
Cerberus
12,365
773
37
2
0
230,740
0
W
Odin
14,434
902
43
3
0
294,921
0
L
Hera
11,529
721
54
3
0
218,916
2
W
Hades
14,382
899
64
4
0
254,789
0
L
Merlin
12,525
783
30
2
0
222,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role